From 513b6d9c143736a7f8ba9d65eeb9cd428075f8e8 Mon Sep 17 00:00:00 2001 From: Auxilor Date: Fri, 25 Feb 2022 11:27:53 +0000 Subject: [PATCH] Updated libreforge --- build.gradle | 2 +- eco-core/core-plugin/src/main/resources/config.yml | 11 +++++++++++ gradle.properties | 2 +- 3 files changed, 13 insertions(+), 2 deletions(-) diff --git a/build.gradle b/build.gradle index 99df7990..9b7cf303 100644 --- a/build.gradle +++ b/build.gradle @@ -55,7 +55,7 @@ allprojects { } dependencies { - compileOnly 'com.willfp:eco:6.25.0' + compileOnly 'com.willfp:eco:6.25.1' compileOnly 'org.jetbrains:annotations:22.0.0' diff --git a/eco-core/core-plugin/src/main/resources/config.yml b/eco-core/core-plugin/src/main/resources/config.yml index 62d04a7b..eef3fbe1 100644 --- a/eco-core/core-plugin/src/main/resources/config.yml +++ b/eco-core/core-plugin/src/main/resources/config.yml @@ -155,6 +155,17 @@ cannot-afford-type: point-names: # If you have point names that look ugly (eg g_souls) then you can map them to nice names to be shown to players. example_point: "Nicely Formatted Point" +potions: + icon: + permanent: true + triggered: true + ambient: + permanent: false + triggered: true + particles: + permanent: false + triggered: true + advanced: force-dropqueue: true # When combined with collate, this massively reduces calls to getItemMeta, which can hurt performance when many enchants are on an item. diff --git a/gradle.properties b/gradle.properties index ac05e408..ed827996 100644 --- a/gradle.properties +++ b/gradle.properties @@ -1,2 +1,2 @@ -version = 8.41.0 +version = 8.41.1 plugin-name = EcoEnchants \ No newline at end of file