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https://github.com/Auxilor/EcoEnchants.git
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Added Rain and Slime artifact
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@ -30,7 +30,9 @@ import com.willfp.ecoenchants.enchantments.ecoenchants.artifact.MagmaArtifact;
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import com.willfp.ecoenchants.enchantments.ecoenchants.artifact.MusicArtifact;
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import com.willfp.ecoenchants.enchantments.ecoenchants.artifact.NautilusArtifact;
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import com.willfp.ecoenchants.enchantments.ecoenchants.artifact.NetherArtifact;
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import com.willfp.ecoenchants.enchantments.ecoenchants.artifact.RainArtifact;
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import com.willfp.ecoenchants.enchantments.ecoenchants.artifact.RedstoneArtifact;
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import com.willfp.ecoenchants.enchantments.ecoenchants.artifact.SlimeArtifact;
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import com.willfp.ecoenchants.enchantments.ecoenchants.artifact.SmokeArtifact;
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import com.willfp.ecoenchants.enchantments.ecoenchants.artifact.SnowArtifact;
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import com.willfp.ecoenchants.enchantments.ecoenchants.artifact.SoulArtifact;
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@ -505,6 +507,8 @@ public class EcoEnchants {
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public static final EcoEnchant SPARK_ARTIFACT = new SparkArtifact();
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public static final EcoEnchant SPORE_ARTIFACT = new SporeArtifact();
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public static final EcoEnchant WAX_ARTIFACT = new WaxArtifact();
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public static final EcoEnchant RAIN_ARTIFACT = new RainArtifact();
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public static final EcoEnchant SLIME_ARTIFACT = new SlimeArtifact();
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/**
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* Get all registered {@link EcoEnchant}s.
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@ -0,0 +1,18 @@
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package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
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import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
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import org.bukkit.Particle;
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import org.jetbrains.annotations.NotNull;
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public class RainArtifact extends Artifact {
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public RainArtifact() {
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super(
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"rain_artifact"
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);
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}
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@Override
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public @NotNull Particle getParticle() {
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return Particle.WATER_SPLASH;
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}
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}
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@ -0,0 +1,18 @@
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package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
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import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
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import org.bukkit.Particle;
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import org.jetbrains.annotations.NotNull;
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public class SlimeArtifact extends Artifact {
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public SlimeArtifact() {
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super(
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"slime_artifact"
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);
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}
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@Override
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public @NotNull Particle getParticle() {
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return Particle.SLIME;
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}
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}
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