diff --git a/eco-core/build.gradle b/eco-core/build.gradle index 7482462b..455aa2fe 100644 --- a/eco-core/build.gradle +++ b/eco-core/build.gradle @@ -3,6 +3,6 @@ version rootProject.version subprojects { dependencies { - implementation 'com.willfp:libreforge:3.7.0' + implementation 'com.willfp:libreforge:3.7.2' } } \ No newline at end of file diff --git a/eco-core/core-plugin/src/main/resources/config.yml b/eco-core/core-plugin/src/main/resources/config.yml index 49dca2e0..95913df2 100644 --- a/eco-core/core-plugin/src/main/resources/config.yml +++ b/eco-core/core-plugin/src/main/resources/config.yml @@ -127,6 +127,8 @@ rarity: vanilla-treasure-rarity: legendary # Treasure enchantments do not appear in vanilla enchanting tables (Mending, Soul Speed, Frost Walker) # The above options *do not* affect actual enchantment rarities. They are purely for cosmetic purposes, like in item lores. +use-faster-move-trigger: true # Disable if you want move trigger to detect sub-1-block movements + advanced: force-dropqueue: true # When combined with collate, this massively reduces calls to getItemMeta, which can hurt performance when many enchants are on an item. diff --git a/gradle.properties b/gradle.properties index b50e2aba..cf681fd9 100644 --- a/gradle.properties +++ b/gradle.properties @@ -1,2 +1,2 @@ -version = 8.29.0 +version = 8.29.2 plugin-name = EcoEnchants \ No newline at end of file