Made all enchantments final

This commit is contained in:
BuildTools 2020-10-06 10:31:23 +01:00
parent 6d6decc867
commit d14e60a14f
203 changed files with 203 additions and 203 deletions

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@ -3,7 +3,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Color; import org.bukkit.Color;
import org.bukkit.Particle; import org.bukkit.Particle;
public class CloudsArtifact extends Artifact { public final class CloudsArtifact extends Artifact {
public CloudsArtifact() { public CloudsArtifact() {
super( super(
"clouds_artifact", "clouds_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class DamageArtifact extends Artifact { public final class DamageArtifact extends Artifact {
public DamageArtifact() { public DamageArtifact() {
super( super(
"damage_artifact", "damage_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class DragonArtifact extends Artifact { public final class DragonArtifact extends Artifact {
public DragonArtifact() { public DragonArtifact() {
super( super(
"dragon_artifact", "dragon_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class DustArtifact extends Artifact { public final class DustArtifact extends Artifact {
public DustArtifact() { public DustArtifact() {
super( super(
"dust_artifact", "dust_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class EmeraldArtifact extends Artifact { public final class EmeraldArtifact extends Artifact {
public EmeraldArtifact() { public EmeraldArtifact() {
super( super(
"emerald_artifact", "emerald_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class EnchantmentArtifact extends Artifact { public final class EnchantmentArtifact extends Artifact {
public EnchantmentArtifact() { public EnchantmentArtifact() {
super( super(
"enchantment_artifact", "enchantment_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class EndArtifact extends Artifact { public final class EndArtifact extends Artifact {
public EndArtifact() { public EndArtifact() {
super( super(
"end_artifact", "end_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class FireArtifact extends Artifact { public final class FireArtifact extends Artifact {
public FireArtifact() { public FireArtifact() {
super( super(
"fire_artifact", "fire_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class HeartArtifact extends Artifact { public final class HeartArtifact extends Artifact {
public HeartArtifact() { public HeartArtifact() {
super( super(
"heart_artifact", "heart_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class HoneyArtifact extends Artifact { public final class HoneyArtifact extends Artifact {
public HoneyArtifact() { public HoneyArtifact() {
super( super(
"honey_artifact", "honey_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class InkArtifact extends Artifact { public final class InkArtifact extends Artifact {
public InkArtifact() { public InkArtifact() {
super( super(
"ink_artifact", "ink_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class LavaArtifact extends Artifact { public final class LavaArtifact extends Artifact {
public LavaArtifact() { public LavaArtifact() {
super( super(
"lava_artifact", "lava_artifact",

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@ -4,7 +4,7 @@ import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Color; import org.bukkit.Color;
import org.bukkit.Particle; import org.bukkit.Particle;
public class LimeArtifact extends Artifact { public final class LimeArtifact extends Artifact {
public LimeArtifact() { public LimeArtifact() {
super( super(
"lime_artifact", "lime_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class MagicArtifact extends Artifact { public final class MagicArtifact extends Artifact {
public MagicArtifact() { public MagicArtifact() {
super( super(
"magic_artifact", "magic_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class MagmaArtifact extends Artifact { public final class MagmaArtifact extends Artifact {
public MagmaArtifact() { public MagmaArtifact() {
super( super(
"magma_artifact", "magma_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class MusicArtifact extends Artifact { public final class MusicArtifact extends Artifact {
public MusicArtifact() { public MusicArtifact() {
super( super(
"music_artifact", "music_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class NetherArtifact extends Artifact { public final class NetherArtifact extends Artifact {
public NetherArtifact() { public NetherArtifact() {
super( super(
"nether_artifact", "nether_artifact",

