Added antigrief check to aiming

This commit is contained in:
Auxilor 2021-04-01 15:17:50 +01:00
parent eb0b8083de
commit cafb73f2e7

View File

@ -1,6 +1,7 @@
package com.willfp.ecoenchants.enchantments.ecoenchants.special;
import com.willfp.eco.util.NumberUtils;
import com.willfp.eco.util.integrations.antigrief.AntigriefManager;
import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.enchantments.meta.EnchantmentType;
@ -26,6 +27,7 @@ public class Aiming extends EcoEnchant {
"aiming", EnchantmentType.SPECIAL
);
}
@EventHandler
public void aimingLaunch(@NotNull final ProjectileLaunchEvent event) {
if (!(event.getEntity().getShooter() instanceof Player)) {
@ -74,6 +76,7 @@ public class Aiming extends EcoEnchant {
.filter(entity -> entity instanceof LivingEntity)
.filter(entity -> !entity.equals(player))
.filter(entity -> !(entity instanceof Enderman))
.filter(entity -> !AntigriefManager.canInjure(player, (LivingEntity) entity))
.filter(entity -> {
if (entity instanceof Player) {
return ((Player) entity).getGameMode().equals(GameMode.SURVIVAL) || ((Player) entity).getGameMode().equals(GameMode.ADVENTURE);