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https://github.com/Auxilor/EcoEnchants.git
synced 2024-11-22 15:05:18 +01:00
Fixed lingering codestyle issues
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parent
9dc2c08e43
commit
16de0f9630
@ -8,11 +8,9 @@ import com.willfp.ecoenchants.enchantments.meta.EnchantmentType;
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import com.willfp.ecoenchants.enchantments.util.EnchantChecks;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Trident;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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@ -25,24 +23,12 @@ public class Splash extends EcoEnchant {
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"splash", EnchantmentType.NORMAL
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);
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}
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@EventHandler
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public void onSplashLand(@NotNull final ProjectileHitEvent event) {
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if (event.getEntityType() != EntityType.TRIDENT) {
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return;
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}
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if (!(event.getEntity().getShooter() instanceof Player)) {
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return;
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}
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if (!(event.getEntity() instanceof Trident)) {
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return;
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}
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@Override
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public void onTridentHit(@NotNull final LivingEntity shooter,
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final int level,
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@NotNull final ProjectileHitEvent event) {
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Trident trident = (Trident) event.getEntity();
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Player player = (Player) event.getEntity().getShooter();
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ItemStack item = TridentUtils.getItemStack(trident);
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@ -50,35 +36,35 @@ public class Splash extends EcoEnchant {
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return;
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}
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if (this.getDisabledWorlds().contains(player.getWorld())) {
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if (this.getDisabledWorlds().contains(shooter.getWorld())) {
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return;
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}
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int level = EnchantChecks.getItemLevel(item, this);
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double radius = level * this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "radius-multiplier");
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double damage = level * this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "damage-per-level");
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for (Entity e : trident.getNearbyEntities(radius, radius, radius)) {
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if (e.hasMetadata("NPC")) {
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for (Entity victim : trident.getNearbyEntities(radius, radius, radius)) {
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if (victim.hasMetadata("NPC")) {
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continue;
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}
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if (!(e instanceof LivingEntity)) {
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if (!(victim instanceof LivingEntity)) {
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continue;
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}
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LivingEntity entity = (LivingEntity) e;
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LivingEntity entity = (LivingEntity) victim;
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if (e.equals(player)) {
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if (victim.equals(shooter)) {
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continue;
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}
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Bukkit.getPluginManager().callEvent(new EntityDamageByEntityEvent(trident, entity, EntityDamageEvent.DamageCause.ENTITY_ATTACK, damage));
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if (!AntigriefManager.canInjure(player, entity)) {
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if (shooter instanceof Player) {
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if (!AntigriefManager.canInjure((Player) shooter, entity)) {
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continue;
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}
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}
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entity.damage(damage, trident);
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}
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@ -416,7 +416,7 @@ public class WatcherTriggers extends PluginDependent implements Listener {
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ItemStack item = TridentUtils.getItemStack(trident);
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LivingEntity shooter = (LivingEntity) event.getEntity().getShooter();
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EnchantChecks.getEnchantsOnItem(item).forEach(((enchant, level) -> {
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EnchantChecks.getEnchantsOnItem(item).forEach((enchant, level) -> {
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if (!enchant.isEnabled()) {
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return;
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}
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@ -426,7 +426,7 @@ public class WatcherTriggers extends PluginDependent implements Listener {
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}
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enchant.onTridentHit(shooter, level, event);
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}));
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});
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}
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/**
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@ -9,6 +9,7 @@ import net.mmogroup.mmolib.api.player.MMOPlayerData;
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import net.mmogroup.mmolib.api.stat.SharedStat;
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import net.mmogroup.mmolib.api.stat.modifier.StatModifier;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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public class Augment extends MMOEnchantment {
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private static final String KEY = "ecoenchants_bonus_mana";
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@ -18,7 +19,7 @@ public class Augment extends MMOEnchantment {
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}
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@Override
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public void onArmorEquip(Player player, int level, ArmorEquipEvent event) {
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public void onArmorEquip(@NotNull Player player, int level, @NotNull ArmorEquipEvent event) {
