Added Conclude

This commit is contained in:
Auxilor 2020-08-30 10:53:03 +01:00
parent d9a5d46c14
commit 02299669e2
4 changed files with 74 additions and 0 deletions

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@ -220,6 +220,7 @@ public class EcoEnchants {
public static final EcoEnchant CUBISM = new Cubism();
public static final EcoEnchant QUADRILATERALISM = new Quadrilateralism();
public static final EcoEnchant LESION = new Lesion();
public static final EcoEnchant CONCLUDE = new Conclude();
/**
* Get all registered {@link EcoEnchant}s

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@ -0,0 +1,46 @@
package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
import com.willfp.ecoenchants.nms.Target;
import com.willfp.ecoenchants.nms.TridentStack;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Trident;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
public class Conclude extends EcoEnchant {
public Conclude() {
super(
new EcoEnchantBuilder("conclude", EnchantmentType.NORMAL, Target.Applicable.TRIDENT, 4.0)
);
}
// START OF LISTENERS
@EventHandler
public void onHit(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Trident))
return;
if (!(event.getEntity() instanceof LivingEntity))
return;
Trident trident = (Trident) event.getDamager();
ItemStack item = TridentStack.getTridentStack(trident);
LivingEntity victim = (LivingEntity) event.getEntity();
if (!EnchantChecks.item(item, this)) return;
int level = EnchantChecks.getItemLevel(item, this);
double minhealth = this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "minimum-health-per-level");
if (!(victim.getHealth() <= level * minhealth))
return;
event.setDamage(10000); // cba to do this properly
}
}

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@ -0,0 +1,23 @@
#
# Conclude EcoEnchant
#
config-version: 4.0 # Don't edit this.
name: "Conclude"
description: Instantly kill entities on low health.
obtaining:
table: true
villager: true
loot: true
rarity: epic
general-config:
grindstoneable: true
conflicts: []
maximum-level: 5
config:
minimum-health-per-level: 1 # Multiplied by level, eg: if 1, then Conclude 5 kills any mobs below 2.5 hearts

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@ -239,6 +239,7 @@ permissions:
ecoenchants.fromtable.cubism: true
ecoenchants.fromtable.quadrilateralism: true
ecoenchants.fromtable.lesion: true
ecoenchants.fromtable.conclude: true
ecoenchants.updateannounce:
description: Informs admins of a new update
@ -828,4 +829,7 @@ permissions:
default: true
ecoenchants.fromtable.lesion:
description: Allows getting lesion from an enchanting table
default: true
ecoenchants.fromtable.conclude:
description: Allows getting conclude from an enchanting table
default: true