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@ -3,7 +3,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Color; import org.bukkit.Color;
import org.bukkit.Particle; import org.bukkit.Particle;
public class RedstoneArtifact extends Artifact { public final class RedstoneArtifact extends Artifact {
public RedstoneArtifact() { public RedstoneArtifact() {
super( super(
"redstone_artifact", "redstone_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class SmokeArtifact extends Artifact { public final class SmokeArtifact extends Artifact {
public SmokeArtifact() { public SmokeArtifact() {
super( super(
"smoke_artifact", "smoke_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class SnowArtifact extends Artifact { public final class SnowArtifact extends Artifact {
public SnowArtifact() { public SnowArtifact() {
super( super(
"snow_artifact", "snow_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class SparkleArtifact extends Artifact { public final class SparkleArtifact extends Artifact {
public SparkleArtifact() { public SparkleArtifact() {
super( super(
"sparkle_artifact", "sparkle_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class TotemArtifact extends Artifact { public final class TotemArtifact extends Artifact {
public TotemArtifact() { public TotemArtifact() {
super( super(
"totem_artifact", "totem_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class WaterArtifact extends Artifact { public final class WaterArtifact extends Artifact {
public WaterArtifact() { public WaterArtifact() {
super( super(
"water_artifact", "water_artifact",

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@ -2,7 +2,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Particle; import org.bukkit.Particle;
public class WitchArtifact extends Artifact { public final class WitchArtifact extends Artifact {
public WitchArtifact() { public WitchArtifact() {
super( super(
"witch_artifact", "witch_artifact",

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@ -3,7 +3,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.artifact;
import com.willfp.ecoenchants.enchantments.itemtypes.Artifact; import com.willfp.ecoenchants.enchantments.itemtypes.Artifact;
import org.bukkit.Color; import org.bukkit.Color;
import org.bukkit.Particle; import org.bukkit.Particle;
public class ZapArtifact extends Artifact { public final class ZapArtifact extends Artifact {
public ZapArtifact() { public ZapArtifact() {
super( super(
"zap_artifact", "zap_artifact",

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@ -6,7 +6,7 @@ import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockDamageEvent; import org.bukkit.event.block.BlockDamageEvent;
public class BreaklessnessCurse extends EcoEnchant { public final class BreaklessnessCurse extends EcoEnchant {
public BreaklessnessCurse() { public BreaklessnessCurse() {
super( super(
new EcoEnchantBuilder("breaklessness_curse", EnchantmentType.CURSE, 5.0) new EcoEnchantBuilder("breaklessness_curse", EnchantmentType.CURSE, 5.0)

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@ -11,7 +11,7 @@ import org.bukkit.entity.Entity;
import org.bukkit.entity.Monster; import org.bukkit.entity.Monster;
import org.bukkit.entity.PigZombie; import org.bukkit.entity.PigZombie;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
public class CallingCurse extends EcoEnchant implements EcoRunnable { public final class CallingCurse extends EcoEnchant implements EcoRunnable {
public CallingCurse() { public CallingCurse() {
super( super(
new EcoEnchantBuilder("calling_curse", EnchantmentType.CURSE, 5.0) new EcoEnchantBuilder("calling_curse", EnchantmentType.CURSE, 5.0)

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@ -11,7 +11,7 @@ import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.Repairable; import org.bukkit.inventory.meta.Repairable;
import java.util.Arrays; import java.util.Arrays;
public class DecayCurse extends EcoEnchant implements EcoRunnable { public final class DecayCurse extends EcoEnchant implements EcoRunnable {
public DecayCurse() { public DecayCurse() {
super( super(
new EcoEnchantBuilder("decay_curse", EnchantmentType.CURSE, 5.0) new EcoEnchantBuilder("decay_curse", EnchantmentType.CURSE, 5.0)

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@ -8,7 +8,7 @@ import com.willfp.ecoenchants.util.NumberUtils;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerItemDamageEvent; import org.bukkit.event.player.PlayerItemDamageEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
public class FragilityCurse extends EcoEnchant { public final class FragilityCurse extends EcoEnchant {
public FragilityCurse() { public FragilityCurse() {
super( super(
new EcoEnchantBuilder("fragility_curse", EnchantmentType.CURSE, 5.0) new EcoEnchantBuilder("fragility_curse", EnchantmentType.CURSE, 5.0)

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@ -5,7 +5,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils; import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class HarmlessnessCurse extends EcoEnchant { public final class HarmlessnessCurse extends EcoEnchant {
public HarmlessnessCurse() { public HarmlessnessCurse() {
super( super(
new EcoEnchantBuilder("harmlessness_curse", EnchantmentType.CURSE,5.0) new EcoEnchantBuilder("harmlessness_curse", EnchantmentType.CURSE,5.0)

