Conclude, Finishing, and Finality should no longer break armor

This commit is contained in:
Auxilor 2020-11-04 18:54:50 +00:00
parent 6f3cee994f
commit 7e7b9d6daf
3 changed files with 3 additions and 3 deletions

View File

@ -27,6 +27,6 @@ public final class Conclude extends EcoEnchant {
if (!(victim.getHealth() <= level * minhealth))
return;
event.setDamage(10000); // cba to do this properly
event.setDamage(30); // cba to do this properly
}
}

View File

@ -27,6 +27,6 @@ public final class Finality extends EcoEnchant {
if (!(victim.getHealth() <= level * minhealth))
return;
event.setDamage(10000); // cba to do this properly
event.setDamage(30); // cba to do this properly
}
}

View File

@ -25,6 +25,6 @@ public final class Finishing extends EcoEnchant {
if (!(victim.getHealth() <= level * minhealth))
return;
event.setDamage(10000); // cba to do this properly
event.setDamage(30); // cba to do this properly
}
}