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Fixed EnchantGUI
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@ -81,7 +81,9 @@ object EnchantGUI {
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menu.addState(
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menu.addState(
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player,
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player,
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"enchants",
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"enchants",
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atCaptive.applicableEnchantments.sortForDisplay().subtract(atCaptive.fast().enchants.keys)
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atCaptive.applicableEnchantments.sortForDisplay()
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.subtract(atCaptive.fast().enchants.keys)
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.toList()
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)
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)
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}
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}
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