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Fixed prosperity bug
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@ -37,20 +37,20 @@ public class Prosperity extends EcoEnchant {
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assert inst != null;
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inst.setBaseValue(inst.getDefaultValue());
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if (this.getDisabledWorlds().contains(player.getWorld())) {
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points = 0;
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}
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inst.removeModifier(modifier);
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if (player.getHealth() >= inst.getValue()) {
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if (player.getHealth() >= inst.getValue() && player.getHealth() >= 20) {
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this.getPlugin().getScheduler().runLater(() -> {
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player.setHealth(player.getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue());
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}, 1);
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}
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inst.setBaseValue(inst.getDefaultValue());
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inst.removeModifier(modifier);
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if (points > 0) {
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inst.addModifier(
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new AttributeModifier(
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