Updated Changelog (markdown)

Daniel Saukel 2018-06-20 21:39:28 +02:00
parent ae7e7d1c65
commit fd3f90f9d3

@ -42,31 +42,16 @@ This changelog covers changes as of DungeonsXL Beta 0.8.2. [Earlier versions](ht
- [ ] [Fixed tutorials](../issues/319)
- [ ] [Fixed wrong amount of mobs spawned](../issues/321)
### 0.16
* Code changes:
* Updated to Caliburn 0.4.2 and DRECommons 4.2.1
* Improved stability of instantiation system
* New features:
* Erroneous signs now print debug output at least in some cases
* LWC integration
* Bug fixes:
* [Eliminated circumstances where the game can be null](../issues/414)
* [Improved dungeon sign error handling](../issues/411)
* [Improved error handling if a world saved in a serialized location is unloaded](../issues/410)
* [Fixed wrong allocation of players to instances after restart](../issues/407)
* [Fixed NPE if the dungeon of a group / game sign is unknown](../issues/419)
* [Fixed incompatibility with plugins that change sign blocks onSignChange](../issues/423)
* [Fixed that players were teleported to the spawn instead of their last location after exhausting all lives](../issues/341)
# History
## Beta
### 0.16 Release Candidate #1
### 0.16 Release Candidate #2
* Code changes:
* Compiled against DRECommons 4.1.1
* Updated to Caliburn 0.4.2 and DRECommons 4.2.1
* Use DRECommons PlayerCollection
* No more direct NMS usage
* Java 8
* [Got rid of as many deprecated methods as possible to make DXL ready for 1.13](../issues/333)
* Improved stability of instantiation system
* ... and more
* New features:
* [Floor config setting to modify world environments](../issues/362)
@ -77,6 +62,8 @@ This changelog covers changes as of DungeonsXL Beta 0.8.2. [Earlier versions](ht
* [Retry countdown for started dungeons instead of just for finished ones](../issues/241), [also](../issues/367)
* [Added a list for protected entities](../issues/301)
* [Reworked global signs](../issues/372), [also](../issues/77)
* Erroneous signs now print debug output at least in some cases
* LWC integration
* Misc:
* ["0" is now the default value for timeUntilKickOfflinePlayer](../issues/327)
* Bugfixes:
@ -101,6 +88,13 @@ This changelog covers changes as of DungeonsXL Beta 0.8.2. [Earlier versions](ht
* [Reviewed global protection persistence](../issues/294), [also](../issues/302)
* [Fixed /dxl reload bug](../issues/368)
* [Fixed instance deletion problems, improved stability](../issues/396), [also](../issues/335)
* [Eliminated circumstances where the game can be null](../issues/414)
* [Improved dungeon sign error handling](../issues/411)
* [Improved error handling if a world saved in a serialized location is unloaded](../issues/410)
* [Fixed wrong allocation of players to instances after restart](../issues/407)
* [Fixed NPE if the dungeon of a group / game sign is unknown](../issues/419)
* [Fixed incompatibility with plugins that change sign blocks onSignChange](../issues/423)
* [Fixed that players were teleported to the spawn instead of their last location after exhausting all lives](../issues/341)
### 0.15.7
* Code changes:
@ -117,6 +111,7 @@ This changelog covers changes as of DungeonsXL Beta 0.8.2. [Earlier versions](ht
* [Fixed CustomMobs incompatibility](../issues/204)
* [Fixed death messages and keepInventoryOnDeath issue](../issues/210)
### 0.15.6
* New features:
* Added 1.11-1.11.2 support module for ResourcepackAPI