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@ -7,7 +7,7 @@ import com.willfp.ecoenchants.enchantments.util.EnchantChecks;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.FoodLevelChangeEvent; import org.bukkit.event.entity.FoodLevelChangeEvent;
public class HungerCurse extends EcoEnchant { public final class HungerCurse extends EcoEnchant {
public HungerCurse() { public HungerCurse() {
super( super(
new EcoEnchantBuilder("hunger_curse", EnchantmentType.CURSE, 5.0) new EcoEnchantBuilder("hunger_curse", EnchantmentType.CURSE, 5.0)

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@ -9,7 +9,7 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityShootBowEvent; import org.bukkit.event.entity.EntityShootBowEvent;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
public class InaccuracyCurse extends EcoEnchant { public final class InaccuracyCurse extends EcoEnchant {
public InaccuracyCurse() { public InaccuracyCurse() {
super( super(
new EcoEnchantBuilder("inaccuracy_curse", EnchantmentType.CURSE,5.0) new EcoEnchantBuilder("inaccuracy_curse", EnchantmentType.CURSE,5.0)

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@ -6,7 +6,7 @@ import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockBreakEvent; import org.bukkit.event.block.BlockBreakEvent;
public class MisfortuneCurse extends EcoEnchant { public final class MisfortuneCurse extends EcoEnchant {
public MisfortuneCurse() { public MisfortuneCurse() {
super( super(
new EcoEnchantBuilder("misfortune_curse", EnchantmentType.CURSE,5.0) new EcoEnchantBuilder("misfortune_curse", EnchantmentType.CURSE,5.0)

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@ -3,7 +3,7 @@ package com.willfp.ecoenchants.enchantments.ecoenchants.curse;
import com.willfp.ecoenchants.enchantments.EcoEnchant; import com.willfp.ecoenchants.enchantments.EcoEnchant;
import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder; import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
public class PermanenceCurse extends EcoEnchant { public final class PermanenceCurse extends EcoEnchant {
public PermanenceCurse() { public PermanenceCurse() {
super( super(
new EcoEnchantBuilder("permanence_curse", EnchantmentType.CURSE,5.0) new EcoEnchantBuilder("permanence_curse", EnchantmentType.CURSE,5.0)

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@ -8,7 +8,7 @@ import org.bukkit.entity.Monster;
import org.bukkit.entity.Trident; import org.bukkit.entity.Trident;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Abattoir extends EcoEnchant { public final class Abattoir extends EcoEnchant {
public Abattoir() { public Abattoir() {
super( super(
new EcoEnchantBuilder("abattoir", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("abattoir", EnchantmentType.NORMAL, 5.0)

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@ -12,7 +12,7 @@ import org.bukkit.inventory.ItemStack;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
public class Abrasion extends EcoEnchant { public final class Abrasion extends EcoEnchant {
public Abrasion() { public Abrasion() {
super( super(
new EcoEnchantBuilder("abrasion", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("abrasion", EnchantmentType.NORMAL,5.0)

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@ -10,7 +10,7 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityShootBowEvent; import org.bukkit.event.entity.EntityShootBowEvent;
import org.bukkit.metadata.FixedMetadataValue; import org.bukkit.metadata.FixedMetadataValue;
public class Aerial extends EcoEnchant { public final class Aerial extends EcoEnchant {
public Aerial() { public Aerial() {
super( super(
new EcoEnchantBuilder("aerial", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("aerial", EnchantmentType.NORMAL,5.0)

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@ -7,7 +7,7 @@ import org.bukkit.Material;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Trident; import org.bukkit.entity.Trident;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Aquatic extends EcoEnchant { public final class Aquatic extends EcoEnchant {
public Aquatic() { public Aquatic() {
super( super(
new EcoEnchantBuilder("aquatic", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("aquatic", EnchantmentType.NORMAL, 5.0)

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@ -8,7 +8,7 @@ import org.bukkit.entity.Spider;
import org.bukkit.entity.Trident; import org.bukkit.entity.Trident;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Arachnid extends EcoEnchant { public final class Arachnid extends EcoEnchant {
public Arachnid() { public Arachnid() {
super( super(
new EcoEnchantBuilder("arachnid", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("arachnid", EnchantmentType.NORMAL, 5.0)

