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Added Transfuse
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@ -224,6 +224,7 @@ public class EcoEnchants {
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public static final EcoEnchant GRACEFUL = new Graceful();
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public static final EcoEnchant BLOCK_BREATHER = new BlockBreather();
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public static final EcoEnchant VOLTAGE = new Voltage();
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public static final EcoEnchant TRANSFUSE = new Transfuse();
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/**
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* Get all registered {@link EcoEnchant}s
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@ -19,7 +19,7 @@ import org.bukkit.inventory.ItemStack;
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public class StoneSwitcher extends EcoEnchant {
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public StoneSwitcher() {
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super(
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new EcoEnchantBuilder("stone_switcher", EnchantmentType.NORMAL, Target.Applicable.PICKAXE, 4.0)
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new EcoEnchantBuilder("stone_switcher", EnchantmentType.NORMAL, Target.Applicable.PICKAXE, 4.01)
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);
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}
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@ -0,0 +1,70 @@
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package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
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import com.willfp.ecoenchants.enchantments.EcoEnchant;
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import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
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import com.willfp.ecoenchants.enchantments.EcoEnchants;
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import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
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import com.willfp.ecoenchants.integrations.antigrief.AntigriefManager;
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import com.willfp.ecoenchants.nms.Target;
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import com.willfp.ecoenchants.queue.DropQueue;
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import com.willfp.ecoenchants.util.EqualIfOver;
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import com.willfp.ecoenchants.util.Rand;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.inventory.ItemStack;
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public class Transfuse extends EcoEnchant {
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public Transfuse() {
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super(
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new EcoEnchantBuilder("transfuse", EnchantmentType.NORMAL, Target.Applicable.PICKAXE, 4.0)
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);
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}
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// START OF LISTENERS
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@EventHandler
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public void onBreak(BlockBreakEvent event) {
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Player player = event.getPlayer();
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Block block = event.getBlock();
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if (!EnchantChecks.mainhand(player, this)) return;
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if (player.getGameMode() == GameMode.CREATIVE || player.getGameMode() == GameMode.SPECTATOR)
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return;
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if(!block.getType().equals(Material.STONE)) return;
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if (event.isCancelled())
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return;
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if (!AntigriefManager.canBreakBlock(player, block)) return;
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int level = EnchantChecks.getMainhandLevel(player, this);
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double chance = this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "chance-per-level");
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if(Rand.randFloat(0, 1) > level * chance * 0.01)
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return;
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event.setDropItems(false);
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Material material;
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double random = Rand.randFloat(0, 1);
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double band = 1/(double) this.getConfig().getStrings(EcoEnchants.CONFIG_LOCATION + "blocks").size();
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int selectedIndex = (int) Math.floor(random/band);
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selectedIndex = EqualIfOver.equalIfOver(selectedIndex, this.getConfig().getStrings(EcoEnchants.CONFIG_LOCATION + "blocks").size() - 1);
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String materialName = this.getConfig().getStrings(EcoEnchants.CONFIG_LOCATION + "blocks").get(selectedIndex);
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material = Material.getMaterial(materialName.toUpperCase());
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if(material == null) material = Material.COBBLESTONE;
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ItemStack item = new ItemStack(material, 1);
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new DropQueue(player)
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.setLocation(block.getLocation())
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.addItem(item)
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.push();
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}
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}
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@ -2,7 +2,7 @@
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# Stone Switcher EcoEnchant
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#
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config-version: 4.0 # Don't edit this.
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config-version: 4.01 # Don't edit this.
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name: "Stone Switcher"
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@ -16,7 +16,9 @@ obtaining:
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general-config:
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grindstoneable: true
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conflicts: []
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conflicts:
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- transfuse
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- silk_touch
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maximum-level: 3
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config:
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31
Plugin/src/main/resources/enchants/normal/transfuse.yml
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31
Plugin/src/main/resources/enchants/normal/transfuse.yml
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@ -0,0 +1,31 @@
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#
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# Transfuse EcoEnchant
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#
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config-version: 4.0 # Don't edit this.
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name: "Transfuse"
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description: Breaking stone can drop as random ore.
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obtaining:
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table: true
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villager: true
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loot: true
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rarity: legendary
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general-config:
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grindstoneable: true
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conflicts:
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- stone_switcher
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- silk_touch
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maximum-level: 4
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config:
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blocks:
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- diamond_ore
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- gold_ore
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- lapis_ore
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- redstone_ore
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- iron_ore
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chance-per-level: 0.05 # Chance for drop to be switched
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@ -243,6 +243,7 @@ permissions:
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ecoenchants.fromtable.graceful: true
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ecoenchants.fromtable.blockbreather: true
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ecoenchants.fromtable.voltage: true
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ecoenchants.fromtable.transfuse: true
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ecoenchants.updateannounce:
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description: Informs admins of a new update
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@ -844,4 +845,7 @@ permissions:
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default: true
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ecoenchants.fromtable.voltage:
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description: Allows getting voltage from an enchanting table
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default: true
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ecoenchants.fromtable.transfuse:
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description: Allows getting transfuse from an enchanting table
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default: true
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