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Added vanish, improved thor
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@ -1,7 +1,7 @@
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display-name: "Thor"
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display-name: "Thor"
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description: "Gives a &a%chance%%&r chance to strike &a%bolts%&r lightning bolts on your opponent"
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description: "Gives a &a%chance%%&r chance to strike &a%bolts%&r lightning bolts on your opponent"
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placeholders:
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placeholders:
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chance: "%level% * 1"
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chance: "%level%"
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bolts: "ceil(%level% / 2)"
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bolts: "ceil(%level% / 2)"
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type: normal
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type: normal
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@ -20,7 +20,7 @@ effects:
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- id: strike_lightning
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- id: strike_lightning
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args:
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args:
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amount: "ceil(%level% / 2)"
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amount: "ceil(%level% / 2)"
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chance: "1 * %level%"
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chance: "%level%"
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triggers:
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triggers:
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- bow_attack
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- bow_attack
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28
eco-core/core-plugin/src/main/resources/enchants/vanish.yml
Normal file
28
eco-core/core-plugin/src/main/resources/enchants/vanish.yml
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@ -0,0 +1,28 @@
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display-name: "Vanish"
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description: "Gives a &a%chance%%&r chance to disappear for &a%seconds%&r seconds after taking damage"
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placeholders:
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chance: "2 * %level%"
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seconds: "0.5 + floor(%level% / 4)"
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type: spell
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targets:
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- armor
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conflicts: [ ]
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rarity: rare
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max-level: 2
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: potion_effect
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args:
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chance: "%level% * 2"
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effect: invisibility
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duration: "10 + floor(%level% * 5)"
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apply-to-player: true
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triggers:
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- take_entity_damage
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conditions: [ ]
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