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@ -5,7 +5,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils; import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent;
public class Arcanic extends EcoEnchant { public final class Arcanic extends EcoEnchant {
public Arcanic() { public Arcanic() {
super( super(
new EcoEnchantBuilder("arcanic", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("arcanic", EnchantmentType.NORMAL, 5.0)

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@ -10,7 +10,7 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.ProjectileLaunchEvent; import org.bukkit.event.entity.ProjectileLaunchEvent;
import org.bukkit.metadata.FixedMetadataValue; import org.bukkit.metadata.FixedMetadataValue;
public class Atmospheric extends EcoEnchant { public final class Atmospheric extends EcoEnchant {
public Atmospheric() { public Atmospheric() {
super( super(
new EcoEnchantBuilder("atmospheric", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("atmospheric", EnchantmentType.NORMAL, 5.0)

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@ -14,7 +14,7 @@ import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.SkullMeta; import org.bukkit.inventory.meta.SkullMeta;
public class Beheading extends EcoEnchant { public final class Beheading extends EcoEnchant {
public Beheading() { public Beheading() {
super( super(
new EcoEnchantBuilder("beheading", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("beheading", EnchantmentType.NORMAL,5.0)

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@ -11,7 +11,7 @@ import org.bukkit.block.Block;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockBreakEvent; import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.metadata.FixedMetadataValue; import org.bukkit.metadata.FixedMetadataValue;
public class BlastMining extends EcoEnchant { public final class BlastMining extends EcoEnchant {
public BlastMining() { public BlastMining() {
super( super(
new EcoEnchantBuilder("blast_mining", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("blast_mining", EnchantmentType.NORMAL,5.0)

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@ -12,7 +12,7 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.scheduler.BukkitRunnable; import org.bukkit.scheduler.BukkitRunnable;
import java.util.concurrent.atomic.AtomicInteger; import java.util.concurrent.atomic.AtomicInteger;
public class Bleed extends EcoEnchant { public final class Bleed extends EcoEnchant {
public Bleed() { public Bleed() {
super( super(
new EcoEnchantBuilder("bleed", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("bleed", EnchantmentType.NORMAL,5.0)

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@ -11,7 +11,7 @@ import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
public class Blind extends EcoEnchant { public final class Blind extends EcoEnchant {
public Blind() { public Blind() {
super( super(
new EcoEnchantBuilder("blind", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("blind", EnchantmentType.NORMAL, 5.0)

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@ -6,7 +6,7 @@ import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent;
public class BlockBreather extends EcoEnchant { public final class BlockBreather extends EcoEnchant {
public BlockBreather() { public BlockBreather() {
super( super(
new EcoEnchantBuilder("block_breather", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("block_breather", EnchantmentType.NORMAL, 5.0)

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@ -8,7 +8,7 @@ import org.bukkit.entity.Boss;
import org.bukkit.entity.ElderGuardian; import org.bukkit.entity.ElderGuardian;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class BossHunter extends EcoEnchant { public final class BossHunter extends EcoEnchant {
public BossHunter() { public BossHunter() {
super( super(
new EcoEnchantBuilder("boss_hunter", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("boss_hunter", EnchantmentType.NORMAL, 5.0)

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@ -13,7 +13,7 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityShootBowEvent; import org.bukkit.event.entity.EntityShootBowEvent;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
public class Buckshot extends EcoEnchant { public final class Buckshot extends EcoEnchant {
public Buckshot() { public Buckshot() {
super( super(
new EcoEnchantBuilder("buckshot", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("buckshot", EnchantmentType.NORMAL, 5.0)

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@ -6,7 +6,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchants;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Monster; import org.bukkit.entity.Monster;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Butchering extends EcoEnchant { public final class Butchering extends EcoEnchant {
public Butchering() { public Butchering() {
super( super(
new EcoEnchantBuilder("butchering", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("butchering", EnchantmentType.NORMAL, 5.0)

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@ -7,7 +7,7 @@ import com.willfp.ecoenchants.enchantments.util.EnchantChecks;
import org.bukkit.entity.Arrow; import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Cerebral extends EcoEnchant { public final class Cerebral extends EcoEnchant {
public Cerebral() { public Cerebral() {
super( super(
new EcoEnchantBuilder("cerebral", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("cerebral", EnchantmentType.NORMAL,5.0)

