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Added more skill-based enchantments
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display-name: "Neptune"
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description: "Gives &a+%placeholder%&r %ecoskills_crit_damage_name%"
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placeholder: "20 + 10 * %level%"
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type: normal
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targets:
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- trident
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conflicts: [ ]
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rarity: legendary
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max-level: 3
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: add_stat
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args:
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stat: crit_damage
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amount: "20 + 10 * %level%"
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conditions: [ ]
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dependencies:
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- EcoSkills
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display-name: "Steel String"
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description: "Gives &a+%placeholder%&r %ecoskills_strength_name%"
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placeholder: "3 + 2 * %level%"
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type: normal
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targets:
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- bow
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- crossbow
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conflicts: [ ]
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rarity: rare
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max-level: 3
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: add_stat
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args:
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stat: strength
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amount: "3 + 2 * %level%"
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conditions: [ ]
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dependencies:
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- EcoSkills
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display-name: "Strong"
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description: "Gives &a+%placeholder%&r %ecoskills_strength_name%"
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placeholder: "-1 + 4 * %level%"
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type: normal
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targets:
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- sword
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conflicts: [ ]
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rarity: rare
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max-level: 4
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: add_stat
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args:
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stat: strength
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amount: "-1 + 4 * %level%"
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conditions: [ ]
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dependencies:
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- EcoSkills
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display-name: "Strongarm"
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description: "Gives &a+%placeholder%&r %ecoskills_strength_name%"
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placeholder: "20 + 10 * %level%"
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type: normal
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targets:
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- trident
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conflicts: [ ]
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rarity: rare
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max-level: 2
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: add_stat
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args:
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stat: strength
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amount: "2 + 4 * %level%"
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conditions: [ ]
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dependencies:
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- EcoSkills
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