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https://github.com/Auxilor/EcoEnchants.git
synced 2025-02-26 06:11:40 +01:00
Fixed Sedri's ymls
This commit is contained in:
parent
9d810106da
commit
079e172d4b
@ -1,10 +1,10 @@
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display-name: Abattoir
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description: Tridents deal %placeholder%% more damage against passive mobs
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placeholder: '30 * %level%)'
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display-name: "Abattoir"
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description: "Tridents deal &a%placeholder%% &8more damage against passive mobs"
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placeholder: "30 * %level%"
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type: normal
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targets:
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- trident
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- trident
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conflicts:
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- serrated
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- bladed
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@ -22,7 +22,7 @@ enchantable: true
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effects:
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- id: damage_multiplier
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args:
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multiplier: 1 + 0.3 * %level%
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multiplier: "1 + 0.3 * %level%"
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triggers:
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- trident_attack
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filters:
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@ -38,4 +38,4 @@ effects:
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- villager
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- axolotl
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- chicken
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conditions: []
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conditions: [ ]
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@ -1,13 +1,13 @@
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display-name: Abrasion
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description: Damages your opponents armor by %placeholder%.
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placeholder: '%level%'
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type: Normal
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display-name: "Abrasion"
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description: "Deals &a%placeholder% &8damage to your opponents armor"
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placeholder: "%level%"
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type: normal
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targets:
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- sword
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- axe
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- sword
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- axe
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conflicts: []
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conflicts: [ ]
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rarity: legendary
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max-level: 2
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@ -21,4 +21,4 @@ effects:
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damage: "%level%"
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triggers:
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- melee_attack
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conditions: []
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conditions: [ ]
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@ -1,12 +1,12 @@
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display-name: Aerial
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description: Deal %placeholder%% more arrow damage when you are in air
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placeholder: '10*%level%'
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display-name: "Aerial"
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description: "Deal &a%placeholder%% &8more arrow damage when you are in air"
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placeholder: "10 * %level%"
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type: normal
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targets:
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- bow
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- crossbow
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conflicts: []
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- bow
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- crossbow
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conflicts: [ ]
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rarity: epic
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max-level: 3
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@ -17,7 +17,7 @@ enchantable: true
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effects:
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- id: damage_multiplier
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args:
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multiplier: 1 + 0.1 * %level%
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multiplier: "1 + 0.1 * %level%"
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triggers:
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- bow_attack
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conditions:
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@ -1,11 +1,11 @@
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display-name: Aquatic
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description: Trident deals %placeholder%% additional damage when shot from water
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placeholder: '5*%level%'
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type: Normal
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display-name: "Aquatic"
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description: "Trident deals &a%placeholder%% &8additional damage when shot from water"
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placeholder: "5 * %level%"
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type: normal
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targets:
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- trident
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conflicts: []
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- trident
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conflicts: [ ]
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rarity: rare
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max-level: 8
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@ -16,7 +16,7 @@ enchantable: true
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effects:
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- id: damage_multiplier
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args:
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multiplier: 1 + 0.05 * %level%
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multiplier: "1 + 0.05 * %level%"
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triggers:
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- trident_attack
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conditions:
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@ -1,10 +1,10 @@
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display-name: Arachnid
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description: Increases damage against spiders
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placeholder: '30*%level%'
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type: Normal
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display-name: "Arachnid"
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description: "Increases damage against spiders"
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placeholder: "30 * %level%"
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type: normal
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targets:
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- trident
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- trident
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conflicts:
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- serrated
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- bladed
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@ -22,11 +22,11 @@ enchantable: true
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effects:
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- id: damage_multiplier
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args:
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multiplier: 1 + 0.3 * %level%
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multiplier: "1 + 0.3 * %level%"
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triggers:
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- trident_attack
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filters:
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entities:
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- spider
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- cave_spider
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conditions: []
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conditions: [ ]
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@ -1,11 +1,11 @@