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@ -6,7 +6,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchants;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent;
public class Chopless extends EcoEnchant { public final class Chopless extends EcoEnchant {
public Chopless() { public Chopless() {
super( super(
new EcoEnchantBuilder("chopless", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("chopless", EnchantmentType.NORMAL, 5.0)

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@ -10,7 +10,7 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.metadata.FixedMetadataValue; import org.bukkit.metadata.FixedMetadataValue;
public class Cleave extends EcoEnchant { public final class Cleave extends EcoEnchant {
public Cleave() { public Cleave() {
super( super(
new EcoEnchantBuilder("cleave", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("cleave", EnchantmentType.NORMAL, 5.0)

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@ -5,7 +5,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import org.bukkit.entity.Arrow; import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityShootBowEvent; import org.bukkit.event.entity.EntityShootBowEvent;
public class Collateral extends EcoEnchant { public final class Collateral extends EcoEnchant {
public Collateral() { public Collateral() {
super( super(
new EcoEnchantBuilder("collateral", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("collateral", EnchantmentType.NORMAL, 5.0)

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@ -8,7 +8,7 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Trident; import org.bukkit.entity.Trident;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Conclude extends EcoEnchant { public final class Conclude extends EcoEnchant {
public Conclude() { public Conclude() {
super( super(
new EcoEnchantBuilder("conclude", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("conclude", EnchantmentType.NORMAL,5.0)

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@ -12,7 +12,7 @@ import org.bukkit.inventory.ItemStack;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
public class Corrosive extends EcoEnchant { public final class Corrosive extends EcoEnchant {
public Corrosive() { public Corrosive() {
super( super(
new EcoEnchantBuilder("corrosive", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("corrosive", EnchantmentType.NORMAL, 5.0)

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@ -6,7 +6,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchants;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Trident; import org.bukkit.entity.Trident;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Cranial extends EcoEnchant { public final class Cranial extends EcoEnchant {
public Cranial() { public Cranial() {
super( super(
new EcoEnchantBuilder("cranial", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("cranial", EnchantmentType.NORMAL,5.0)

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@ -5,7 +5,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants; import com.willfp.ecoenchants.enchantments.EcoEnchants;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Criticals extends EcoEnchant { public final class Criticals extends EcoEnchant {
public Criticals() { public Criticals() {
super( super(
new EcoEnchantBuilder("criticals", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("criticals", EnchantmentType.NORMAL,5.0)

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@ -7,7 +7,7 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Slime; import org.bukkit.entity.Slime;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Cubism extends EcoEnchant { public final class Cubism extends EcoEnchant {
public Cubism() { public Cubism() {
super( super(
new EcoEnchantBuilder("cubism", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("cubism", EnchantmentType.NORMAL,5.0)

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@ -7,7 +7,7 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Tameable; import org.bukkit.entity.Tameable;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Defender extends EcoEnchant { public final class Defender extends EcoEnchant {
public Defender() { public Defender() {
super( super(
new EcoEnchantBuilder("defender", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("defender", EnchantmentType.NORMAL, 5.0)

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@ -6,7 +6,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchants;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Deflection extends EcoEnchant { public final class Deflection extends EcoEnchant {
public Deflection() { public Deflection() {
super( super(
new EcoEnchantBuilder("deflection", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("deflection", EnchantmentType.NORMAL,5.0)

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@ -6,7 +6,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchants;
import org.bukkit.entity.Creeper; import org.bukkit.entity.Creeper;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Defusion extends EcoEnchant { public final class Defusion extends EcoEnchant {
public Defusion() { public Defusion() {
super( super(
new EcoEnchantBuilder("defusion", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("defusion", EnchantmentType.NORMAL,5.0)

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@ -9,7 +9,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerItemHeldEvent; import org.bukkit.event.player.PlayerItemHeldEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
public class Dexterous extends EcoEnchant { public final class Dexterous extends EcoEnchant {
public Dexterous() { public Dexterous() {
super( super(
new EcoEnchantBuilder("dexterous", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("dexterous", EnchantmentType.NORMAL, 5.0)

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@ -11,7 +11,7 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
public class Disable extends EcoEnchant { public final class Disable extends EcoEnchant {
public Disable() { public Disable() {
super( super(
new EcoEnchantBuilder("disable", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("disable", EnchantmentType.NORMAL,5.0)

