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Added Skull Puncture
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display-name: "Skull Puncture"
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description: "Increases headshot damage by &a%placeholder%%"
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placeholder: "10 * %level%"
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type: normal
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targets:
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- bow
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- crossbow
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- trident
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conflicts: [ ]
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rarity: rare
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max-level: 3
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: damage_multiplier
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args:
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multiplier: "1 + 0.1 * %level%"
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triggers:
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- headshot
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conditions: [ ]
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