BukkitScheduler#runTask() already runs the task on next tick

This commit is contained in:
Akiranya 2021-09-09 17:16:32 +08:00
parent b9cd266d0e
commit 1f0c9d8a87

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@ -111,7 +111,7 @@ public class Soulbound extends EcoEnchant {
public void onSoulboundRespawn(@NotNull final PlayerRespawnEvent event) { public void onSoulboundRespawn(@NotNull final PlayerRespawnEvent event) {
Player player = event.getPlayer(); Player player = event.getPlayer();
this.getPlugin().getScheduler().runLater(() -> { this.getPlugin().getScheduler().run(() -> {
if (!hasSoulboundItems(player)) { if (!hasSoulboundItems(player)) {
return; return;
} }
@ -138,7 +138,7 @@ public class Soulbound extends EcoEnchant {
} }
player.removeMetadata("soulbound-items", this.getPlugin()); player.removeMetadata("soulbound-items", this.getPlugin());
}, 1); });
} }
@EventHandler(priority = EventPriority.HIGHEST) @EventHandler(priority = EventPriority.HIGHEST)