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@ -9,7 +9,7 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
public class Disappear extends EcoEnchant { public final class Disappear extends EcoEnchant {
public Disappear() { public Disappear() {
super( super(
new EcoEnchantBuilder("disappear", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("disappear", EnchantmentType.NORMAL, 5.0)

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@ -7,7 +7,7 @@ import org.bukkit.World;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Diurnal extends EcoEnchant { public final class Diurnal extends EcoEnchant {
public Diurnal() { public Diurnal() {
super( super(
new EcoEnchantBuilder("diurnal", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("diurnal", EnchantmentType.NORMAL, 5.0)

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@ -5,7 +5,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants; import com.willfp.ecoenchants.enchantments.EcoEnchants;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Diverse extends EcoEnchant { public final class Diverse extends EcoEnchant {
public Diverse() { public Diverse() {
super( super(
new EcoEnchantBuilder("diverse", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("diverse", EnchantmentType.NORMAL, 5.0)

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@ -13,7 +13,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockBreakEvent; import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.metadata.FixedMetadataValue; import org.bukkit.metadata.FixedMetadataValue;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
public class Drill extends EcoEnchant { public final class Drill extends EcoEnchant {
public Drill() { public Drill() {
super( super(
new EcoEnchantBuilder("drill", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("drill", EnchantmentType.NORMAL, 5.0)

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@ -10,7 +10,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
public class Dullness extends EcoEnchant { public final class Dullness extends EcoEnchant {
public Dullness() { public Dullness() {
super( super(
new EcoEnchantBuilder("dullness", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("dullness", EnchantmentType.NORMAL, 5.0)

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@ -8,7 +8,7 @@ import com.willfp.ecoenchants.util.Lightning;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Electroshock extends EcoEnchant { public final class Electroshock extends EcoEnchant {
public Electroshock() { public Electroshock() {
super( super(
new EcoEnchantBuilder("electroshock", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("electroshock", EnchantmentType.NORMAL, 5.0)

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@ -7,7 +7,7 @@ import org.bukkit.World;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class EndInfusion extends EcoEnchant { public final class EndInfusion extends EcoEnchant {
public EndInfusion() { public EndInfusion() {
super( super(
new EcoEnchantBuilder("end_infusion", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("end_infusion", EnchantmentType.NORMAL, 5.0)

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@ -9,7 +9,7 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
import java.util.HashSet; import java.util.HashSet;
import java.util.Set; import java.util.Set;
public class EnderSlayer extends EcoEnchant { public final class EnderSlayer extends EcoEnchant {
public EnderSlayer() { public EnderSlayer() {
super( super(
new EcoEnchantBuilder("ender_slayer", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("ender_slayer", EnchantmentType.NORMAL, 5.0)

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@ -11,7 +11,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Enderism extends EcoEnchant { public final class Enderism extends EcoEnchant {
public Enderism() { public Enderism() {
super( super(
new EcoEnchantBuilder("enderism", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("enderism", EnchantmentType.NORMAL,5.0)

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@ -5,7 +5,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils; import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent;
public class Evasion extends EcoEnchant { public final class Evasion extends EcoEnchant {
public Evasion() { public Evasion() {
super( super(
new EcoEnchantBuilder("evasion", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("evasion", EnchantmentType.NORMAL, 5.0)

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@ -5,7 +5,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils; import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent;
public class Extinguishing extends EcoEnchant { public final class Extinguishing extends EcoEnchant {
public Extinguishing() { public Extinguishing() {
super( super(
new EcoEnchantBuilder("extinguishing", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("extinguishing", EnchantmentType.NORMAL,5.0)

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@ -7,7 +7,7 @@ import org.bukkit.attribute.Attribute;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Trident; import org.bukkit.entity.Trident;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Extract extends EcoEnchant { public final class Extract extends EcoEnchant {
public Extract() { public Extract() {
super( super(
new EcoEnchantBuilder("extract", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("extract", EnchantmentType.NORMAL,5.0)

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@ -10,7 +10,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
public class Famine extends EcoEnchant { public final class Famine extends EcoEnchant {
public Famine() { public Famine() {
super( super(
new EcoEnchantBuilder("famine", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("famine", EnchantmentType.NORMAL, 5.0)

