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Merge pull request #389 from refractored/patch-1
Fix(stun.yml): Stun no longer activates 100% of the time
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@ -1,5 +1,5 @@
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display-name: "Stun"
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description: "Gives a &a%placeholder%%&r chance to stun attacked mobs for &a1&r second"
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description: "Gives a &a%placeholder%%&r chance to stun attacked mobs for &a2&r seconds"
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placeholder: "2.5 + 2.5 * %level%"
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type: normal
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@ -20,6 +20,7 @@ effects:
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- id: strip_ai
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args:
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duration: 40
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chance: "2.5 + 2.5 * %level%"
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triggers:
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- melee_attack
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- bow_attack
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