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Improved reload messages and fixed anvil exceptions
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@ -194,7 +194,9 @@ class AnvilSupport(
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if (toDeduct <= 0) {
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return FAIL
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} else {
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leftMeta.damage -= toDeduct * perUnit
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val newDamage = leftMeta.damage - toDeduct * perUnit
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leftMeta.damage = newDamage.coerceAtLeast(0) // Prevent negative damage
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right.amount -= toDeduct
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}
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} else {
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@ -4,8 +4,8 @@ messages:
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not-player: "&cThis command must be run by a player"
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invalid-command: "&cUnknown subcommand!"
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reloaded: "Reloaded!"
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reloaded-1203: "Reloaded! You might need to restart your server if you have removed enchantments."
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reloaded-121: "Reloaded! Relog if you added enchantments or you will get kicked. Removing enchantments may require a server restart."
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reloaded-1203: "Reloaded! &cYou may need to restart your server for some changes to take effect."
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reloaded-121: "Reloaded! &cRelog if you added enchantments or you will get kicked. You may need to restart your server for some changes to take effect."
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invalid-player: "&cInvalid Player!"
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requires-player: "&cRequires a Player!"
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enabled-descriptions: "&fYou have successfully &aenabled &fenchantment descriptions!"
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