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Added blackout, brightness, shulker harvest, and sparks
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display-name: "Blackout"
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description: "Gives a &a%chance%%&r chance to give your opponent darkness for &a%seconds%&r seconds"
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placeholders:
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chance: "6 + %level%"
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seconds: "4 + ceil(%level% / 2)"
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type: normal
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targets:
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- sword
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conflicts: [ ]
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rarity: legendary
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max-level: 4
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: potion_effect
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args:
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effect: darkness
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level: 1
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duration: "80 + ceil(%level% / 2) * 20"
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apply-to-player: false
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triggers:
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- melee_attack
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conditions: [ ]
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display-name: "Brightness"
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description: "Deal &a%placeholder%%&r more damage to the warden while in the deep dark"
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placeholder: "4 * %level%"
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type: common
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targets:
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- sword
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conflicts:
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- sharpness
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- smite
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- bane_of_arthropods
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- introversion
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- slaughter
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rarity: legendary
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max-level: 5
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: add_damage
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args:
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damage: "4 * %level%"
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triggers:
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- melee_attack
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filters:
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entities:
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- warden
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conditions:
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- id: in_biome
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args:
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biomes:
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- deep_dark
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@ -10,6 +10,7 @@ conflicts:
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- smite
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- bane_of_arthropods
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- slaughter
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- brightness
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rarity: common
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max-level: 5
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@ -0,0 +1,26 @@
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display-name: "Shulker Harvest"
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description: "Gives a &a%placeholder%%&r boost to shulker drops"
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placeholder: "((1 / (%level% + 4)) + ((%level% + 3) / 2)) * 100 - 100"
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type: normal
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targets:
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- sword
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conflicts:
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- looting
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rarity: epic
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max-level: 3
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: multiply_drops
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args:
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on_items:
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- shulker_shell
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fortune: "2 + %level%"
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triggers:
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- entity_item_drop
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conditions: [ ]
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@ -10,6 +10,7 @@ conflicts:
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- smite
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- bane_of_arthropods
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- introversion
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- brightness
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rarity: common
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max-level: 5
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46
eco-core/core-plugin/src/main/resources/enchants/sparks.yml
Normal file
46
eco-core/core-plugin/src/main/resources/enchants/sparks.yml
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display-name: "Sparks"
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description: "Hooking onto enemies during storms gives a &a%chance%%&r chance to strike lightning dealing &a%damage%&r damage"
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placeholders:
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damage: "1 + %level%"
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chance: "25 + 5 * %level%"
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type: normal
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targets:
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- fishing_rod
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conflicts: [ ]
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rarity: rare
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max-level: 5
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: smite
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args:
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chance: "25 + 5 * %level%"
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damage: "1 + 1 * %level%"
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silent: true
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triggers:
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- catch_entity
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- id: particle_animation
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args:
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particle: electric_spark
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particle-amount: 10
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animation: ground_spiral
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tick-multiplier: 1
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entity: victim
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use-eye-location: false
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particle_args:
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scalar: 5.5
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distance-scalar: 0.3
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duration: 25
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triggers:
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- catch_entity
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mutators:
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- id: location_to_victim
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conditions:
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- id: is_storm
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