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https://github.com/Auxilor/EcoEnchants.git
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Added First Strike and improved other enchantments
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@ -38,4 +38,5 @@ effects:
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- villager
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- axolotl
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- chicken
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conditions: [ ]
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@ -21,4 +21,5 @@ effects:
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damage: "%level%"
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triggers:
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- melee_attack
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conditions: [ ]
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@ -20,5 +20,6 @@ effects:
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multiplier: "1 + 0.1 * %level%"
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triggers:
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- bow_attack
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conditions:
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- id: in_air
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@ -19,5 +19,6 @@ effects:
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multiplier: "1 + 0.05 * %level%"
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triggers:
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- trident_attack
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conditions:
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- id: in_water
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@ -29,4 +29,5 @@ effects:
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entities:
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- spider
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- cave_spider
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conditions: [ ]
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@ -23,4 +23,5 @@ effects:
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damageCause:
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- poison
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- magic
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conditions: [ ]
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@ -19,5 +19,6 @@ effects:
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multiplier: "1 + 0.1 * %level%"
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triggers:
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- bow_attack
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conditions:
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- id: in_air
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@ -19,4 +19,5 @@ effects:
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multiplier: "1 + 0.5 * %level%"
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triggers:
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- trident_attack
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conditions: [ ]
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@ -33,4 +33,5 @@ effects:
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send_cooldown_message: false
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triggers:
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- mine_block
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conditions: [ ]
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@ -22,4 +22,5 @@ effects:
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amount: "2 * %level%"
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triggers:
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- melee_attack
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conditions: [ ]
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@ -24,4 +24,5 @@ effects:
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apply_to_player: false
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triggers:
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- melee_attack
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conditions: [ ]
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@ -22,4 +22,5 @@ effects:
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filters:
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damageCause:
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- suffocation
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conditions: [ ]
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@ -22,4 +22,5 @@ effects:
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- bow_attack
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filters:
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onlyBosses: true
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conditions: [ ]
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@ -22,4 +22,5 @@ effects:
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chance: "15 * %level%"
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triggers:
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- mine_block
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conditions: []
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@ -39,4 +39,5 @@ effects:
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- villager
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- axolotl
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- chicken
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conditions: [ ]
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@ -25,4 +25,5 @@ effects:
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damage_self: false
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triggers:
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- melee_attack
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conditions: [ ]
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@ -25,4 +25,5 @@ effects:
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damage_self: false
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triggers:
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- melee_attack
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conditions: [ ]
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@ -19,4 +19,5 @@ effects:
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chance: "2 * %level%"
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triggers:
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- melee_attack
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conditions: [ ]
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@ -20,4 +20,5 @@ effects:
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damage: "%level%"
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triggers:
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- melee_attack
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conditions: [ ]
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@ -20,4 +20,5 @@ effects:
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multiplier: "1 + 0.1 * %level%"
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triggers:
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- melee_attack
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conditions: [ ]
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@ -24,4 +24,5 @@ effects:
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entities:
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- slime
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- magma_cube
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conditions: [ ]
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@ -30,4 +30,5 @@ effects:
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filters:
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entities:
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- creeper
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conditions: []
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@ -18,4 +18,5 @@ effects:
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- id: attack_speed_multiplier
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args:
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multiplier: "1 + 0.1 * %level%"
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conditions: []
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@ -0,0 +1,26 @@
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display-name: "First Strike"
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description: "Deal &a%placeholder%% &8more damage against victims on max health"
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placeholder: "30 + 20 * %level%"
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type: normal
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targets:
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- bow
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- crossbow
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conflicts: [ ]
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rarity: uncommon
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max-level: 5
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: damage_multiplier
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args:
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multiplier: "1.3 + 0.2 * %level%"
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triggers:
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- melee_attack
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filters:
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onMaxHealth: true
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conditions: [ ]
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@ -20,4 +20,5 @@ effects:
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chance: "15 * %level%"
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triggers:
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- melee_attack
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conditions: []
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@ -17,4 +17,5 @@ effects:
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- id: hunger_multiplier
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args:
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multiplier: "1 + 0.5 * %level%"
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conditions: []
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@ -22,4 +22,5 @@ effects:
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chance: "15 * %level%"
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triggers:
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- block_item_drop
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conditions: []
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@ -15,4 +15,5 @@ discoverable: true
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enchantable: true
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conditions: [ ]
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not-on-players: true
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