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display-name: Arcanic
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description: "%placeholder%% chance to ignore potion damage"
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placeholder: '%level% * 8'
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type: Normal
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display-name: "Arcanic"
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description: "&a%placeholder%% &8chance to ignore potion damage"
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placeholder: "%level% * 8"
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type: normal
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targets:
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- armor
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conflicts: []
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- armor
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conflicts: [ ]
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rarity: epic
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max-level: 6
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@ -23,4 +23,4 @@ effects:
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damageCause:
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- poison
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- magic
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conditions: []
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conditions: [ ]
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@ -1,11 +1,11 @@
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display-name: Atmospheric
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description: Deal %placeholder%% more trident damage when you are in air
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placeholder: '10*%level%'
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display-name: "Atmospheric"
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description: "Deal &a%placeholder%% &8more trident damage when you are in air"
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placeholder: "10 * %level%"
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type: normal
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targets:
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- trident
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conflicts: []
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- trident
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conflicts: [ ]
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rarity: epic
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max-level: 3
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@ -16,7 +16,7 @@ enchantable: true
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effects:
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- id: damage_multiplier
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args:
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multiplier: 1 + 0.1 * %level%
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multiplier: "1 + 0.1 * %level%"
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triggers:
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- bow_attack
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conditions:
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@ -1,11 +1,11 @@
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display-name: Bladed
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description: Trident deals %placeholder%% additional damage
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placeholder: '0.5*%level%'
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type: Special
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display-name: "Bladed"
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description: "Trident deals &a%placeholder%% &8more damage"
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placeholder: "0.5 * %level%"
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type: special
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targets:
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- trident
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conflicts: []
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- trident
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conflicts: [ ]
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rarity: veryspecial
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max-level: 5
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@ -16,7 +16,7 @@ enchantable: true
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effects:
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- id: damage_multiplier
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args:
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multiplier: 1 + 0.5 * %level%
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multiplier: "1 + 0.5 * %level%"
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triggers:
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- trident_attack
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conditions: []
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conditions: [ ]
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@ -1,10 +1,10 @@
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display-name: Blast Mining
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description: "%placeholder%% chance to mine blocks in a 3x3 area"
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placeholder: '20 * %level%'
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type: Normal
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display-name: "Blast Mining"
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description: "&a%placeholder%% &8chance to mine blocks in a 3x3 area"
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placeholder: "20 * %level%"
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type: normal
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targets:
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- pickaxe
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- pickaxe
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conflicts:
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- drill
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- vein
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@ -18,12 +18,11 @@ enchantable: true
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effects:
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- id: mine_radius
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args:
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chance: 20 * %level%
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chance: "20 * %level%"
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radius: 1
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blacklisted_blocks: []
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blacklisted_blocks: [ ]
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check_hardness: true
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disable_on_sneak: true
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whitelist: [ ]
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triggers:
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- mine_block
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conditions: []
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conditions: [ ]
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@ -1,11 +1,11 @@
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display-name: Bleed
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description: Causes your opponent to bleed, damaging them repeatedly
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placeholder: '1.5 * %level%'
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display-name: "Bleed"
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description: "&a%placeholder%% &8chance to cause your opponent to bleed, damaging them repeatedly"
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placeholder: "1.5 * %level%"
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type: normal
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targets:
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- sword
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conflicts: []
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- sword
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conflicts: [ ]
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rarity: legendary
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max-level: 7
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@ -16,8 +16,8 @@ enchantable: true
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effects:
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- id: bleed
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args:
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chance: 1.5 * %level%
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chance: "1.5 * %level%"
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damage: 1
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interval: 15
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amount: 2 * %level%
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conditions: []
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amount: "2 * %level%"
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conditions: [ ]
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@ -1,12 +1,12 @@
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display-name: Blind
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description: "%placeholder%% chance of blinding your opponent"
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placeholder: '%level%'
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type: Normal
