diff --git a/LICENSE.md b/LICENSE.md new file mode 100644 index 00000000..e47e5fba --- /dev/null +++ b/LICENSE.md @@ -0,0 +1,36 @@ +# ECOENCHANTS LICENSE + + +## Version 1.0, August 2020 + + +## Definitions + +"Package" refers to the collection of files (unless something else is indicated inside the file) distributed +by the Copyright Holder, and derivatives of that collection of files created through textual modification. + +"Copyright Holder" is whoever is named in the copyright or copyrights for the package. + +"You" is you, if you're thinking about copying or distributing this Package. + + +## Copyright (C) 2020 Will Favier-Parsons + +You are not allowed to redistribute full, partial or modified versions of the package to which the license +is associated. This license does not apply to modules or extensions that use but do not contain full, +partial or modified code from this package. + + +## ECOENCHANTS LICENSE +### TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + +1. Do whatever you like with the original work, as long as you keep it for yourself or have the Copyright +Holder's permission. + +2. You are not allowed to redistribute full, partial or modified versions of the package + +3. Code is provided with no warranty. You have the right (and are even encouraged) to propose improvements +to the package as long as you don't use it as a way to circumvent the restrictions of the license. + +4. By proposing a modification you agree to assign all your rights on your code to the Copyright Holder. +You must therefore own the modifications you propose or have the permission to assign their rights. \ No newline at end of file diff --git a/Plugin/src/main/java/com/willfp/ecoenchants/loader/Loader.java b/Plugin/src/main/java/com/willfp/ecoenchants/loader/Loader.java index 9f916daa..10d2a1a5 100644 --- a/Plugin/src/main/java/com/willfp/ecoenchants/loader/Loader.java +++ b/Plugin/src/main/java/com/willfp/ecoenchants/loader/Loader.java @@ -88,7 +88,6 @@ public class Loader { Bukkit.getLogger().info("Loading Configs..."); ConfigManager.updateConfigs(); EnchantDisplay.update(); - Main.getInstance().saveResource("README.txt", true); Bukkit.getLogger().info(""); /* diff --git a/Plugin/src/main/resources/README.txt b/Plugin/src/main/resources/README.txt deleted file mode 100644 index b82b6718..00000000 --- a/Plugin/src/main/resources/README.txt +++ /dev/null @@ -1,57 +0,0 @@ -Thanks for purchasing EcoEnchants! - -Some of the config can get quite confusing, so here's a little guide. - -Enchantment-Specific config files are in their respective folders related to their type. -Or, more simply: curses are stored in /curse, artifacts are stored in /artifact - -If you want to disable an enchantment, set everything in obtaining to false, like this: -obtaining: - table: true - villager: true - loot: true - rarity: rare - -You can set the rarity to any valid rarity, but you must still specify one. - ----------------- TARGETS ---------------- - -Some enchantments support modifying/refining their targets. -Targets are the items that the enchantment can be applied to. - -You can specify a target like this: - -general-config: - target: - - material - - material2 - -A list of available materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html - -Most users won't need to modify targets, however it is recommended that the modified target is a subset of the original target. -For example, a helmet enchantment can be refined to only gold helmets, a bow enchantment can be specified to work on a crossbow, and a sword enchantment can be specified to work on axes. - -** IMPORTANT ** -Piece-specific armor enchants will only work on their default piece. -An example of this is sating, a helmet enchantment. -Specifying sating to work on boots will allow boots to be enchanted, however the sating effect WILL NOT WORK. -The only exception to this rule is magnetic, which can be specified to work on any piece of armor. - -Putting this into context: -Dexterous can, by default, be applied to all swords and axes. -However, maybe you want it to only be applied to diamond and netherite swords. -So, add this to general-config: - -target: - - diamond_sword - - netherite_sword - -Another example: -Hook, by default, can only be applied to bows. -If you want it to be applicable to crossbows as well, simply set the target to this: - -target: - - bow - - crossbow - -It is worth mentioning that bow/crossbow enchantments will not work on tridents.`` \ No newline at end of file diff --git a/README.md b/README.md index a173ae66..6c414b0c 100644 --- a/README.md +++ b/README.md @@ -1,8 +1,36 @@ -# EcoEnchants -Custom Enchantments Plugin for Minecraft version 1.15 and higher +