Added sounds back to endershot

This commit is contained in:
Auxilor 2020-11-23 20:24:26 +00:00
parent bccc5a9378
commit 46a4fe91e2

View File

@ -6,6 +6,8 @@ import com.willfp.ecoenchants.enchantments.util.EnchantChecks;
import com.willfp.ecoenchants.integrations.mcmmo.McmmoManager;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.SoundCategory;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.EnderPearl;
import org.bukkit.entity.EntityType;
@ -31,6 +33,8 @@ public class Endershot extends EcoEnchant {
Player player = (Player) event.getEntity();
event.setCancelled(true);
if(!player.isSneaking()) return;
if(!EnchantChecks.mainhand(player, this)) return;
@ -47,5 +51,6 @@ public class Endershot extends EcoEnchant {
EnderPearl pearl = player.launchProjectile(EnderPearl.class);
pearl.setShooter(player);
pearl.setVelocity(event.getProjectile().getVelocity());
player.playSound(player.getLocation(), Sound.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1f, 1f);
}
}