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PR codestyle
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@ -2,7 +2,9 @@ package com.willfp.ecoenchants.commands
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import com.willfp.eco.core.EcoPlugin
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import com.willfp.eco.core.command.impl.PluginCommand
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import com.willfp.eco.core.drops.DropQueue
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import com.willfp.eco.core.items.builder.EnchantedBookBuilder
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import com.willfp.eco.util.NumberUtils
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import com.willfp.ecoenchants.display.getFormattedName
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import com.willfp.ecoenchants.enchants.EcoEnchants
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import com.willfp.ecoenchants.enchants.wrap
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@ -12,22 +14,33 @@ import com.willfp.ecoenchants.type.EnchantmentType
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import com.willfp.ecoenchants.type.EnchantmentTypes
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import org.bukkit.Bukkit
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import org.bukkit.command.CommandSender
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import org.bukkit.entity.Player
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class CommandGiveRandomBook(plugin: EcoPlugin) : PluginCommand(
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plugin, "giverandombook", "ecoenchants.command.giverandombook", false
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) {
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override fun onExecute(sender: CommandSender, args: List<String>) {
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val player = (args.firstOrNull()?: run { sender
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.sendMessage(plugin.langYml.getMessage("requires-player")); return }).asPlayer()?: run {
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val playerName = args.getOrNull(0)
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if (playerName == null) {
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sender.sendMessage(plugin.langYml.getMessage("requires-player"))
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return
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}
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val player = Bukkit.getPlayer(playerName)
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if (player == null) {
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sender.sendMessage(plugin.langYml.getMessage("invalid-player"))
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return
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}
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val filter = args.getOrNull(1)?.asRarity()?: args.getOrNull(1)?.asType()
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val minLevel = args.getOrNull(2)?.toIntOrNull()?: 1
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val maxLevel = args.getOrNull(3)?.toIntOrNull()?: Int.MAX_VALUE
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val filterName = args.getOrNull(1)
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val filter = if (filterName != null) {
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EnchantmentTypes.getByID(filterName) ?: EnchantmentRarities.getByID(filterName)
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} else null
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val minLevel = args.getOrNull(2)?.toIntOrNull() ?: 1
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val maxLevel = args.getOrNull(3)?.toIntOrNull() ?: Int.MAX_VALUE
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if (minLevel > maxLevel) {
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sender.sendMessage(plugin.langYml.getMessage("invalid-levels"))
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@ -42,43 +55,37 @@ class CommandGiveRandomBook(plugin: EcoPlugin) : PluginCommand(
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else -> true
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} && it.maxLevel >= minLevel
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}
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.randomOrNull()?: run {
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sender.sendMessage(plugin.langYml.getMessage("no-enchantments-found"))
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return
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}
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.randomOrNull() ?: run {
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sender.sendMessage(plugin.langYml.getMessage("no-enchantments-found"))
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return
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}
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val level = (minLevel..maxLevel.coerceAtMost(enchantment.maxLevel)).random()
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val level = NumberUtils.randInt(minLevel, maxLevel.coerceAtMost(enchantment.maxLevel))
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player.inventory.addItem(EnchantedBookBuilder()
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val item = EnchantedBookBuilder()
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.addStoredEnchantment(enchantment, level)
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.build()).values.forEach {
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player.world.dropItem(player.location, it)
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}
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sender.sendMessage(plugin.langYml.getMessage("random-book-given")
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.replace("%playername%", player.name)
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.replace("%enchantment%", enchantment.wrap()
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.getFormattedName(level)))
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.build()
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DropQueue(player)
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.addItem(item)
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.forceTelekinesis()
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.push()
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sender.sendMessage(
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plugin.langYml.getMessage("gave-random-book")
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.replace("%player%", player.name)
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.replace("%enchantment%", enchantment.wrap().getFormattedName(level))
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)
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}
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override fun tabComplete(sender: CommandSender, args: List<String>): List<String> {
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// OfTeN wrote this - it's cursed, and I am *not* going to try refactor this.
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return when (args.size) {
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1 -> Bukkit.getOnlinePlayers().map { it.name }
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2 -> (EnchantmentRarities.values().map { it.id } + EnchantmentTypes.values().map { it.id })
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3 -> (1..10).map { it.toString() }
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4 -> ((args[3].toIntOrNull()?: 1)..(args[3].toIntOrNull()?: 1)+10).map { it.toString() }
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4 -> ((args[3].toIntOrNull() ?: 1)..(args[3].toIntOrNull() ?: 1) + 10).map { it.toString() }
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else -> emptyList()
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}
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}
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private fun String.asPlayer(): Player? {
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return Bukkit.getPlayer(this)
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}
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private fun String.asRarity(): EnchantmentRarity? {
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return EnchantmentRarities.getByID(this.lowercase())
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}
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private fun String.asType(): EnchantmentType? {
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return EnchantmentTypes.getByID(this.lowercase())
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}
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}
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@ -14,7 +14,7 @@ messages:
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descriptions-disabled: "&cEnchantment descriptions are disabled on this server."
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not-found: "&cCannot find an enchantment matching name: &f%name%."
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missing-enchant: "&cYou must specify an enchantment!"
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random-book-given: "&fYou have been given &a%playername%&f a &r%enchantment%&f random book!"
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gave-random-book: "&fGave &a%player%&f a random book (&r%enchantment%&f)!"
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no-enchantments-found: "&cNo enchantments found!"
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invalid-levels: "&cMinimum level can't be higher than maximum level!"
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