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added atmospheric.yml
fixed aerial.yml
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@ -19,6 +19,6 @@ effects:
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args:
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multiplier: 1 + 0.1 * %level%
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triggers:
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- trident_attack
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- bow_attack
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conditions:
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- id: in_air
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@ -0,0 +1,23 @@
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display-name: Atmospheric
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description: Deal %placeholder%% more trident damage when you are in air
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placeholder: '10*%level%'
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type: normal
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targets:
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- tridents
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conflicts: []
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rarity: epic
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max-level: 3
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: damage_multiplier
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args:
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multiplier: 1 + 0.1 * %level%
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triggers:
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- bow_attack
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conditions:
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- id: in_air
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