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@ -16,7 +16,7 @@ import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
public class Farmhand extends EcoEnchant { public final class Farmhand extends EcoEnchant {
public Farmhand() { public Farmhand() {
super( super(
new EcoEnchantBuilder("farmhand", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("farmhand", EnchantmentType.NORMAL, 5.0)

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@ -15,7 +15,7 @@ import org.bukkit.inventory.ItemStack;
import java.util.Collection; import java.util.Collection;
public class Fetching extends EcoEnchant { public final class Fetching extends EcoEnchant {
public Fetching() { public Fetching() {
super( super(
new EcoEnchantBuilder("fetching", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("fetching", EnchantmentType.NORMAL, 5.0)

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@ -8,7 +8,7 @@ import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Finality extends EcoEnchant { public final class Finality extends EcoEnchant {
public Finality() { public Finality() {
super( super(
new EcoEnchantBuilder("finality", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("finality", EnchantmentType.NORMAL,5.0)

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@ -6,7 +6,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchants;
import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils; import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Finishing extends EcoEnchant { public final class Finishing extends EcoEnchant {
public Finishing() { public Finishing() {
super( super(
new EcoEnchantBuilder("finishing", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("finishing", EnchantmentType.NORMAL, 5.0)

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@ -5,7 +5,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants; import com.willfp.ecoenchants.enchantments.EcoEnchants;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class FireAffinity extends EcoEnchant { public final class FireAffinity extends EcoEnchant {
public FireAffinity() { public FireAffinity() {
super( super(
new EcoEnchantBuilder("fire_affinity", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("fire_affinity", EnchantmentType.NORMAL,5.0)

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@ -6,7 +6,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchants;
import org.bukkit.attribute.Attribute; import org.bukkit.attribute.Attribute;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class FirstStrike extends EcoEnchant { public final class FirstStrike extends EcoEnchant {
public FirstStrike() { public FirstStrike() {
super( super(
new EcoEnchantBuilder("first_strike", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("first_strike", EnchantmentType.NORMAL, 5.0)

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@ -9,7 +9,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
public class Flinch extends EcoEnchant { public final class Flinch extends EcoEnchant {
public Flinch() { public Flinch() {
super( super(
new EcoEnchantBuilder("flinch", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("flinch", EnchantmentType.NORMAL, 5.0)

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@ -9,7 +9,7 @@ import com.willfp.ecoenchants.util.interfaces.EcoRunnable;
import com.willfp.ecoenchants.util.NumberUtils; import com.willfp.ecoenchants.util.NumberUtils;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Monster; import org.bukkit.entity.Monster;
public class Forcefield extends EcoEnchant implements EcoRunnable { public final class Forcefield extends EcoEnchant implements EcoRunnable {
public Forcefield() { public Forcefield() {
super( super(
new EcoEnchantBuilder("forcefield", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("forcefield", EnchantmentType.NORMAL, 5.0)

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@ -5,7 +5,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils; import com.willfp.ecoenchants.enchantments.util.EnchantmentUtils;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageEvent; import org.bukkit.event.entity.EntityDamageEvent;
public class Freerunner extends EcoEnchant { public final class Freerunner extends EcoEnchant {
public Freerunner() { public Freerunner() {
super( super(
new EcoEnchantBuilder("freerunner", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("freerunner", EnchantmentType.NORMAL, 5.0)

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@ -13,7 +13,7 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
public class Frozen extends EcoEnchant { public final class Frozen extends EcoEnchant {
public Frozen() { public Frozen() {
super( super(
new EcoEnchantBuilder("frozen", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("frozen", EnchantmentType.NORMAL, 5.0)

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@ -9,7 +9,7 @@ import com.willfp.ecoenchants.util.VectorUtils;
import org.bukkit.entity.*; import org.bukkit.entity.*;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
public class Fury extends EcoEnchant { public final class Fury extends EcoEnchant {
public Fury() { public Fury() {
super( super(
new EcoEnchantBuilder("fury", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("fury", EnchantmentType.NORMAL, 5.0)

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@ -6,7 +6,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchants;
import org.bukkit.attribute.Attribute; import org.bukkit.attribute.Attribute;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Goliath extends EcoEnchant { public final class Goliath extends EcoEnchant {
public Goliath() { public Goliath() {
super( super(
new EcoEnchantBuilder("goliath", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("goliath", EnchantmentType.NORMAL, 5.0)

