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Added Cubism and Quadrilateralism
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@ -217,6 +217,8 @@ public class EcoEnchants {
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public static final EcoEnchant DISABLE = new Disable();
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public static final EcoEnchant HELLISH = new Hellish();
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public static final EcoEnchant VOID_AFFINITY = new VoidAffinity();
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public static final EcoEnchant CUBISM = new Cubism();
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public static final EcoEnchant QUADRILATERALISM = new Quadrilateralism();
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/**
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* Get all registered {@link EcoEnchant}s
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@ -0,0 +1,42 @@
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package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
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import com.willfp.ecoenchants.enchantments.EcoEnchant;
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import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
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import com.willfp.ecoenchants.enchantments.EcoEnchants;
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import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
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import com.willfp.ecoenchants.nms.Target;
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import org.bukkit.entity.*;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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public class Cubism extends EcoEnchant {
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public Cubism() {
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super(
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new EcoEnchantBuilder("cubism", EnchantmentType.NORMAL, new Target.Applicable[]{Target.Applicable.SWORD, Target.Applicable.AXE}, 4.0)
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);
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}
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// START OF LISTENERS
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@EventHandler
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public void onDamage(EntityDamageByEntityEvent event) {
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if (!(event.getDamager() instanceof Player)) return;
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if (!(event.getEntity() instanceof LivingEntity)) return;
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Player player = (Player) event.getDamager();
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LivingEntity victim = (LivingEntity) event.getEntity();
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if(!(victim instanceof Slime))
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return;
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if (!EnchantChecks.mainhand(player, this)) return;
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int level = EnchantChecks.getMainhandLevel(player, this);
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double multiplier = this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "multiplier");
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double damageMultiplier = (level * multiplier) + 1;
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event.setDamage(event.getDamage() * damageMultiplier);
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}
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}
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@ -0,0 +1,45 @@
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package com.willfp.ecoenchants.enchantments.ecoenchants.normal;
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import com.willfp.ecoenchants.enchantments.EcoEnchant;
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import com.willfp.ecoenchants.enchantments.EcoEnchantBuilder;
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import com.willfp.ecoenchants.enchantments.EcoEnchants;
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import com.willfp.ecoenchants.enchantments.util.checks.EnchantChecks;
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import com.willfp.ecoenchants.nms.Target;
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import org.bukkit.entity.*;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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public class Quadrilateralism extends EcoEnchant {
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public Quadrilateralism() {
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super(
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new EcoEnchantBuilder("quadrilateralism", EnchantmentType.NORMAL, new Target.Applicable[]{Target.Applicable.BOW, Target.Applicable.CROSSBOW}, 4.0)
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);
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}
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// START OF LISTENERS
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@EventHandler
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public void onDamage(EntityDamageByEntityEvent event) {
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if (!(event.getDamager() instanceof Arrow)) return;
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if (!(((Arrow) event.getDamager()).getShooter() instanceof Player)) return;
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if (!(event.getEntity() instanceof LivingEntity)) return;
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Player player = (Player) ((Arrow) event.getDamager()).getShooter();
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Arrow arrow = (Arrow) event.getDamager();
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LivingEntity victim = (LivingEntity) event.getEntity();
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if(!(victim instanceof Slime))
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return;
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if (!EnchantChecks.arrow(arrow, this)) return;
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int level = EnchantChecks.getArrowLevel(arrow, this);
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double multiplier = this.getConfig().getDouble(EcoEnchants.CONFIG_LOCATION + "multiplier");
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double damageMultiplier = (level * multiplier) + 1;
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event.setDamage(event.getDamage() * damageMultiplier);
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}
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}
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23
Plugin/src/main/resources/enchants/normal/cubism.yml
Normal file
23
Plugin/src/main/resources/enchants/normal/cubism.yml
Normal file
@ -0,0 +1,23 @@
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#
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# Cubism EcoEnchant
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#
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config-version: 4.0 # Don't edit this.
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name: "Cubism"
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description: Increases damage dealt against slimes and magma cubes.
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obtaining:
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table: true
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villager: true
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loot: true
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rarity: rare
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general-config:
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grindstoneable: true
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conflicts: []
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maximum-level: 5
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config:
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multiplier: 0.1 # Damage = level * multiplier + 1
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@ -0,0 +1,23 @@
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#
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# Quadrilateralism EcoEnchant
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#
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config-version: 4.0 # Don't edit this.
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name: "Quadrilateralism"
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description: Increases damage dealt against slimes and magma cubes.
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obtaining:
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table: true
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villager: true
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loot: true
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rarity: rare
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general-config:
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grindstoneable: true
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conflicts: []
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maximum-level: 5
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config:
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multiplier: 0.1 # Damage = level * multiplier + 1
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@ -236,6 +236,8 @@ permissions:
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ecoenchants.fromtable.disable: true
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ecoenchants.fromtable.hellish: true
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ecoenchants.fromtable.voidaffinity: true
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ecoenchants.fromtable.cubism: true
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ecoenchants.fromtable.quadrilateralism: true
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ecoenchants.updateannounce:
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description: Informs admins of a new update
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@ -816,4 +818,10 @@ permissions:
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default: true
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ecoenchants.fromtable.voidaffinity:
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description: Allows getting void affinity from an enchanting table
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default: true
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ecoenchants.fromtable.cubism:
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description: Allows getting cubism from an enchanting table
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default: true
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ecoenchants.fromtable.quadrilateralism:
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description: Allows getting quadrilateralism from an enchanting table
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default: true
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