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display-name: "Blind"
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description: "&a%placeholder%% &8chance of blinding your opponent"
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placeholder: "%level%"
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type: normal
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targets:
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- bow
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- crossbow
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conflicts: []
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- bow
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- crossbow
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conflicts: [ ]
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rarity: legendary
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max-level: 6
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@ -17,9 +17,9 @@ enchantable: true
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effects:
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- id: potion_effect
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args:
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chance: %level%
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chance: "%level%"
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effect: blindness
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level: 1
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duration: 20 * %level%
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duration: "20 * %level%"
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apply_to_player: false
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conditions: []
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conditions: [ ]
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@ -1,11 +1,11 @@
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display-name: Block Breather
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description: "%placeholder%% chance to ignore suffocation damage"
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placeholder: '%level%*15'
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type: Normal
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display-name: "Block Breather"
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description: "&a%placeholder%% &8chance to ignore suffocation damage"
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placeholder: "%level% * 15"
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type: normal
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targets:
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- helmet
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conflicts: []
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- helmet
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conflicts: [ ]
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rarity: common
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max-level: 3
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@ -21,5 +21,5 @@ effects:
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- take_damage
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filters:
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damageCause:
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- SUFFOCATION
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conditions: []
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- suffocation
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conditions: [ ]
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@ -1,12 +1,12 @@
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display-name: Boss Hunter
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description: Deal %placeholder%% more damage against bosses
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placeholder: '10 * %level%'
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type: Normal
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display-name: "Boss Hunter"
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description: "Deal &a%placeholder%% &8more damage against bosses"
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placeholder: "10 * %level%"
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type: normal
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targets:
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- bow
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- crossbow
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conflicts: []
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- bow
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- crossbow
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conflicts: [ ]
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rarity: rare
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max-level: 8
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@ -17,9 +17,9 @@ enchantable: true
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effects:
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- id: damage_multiplier
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args:
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multiplier: 1 + 0.1 * %level%
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multiplier: "1 + 0.1 * %level%"
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triggers:
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- bow_attack
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filters:
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onlyBosses: true
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conditions: []
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conditions: [ ]
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@ -1,11 +1,11 @@
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display-name: Butchering
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description: Deal %placeholder%% more damage against passive mobs
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placeholder: '25*%level%'
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type: Normal
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display-name: "Butchering"
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description: "Deal &a%placeholder%% &8more damage against passive mobs"
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placeholder: "25 * %level%"
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type: normal
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targets:
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- sword
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- axe
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- sword
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- axe
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conflicts:
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- sharpness
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- bane_of_arthropods
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@ -23,7 +23,7 @@ enchantable: true
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effects:
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- id: damage_multiplier
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args:
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multiplier: 1 + 0.25 * %level%
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multiplier: "1 + 0.25 * %level%"
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triggers:
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- melee_attack
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filters:
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@ -39,4 +39,4 @@ effects:
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- villager
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- axolotl
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- chicken
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conditions: []
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conditions: [ ]
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@ -1,10 +1,10 @@
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display-name: Carve
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description: "%placeholder%% chance to heavily damage all entities around attacked entity"
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placeholder: '10*%level%'
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display-name: "Carve"
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description: "&a%placeholder%% &8chance to heavily damage nearby entities when you swing"
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placeholder: "10 * %level%"
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type: special
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targets:
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- axe
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- axe
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conflicts:
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- cleave
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rarity: special
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@ -17,12 +17,12 @@ enchantable: true
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effects:
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- id: damage_nearby_entities
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args:
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chance: "10*%level%"
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chance: "10 * %level%"
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damage: 2
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radius: "0.5*%level%"
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entities: []
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radius: "0.5 * %level%"
