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Improved introversion
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@ -18,10 +18,9 @@ discoverable: true
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enchantable: true
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enchantable: true
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effects:
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effects:
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- id: damage_victim
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- id: add_damage
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args:
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args:
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damage: "2.5 * %level%"
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damage: "2.5 * %level%"
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use_source: false # If the player should be marked as the damager, will trigger melee_damage and run listeners: set to false if you don't know what this means
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triggers:
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triggers:
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- melee_attack
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- melee_attack
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filters:
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filters:
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