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Fixed FastCollatedDropQueue
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293027fc23
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0ffbde71b9
@ -3,6 +3,7 @@ package com.willfp.ecoenchants.util.internal.drops;
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import com.willfp.ecoenchants.EcoEnchantsPlugin;
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import com.willfp.ecoenchants.config.ConfigManager;
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import com.willfp.ecoenchants.util.internal.DropQueue;
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import com.willfp.ecoenchants.util.internal.Logger;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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@ -129,11 +129,12 @@ public class InternalDropQueue implements AbstractDropQueue {
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World world = loc.getWorld();
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assert world != null;
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loc = loc.add(0.5, 0.5, 0.5);
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if(hasTelekinesis) {
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HashMap<Integer, ItemStack> leftover = player.getInventory().addItem(items.toArray(new ItemStack[0]));
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for(ItemStack drop : leftover.values()) {
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world.dropItemNaturally(loc.add(0.5, 0, 0.5), drop).setVelocity(new Vector());
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world.dropItem(loc, drop).setVelocity(new Vector());
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}
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if (xp > 0) {
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PlayerExpChangeEvent event = new PlayerExpChangeEvent(player, xp);
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@ -149,7 +150,7 @@ public class InternalDropQueue implements AbstractDropQueue {
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}
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} else {
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for (ItemStack drop : items) {
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world.dropItemNaturally(loc.add(0.5, 0, 0.5), drop).setVelocity(new Vector());
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world.dropItem(loc, drop).setVelocity(new Vector());
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}
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if (xp > 0) {
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ExperienceOrb orb = (ExperienceOrb) world.spawnEntity(loc, EntityType.EXPERIENCE_ORB);
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