Added Blind and Sickening

This commit is contained in:
Auxilor 2020-08-29 14:16:50 +01:00
parent a7c515b276
commit b8bc9d983f
6 changed files with 172 additions and 0 deletions

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@ -195,6 +195,8 @@ public class EcoEnchants {
public static final EcoEnchant CORROSIVE = new Corrosive();
public static final EcoEnchant WOUND = new Wound();
public static final EcoEnchant FINALITY = new Finality();
public static final EcoEnchant BLIND = new Blind();
public static final EcoEnchant SICKENING = new Sickening();
/**
* Get all registered {@link EcoEnchant}s

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@ -0,0 +1,57 @@
package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.integrations.antigrief.AntigriefManager;
import com.willfp.ecoenchants.nms.Target;
import com.willfp.ecoenchants.util.HasEnchant;
import com.willfp.ecoenchants.util.Rand;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.util.Vector;
public class Blind extends EcoEnchant {
public Blind() {
super(
new EcoEnchantBuilder("blind", EnchantmentType.NORMAL, new Target.Applicable[]{Target.Applicable.CROSSBOW, Target.Applicable.BOW}, 4.0)
);
}
// START OF LISTENERS
@EventHandler
public void onHit(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Arrow))
return;
if (!(event.getEntity() instanceof LivingEntity))
return;
if(!(((Arrow) event.getDamager()).getShooter() instanceof Player))
return;
Player player = (Player) ((Arrow) event.getDamager()).getShooter();
LivingEntity victim = (LivingEntity) event.getEntity();
if(!AntigriefManager.canInjure(player, victim)) return;
if(event.isCancelled()) return;
if (!HasEnchant.playerHeld(player, this)) return;
int level = HasEnchant.getPlayerLevel(player, this);
if (Rand.randFloat(0, 1) > level * 0.01 * this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "chance-per-level"))
return;
int duration = this.getConfig().getInt(EcoEnchants.CONFIG_LOCATION + "duration-per-level");
victim.setVelocity(new Vector(0, 0, 0));
victim.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, duration * level, level));
}
}

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@ -0,0 +1,57 @@
package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.integrations.antigrief.AntigriefManager;
import com.willfp.ecoenchants.nms.Target;
import com.willfp.ecoenchants.util.HasEnchant;
import com.willfp.ecoenchants.util.Rand;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.util.Vector;
public class Sickening extends EcoEnchant {
public Sickening() {
super(
new EcoEnchantBuilder("sickening", EnchantmentType.NORMAL, new Target.Applicable[]{Target.Applicable.CROSSBOW, Target.Applicable.BOW}, 4.0)
);
}
// START OF LISTENERS
@EventHandler
public void onHit(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Arrow))
return;
if (!(event.getEntity() instanceof LivingEntity))
return;
if(!(((Arrow) event.getDamager()).getShooter() instanceof Player))
return;
Player player = (Player) ((Arrow) event.getDamager()).getShooter();
LivingEntity victim = (LivingEntity) event.getEntity();
if(!AntigriefManager.canInjure(player, victim)) return;
if(event.isCancelled()) return;
if (!HasEnchant.playerHeld(player, this)) return;
int level = HasEnchant.getPlayerLevel(player, this);
if (Rand.randFloat(0, 1) > level * 0.01 * this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "chance-per-level"))
return;
int duration = this.getConfig().getInt(EcoEnchants.CONFIG_LOCATION + "duration-per-level");
victim.setVelocity(new Vector(0, 0, 0));
victim.addPotionEffect(new PotionEffect(PotionEffectType.CONFUSION, duration * level, level));
}
}

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@ -0,0 +1,24 @@
#
# Blind EcoEnchant
#
config-version: 4.0 # Don't edit this.
name: "Blind"
description: Chance of blinding your opponent.
obtaining:
table: true
villager: true
loot: true
rarity: legendary
general-config:
grindstoneable: true
conflicts: []
maximum-level: 2
config:
chance-per-level: 3 #as percentage
duration-per-level: 30

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@ -0,0 +1,24 @@
#
# Sickening EcoEnchant
#
config-version: 4.0 # Don't edit this.
name: "Sickening"
description: Chance of nauseating your opponent.
obtaining:
table: true
villager: true
loot: true
rarity: legendary
general-config:
grindstoneable: true
conflicts: []
maximum-level: 2
config:
chance-per-level: 3 #as percentage
duration-per-level: 30

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@ -214,6 +214,8 @@ permissions:
ecoenchants.fromtable.corrosive: true
ecoenchants.fromtable.wound: true
ecoenchants.fromtable.finality: true
ecoenchants.fromtable.sickening: true
ecoenchants.fromtable.blind: true
ecoenchants.updateannounce:
description: Informs admins of a new update
@ -728,4 +730,10 @@ permissions:
default: true
ecoenchants.fromtable.finality:
description: Allows getting finality from an enchanting table
default: true
ecoenchants.fromtable.blind:
description: Allows getting blind from an enchanting table
default: true
ecoenchants.fromtable.sickening:
description: Allows getting sickening from an enchanting table
default: true