Merge remote-tracking branch 'origin/master'

This commit is contained in:
Auxilor 2022-09-05 14:45:23 +01:00
commit bcc66ce59c
5 changed files with 152 additions and 0 deletions

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display-name: "Water Affinity"
description: "Increases damage dealt when in water by &a%placeholder%%&r."
placeholder: "(1.0 + (%level% * 0.02)) * 100.0"
type: normal
targets:
- sword
conflicts:
- fire_aspect
rarity: epic
max-level: 7
tradeable: true
discoverable: true
enchantable: true
effects:
- id: damage_multiplier
args:
multiplier: "1.0 + (%level% * 0.02)"
triggers:
- melee_attack
conditions:
- id: "in_water"

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display-name: "Water Aspect"
description: "Increases damage dealt against fiery mobs and endermen by &a%placeholder%%&r."
placeholder: "(1.0 + (%level% * 0.2)) * 100.0"
type: normal
targets:
- sword
- axe
conflicts:
- fire_aspect
rarity: rare
max-level: 2
tradeable: true
discoverable: true
enchantable: true
effects:
- id: damage_multiplier
args:
multiplier: "1.0 + (%level% * 0.2)"
triggers:
- melee_attack
filters:
entities:
- drowned
- squid
- guardian
- enderman
- axolotl
- cod
- dolphin
- elder_guardian
- glow_squid
- pufferfish
- salmon
- tropical_fish
- turtle
conditions: [ ]

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display-name: "Wisdom"
description: "&8Increases dropped experience by &a%placeholder%%&r."
placeholder: "(1.0 + (%level% * 0.02)) * 100.0"
type: normal
targets:
- sword
- axe
- pickaxe
- shovel
- hoe
- bow
- crossbow
- trident
conflicts:
- splash
- intellect
rarity: uncommon
max-level: 3
tradeable: true
discoverable: true
enchantable: true
effects:
- id: xp_multiplier
args:
multiplier: "1.0 + (%level% * 0.02)"
triggers:
- gain_xp
conditions: [ ]

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display-name: "Wound"
description: "&a%chance%%&r chance to cause your opponent to bleed, getting &a%damage% &rrepetitive damage for &a%duration%s&r."
placeholders:
chance: "%level% * 3"
duration: "(%level% * 5.0) / 20.0"
damage: "1"
type: normal
targets:
- bow
- crossbow
conflicts:
- sharpness
rarity: legendary
max-level: 7
tradeable: true
discoverable: true
enchantable: true
effects:
- id: bleed
args:
amount: "%level% * 5"
chance: "3 * %level%"
damage: 1
triggers:
- bow_attack
conditions: [ ]

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display-name: "Zeus"
description: "&a%placeholder%%&8 chance to strike lightning on your opponent"
placeholder: "%level% * 1"
type: normal
targets:
- bow
- crossbow
conflicts: []
rarity: epic
max-level: 6
tradeable: true
discoverable: true
enchantable: true
effects:
- id: strike_lightning
args:
amount: 1
chance: "1 * %level%"
triggers:
- bow_attack
conditions: [ ]