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Updated Signs (markdown)
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Signs.md
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Signs.md
@ -612,7 +612,7 @@ Sign will be triggered when a player is within the defined radius of Blocks. In
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![Redstone Trigger](http://feuerstern.bplaced.net/ressourcen/DXLSigns/RedstoneTrigger.png)
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Sign will be triggered when the Block below it receives Redstone power. Is the Sign placed on the side of a block, that will be used as receiver.
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Sign will be triggered when the block receives redstone power.
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***
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@ -620,13 +620,13 @@ Sign will be triggered when the Block below it receives Redstone power. Is the S
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![Sign Trigger](http://feuerstern.bplaced.net/ressourcen/DXLSigns/SignTrigger.png)
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Sign will be triggered upon triggering the Triggersign with the ID 1.
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Sign will be triggered upon triggering the Trigger sign with the ID 1.
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***
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### [I]nteract
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![Redstone Trigger](http://feuerstern.bplaced.net/ressourcen/DXLSigns/InteractTrigger.png)
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![Interact Trigger](http://feuerstern.bplaced.net/ressourcen/DXLSigns/InteractTrigger.png)
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The sign will be triggered when the interact sign with the ID ( in this case 1) is clicked.
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@ -644,7 +644,9 @@ Sign will be triggered when a player right clicks a stone (ID 1) in his hand. In
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![Mob Death Trigger](http://feuerstern.bplaced.net/ressourcen/DXLSigns/MobTrigger.png)
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The sign will be triggered when the mob "Boss" is killed. The name of the mob may be the type (e.g. "zombie"), the name of a custom mob from the config.yml or a MythicMobs mob (e.g. SkeletalKnight).
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The sign will be triggered when the mob "Boss" is killed. The ID is the same as what was used to spawn this mob.
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Only mobs spawned by signs can be used.
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***
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