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@ -11,7 +11,7 @@ import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
public class Graceful extends EcoEnchant { public final class Graceful extends EcoEnchant {
public Graceful() { public Graceful() {
super( super(
new EcoEnchantBuilder("graceful", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("graceful", EnchantmentType.NORMAL, 5.0)

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@ -7,7 +7,7 @@ import com.willfp.ecoenchants.util.VectorUtils;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
public class Grapple extends EcoEnchant { public final class Grapple extends EcoEnchant {
public Grapple() { public Grapple() {
super( super(
new EcoEnchantBuilder("grapple", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("grapple", EnchantmentType.NORMAL, 5.0)

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@ -11,7 +11,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.block.Action; import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
public class GreenThumb extends EcoEnchant { public final class GreenThumb extends EcoEnchant {
public GreenThumb() { public GreenThumb() {
super( super(
new EcoEnchantBuilder("green_thumb", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("green_thumb", EnchantmentType.NORMAL, 5.0)

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@ -10,7 +10,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.meta.Damageable; import org.bukkit.inventory.meta.Damageable;
public class Grit extends EcoEnchant { public final class Grit extends EcoEnchant {
public Grit() { public Grit() {
super( super(
new EcoEnchantBuilder("grit", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("grit", EnchantmentType.NORMAL,5.0)

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@ -8,7 +8,7 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Trident; import org.bukkit.entity.Trident;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Hellish extends EcoEnchant { public final class Hellish extends EcoEnchant {
public Hellish() { public Hellish() {
super( super(
new EcoEnchantBuilder("hellish", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("hellish", EnchantmentType.NORMAL, 5.0)

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@ -8,7 +8,7 @@ import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
public class Hook extends EcoEnchant { public final class Hook extends EcoEnchant {
public Hook() { public Hook() {
super( super(
new EcoEnchantBuilder("hook", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("hook", EnchantmentType.NORMAL, 5.0)

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@ -5,7 +5,7 @@ import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
import com.willfp.ecoenchants.enchantments.EcoEnchants; import com.willfp.ecoenchants.enchantments.EcoEnchants;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Horde extends EcoEnchant { public final class Horde extends EcoEnchant {
public Horde() { public Horde() {
super( super(
new EcoEnchantBuilder("horde", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("horde", EnchantmentType.NORMAL, 5.0)

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@ -9,7 +9,7 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
public class IceShot extends EcoEnchant { public final class IceShot extends EcoEnchant {
public IceShot() { public IceShot() {
super( super(
new EcoEnchantBuilder("ice_shot", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("ice_shot", EnchantmentType.NORMAL, 5.0)

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@ -10,7 +10,7 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
public class Identify extends EcoEnchant { public final class Identify extends EcoEnchant {
public Identify() { public Identify() {
super( super(
new EcoEnchantBuilder("identify", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("identify", EnchantmentType.NORMAL, 5.0)

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@ -10,7 +10,7 @@ import org.bukkit.block.BlockFace;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.entity.ProjectileHitEvent; import org.bukkit.event.entity.ProjectileHitEvent;
public class Ignite extends EcoEnchant { public final class Ignite extends EcoEnchant {
public Ignite() { public Ignite() {
super( super(
new EcoEnchantBuilder("ignite", EnchantmentType.NORMAL,5.0) new EcoEnchantBuilder("ignite", EnchantmentType.NORMAL,5.0)

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@ -10,7 +10,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
public class IllusionAspect extends EcoEnchant { public final class IllusionAspect extends EcoEnchant {
public IllusionAspect() { public IllusionAspect() {
super( super(
new EcoEnchantBuilder("illusion_aspect", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("illusion_aspect", EnchantmentType.NORMAL, 5.0)

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@ -8,7 +8,7 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Trident; import org.bukkit.entity.Trident;
import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent;
public class Impact extends EcoEnchant { public final class Impact extends EcoEnchant {
public Impact() { public Impact() {
super( super(
new EcoEnchantBuilder("impact", EnchantmentType.NORMAL, 5.0) new EcoEnchantBuilder("impact", EnchantmentType.NORMAL, 5.0)

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