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entities: [ ]
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damage_as_player: true
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damage_self: false
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triggers:
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- melee_attack
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conditions: []
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conditions: [ ]
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display-name: Cleave
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description: "%placeholder%% chance to damage all entities around attacked entity"
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placeholder: '5*%level%'
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type: Normal
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display-name: "Cleave"
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description: "&a%placeholder%% &8chance to damage all entities around attacked entity"
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placeholder: "5 * %level%"
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type: normal
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targets:
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- axe
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- axe
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conflicts:
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- carve
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rarity: rare
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@ -17,12 +17,12 @@ enchantable: true
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effects:
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- id: damage_nearby_entities
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args:
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chance: "5*%level%"
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chance: "5 * %level%"
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damage: 2
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radius: "0.25*%level%"
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radius: "0.25 * %level%"
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entities: [ ]
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damage_as_player: true
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damage_self: false
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triggers:
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- melee_attack
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conditions: []
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conditions: [ ]
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@ -1,11 +1,11 @@
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display-name: Confusion
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description: "%placeholder%% chance to shuffle your opponents hotbar"
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placeholder: '2*%level%'
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display-name: "Confusion"
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description: "&a%placeholder%% &8chance to shuffle your opponents hotbar"
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placeholder: "2 * %level%"
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type: Special
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targets:
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- sword
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conflicts: []
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- sword
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conflicts: [ ]
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rarity: special
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max-level: 4
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@ -16,7 +16,7 @@ enchantable: true
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effects:
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- id: shuffle_hotbar
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args:
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chance: 2 * %level%
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chance: "2 * %level%"
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triggers:
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- melee_attack
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conditions: []
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conditions: [ ]
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|
@ -1,12 +1,12 @@
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display-name: Corrosive
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description: Damages your opponents armor
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placeholder: '%level%'
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type: Normal
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display-name: "Corrosive"
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description: "Deals &a%placeholder% &8damage to your opponents armor"
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placeholder: "%level%"
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type: normal
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targets:
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- bow
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- crossbow
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conflicts: []
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- bow
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- crossbow
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conflicts: [ ]
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rarity: legendary
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max-level: 2
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@ -20,4 +20,4 @@ effects:
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damage: "%level%"
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triggers:
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- melee_attack
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conditions: []
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conditions: [ ]
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@ -1,12 +1,12 @@
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display-name: Criticals
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description: Increases critical damage by %placeholder%
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placeholder: '10*%level%'
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type: Normal
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display-name: "Criticals"
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description: "Increases critical damage by &a%placeholder%%"
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placeholder: "10 * %level%"
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type: normal
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targets:
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- sword
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- axe
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conflicts: []
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- sword
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- axe
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conflicts: [ ]
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rarity: epic
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max-level: 3
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@ -17,7 +17,7 @@ enchantable: true
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effects:
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- id: crit_multiplier
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args:
|
||||
multiplier: 1 + 0.1*%level%
|
||||
multiplier: "1 + 0.1 * %level%"
|
||||
triggers:
|
||||
- melee_attack
|
||||
conditions: []
|
||||
conditions: [ ]
|
||||
|
@ -1,12 +1,12 @@
|
||||
display-name: Cubism
|
||||
description: Deal %placeholder%% more against slimes and magma cubes
|
||||
placeholder: '5*%level%'
|
||||
type: Normal
|
||||
display-name: "Cubism"
|
||||
description: "Deal &a%placeholder%% &8more against slimes and magma cubes"
|
||||
placeholder: "5 * %level%"
|
||||
type: normal
|
||||
|
||||
targets:
|
||||
- sword
|
||||
- axe
|
||||
conflicts: []
|
||||
- sword
|
||||
- axe
|
||||
conflicts: [ ]
|
||||
rarity: rare
|
||||
max-level: 7
|
||||
|
||||
@ -17,11 +17,11 @@ enchantable: true
|
||||
effects:
|
||||
- id: damage_multiplier
|
||||
args:
|
||||
multiplier: 1 + 0.05 * %level%
|
||||
multiplier: "1 + 0.05 * %level%"
|
||||
triggers:
|
||||
- melee_attack
|
||||
filters:
|
||||
entities:
|
||||
- slime
|
||||
- magma_cube
|
||||
conditions: []
|
||||
conditions: [ ]
|
||||
|
@ -1,12 +1,12 @@
|
||||
display-name: "Telekinesis"
|
||||
description: "among us"
|
||||
description: "Drops and experience go directly into your inventory"
|
||||
type: normal
|
||||
|
||||
targets:
|
||||
- pickaxe
|
||||
- sword
|
||||
- axe
|
||||
conflicts: []
|
||||
conflicts: [ ]
|
||||
rarity: common
|
||||
max-level: 1
|
||||
|
||||
|
@ -1,24 +0,0 @@
|
||||
display-name: "Test"
|
||||
description: "Gives a &a%placeholder%%&8 bonus to damage"
|
||||
placeholder: "%level% * 20"
|
||||
type: normal
|
||||
|
||||
targets:
|
||||
- sword
|
||||
conflicts:
|
||||
- sharpness
|
||||
rarity: common
|
||||
max-level: 4
|
||||
|
||||
tradeable: true
|
||||
discoverable: true
|
||||
enchantable: true
|
||||
|
||||
effects:
|
||||
- id: damage_multiplier
|
||||
args:
|
||||
multiplier: 1 + 0.2 * %level%
|
||||
triggers:
|
||||
- melee_attack
|
||||
|
||||
conditions: [ ]
|
@ -1,4 +1,4 @@
|
||||
#libreforge-updater
|
||||
#Tue Aug 30 19:21:48 BST 2022
|
||||
version=9.0.0-b0
|
||||
version=9.0.0-b1
|
||||
plugin-name=EcoEnchants
|
||||
|
Loading…
Reference in New Issue
Block a user