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MMOPlayerData data = MMOPlayerData.get(player);
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data.getStatMap().getInstance(SharedStat.MAX_MANA).remove(KEY);
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@ -8,6 +8,7 @@ import com.willfp.ecoenchants.mmo.structure.MMOEnchantment;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.jetbrains.annotations.NotNull;
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public class Elixir extends MMOEnchantment {
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public Elixir() {
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@ -15,7 +16,7 @@ public class Elixir extends MMOEnchantment {
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}
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@Override
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public void onMeleeAttack(LivingEntity attacker, LivingEntity victim, int level, EntityDamageByEntityEvent event) {
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public void onMeleeAttack(@NotNull LivingEntity attacker, @NotNull LivingEntity victim, int level, @NotNull EntityDamageByEntityEvent event) {
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if(!(attacker instanceof Player && victim instanceof Player))
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return;
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Player pAttacker = (Player) attacker;
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@ -8,6 +8,7 @@ import org.bukkit.entity.Arrow;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.jetbrains.annotations.NotNull;
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public class Siphon extends MMOEnchantment {
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public Siphon() {
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@ -15,7 +16,7 @@ public class Siphon extends MMOEnchantment {
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}
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@Override
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public void onArrowDamage(LivingEntity attacker, LivingEntity victim, Arrow arrow, int level, EntityDamageByEntityEvent event) {
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public void onArrowDamage(@NotNull LivingEntity attacker, @NotNull LivingEntity victim, @NotNull Arrow arrow, int level, @NotNull EntityDamageByEntityEvent event) {
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if(!(attacker instanceof Player && victim instanceof Player))
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return;
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Player pAttacker = (Player) attacker;
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@ -9,6 +9,7 @@ import net.mmogroup.mmolib.api.player.MMOPlayerData;
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import net.mmogroup.mmolib.api.stat.SharedStat;
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import net.mmogroup.mmolib.api.stat.modifier.StatModifier;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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public class Strengthening extends MMOEnchantment {
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private static final String KEY = "ecoenchants_bonus_strength";
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@ -18,7 +19,7 @@ public class Strengthening extends MMOEnchantment {
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}
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@Override
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public void onArmorEquip(Player player, int level, ArmorEquipEvent event) {
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public void onArmorEquip(@NotNull Player player, int level, @NotNull ArmorEquipEvent event) {
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MMOPlayerData data = MMOPlayerData.get(player);
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data.getStatMap().getInstance(SharedStat.ATTACK_DAMAGE).remove(KEY);
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@ -9,6 +9,7 @@ import net.mmogroup.mmolib.api.player.MMOPlayerData;
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import net.mmogroup.mmolib.api.stat.SharedStat;
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import net.mmogroup.mmolib.api.stat.modifier.StatModifier;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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public class Athletic extends MMOEnchantment {
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private static final String KEY = "ecoenchants_bonus_stamina";
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@ -18,7 +19,7 @@ public class Athletic extends MMOEnchantment {
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}
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@Override
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public void onArmorEquip(Player player, int level, ArmorEquipEvent event) {
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public void onArmorEquip(@NotNull Player player, int level, @NotNull ArmorEquipEvent event) {
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MMOPlayerData data = MMOPlayerData.get(player);
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data.getStatMap().getInstance(SharedStat.MAX_STAMINA).remove(KEY);
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@ -8,6 +8,7 @@ import org.bukkit.entity.Arrow;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.jetbrains.annotations.NotNull;
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public class Fortitude extends MMOEnchantment {
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public Fortitude() {
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@ -15,7 +16,7 @@ public class Fortitude extends MMOEnchantment {
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}
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@Override
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public void onArrowDamage(LivingEntity attacker, LivingEntity victim, Arrow arrow, int level, EntityDamageByEntityEvent event) {
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public void onArrowDamage(@NotNull LivingEntity attacker, @NotNull LivingEntity victim, @NotNull Arrow arrow, int level, @NotNull EntityDamageByEntityEvent event) {
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if(!(attacker instanceof Player && victim instanceof Player))
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return;
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Player pAttacker = (Player) attacker;
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@ -8,6 +8,7 @@ import com.willfp.ecoenchants.mmo.structure.MMOEnchantment;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.jetbrains.annotations.NotNull;
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public class Motivate extends MMOEnchantment {
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public Motivate() {
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@ -15,7 +16,7 @@ public class Motivate extends MMOEnchantment {
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}
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@Override
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public void onMeleeAttack(LivingEntity attacker, LivingEntity victim, int level, EntityDamageByEntityEvent event) {
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public void onMeleeAttack(@NotNull LivingEntity attacker, @NotNull LivingEntity victim, int level, @NotNull EntityDamageByEntityEvent event) {
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if(!(attacker instanceof Player && victim instanceof Player))
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return;
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Player pAttacker = (Player) attacker;
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