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Added lifesteal
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display-name: "Lifesteal"
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description: "Heals &a%placeholder%%&8 of damage dealt"
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placeholder: "%placeholder% * 10"
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type: normal
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targets:
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- sword
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conflicts: [ ]
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rarity: rare
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max-level: 6
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tradeable: true
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discoverable: true
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enchantable: true
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effects:
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- id: give_health
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args:
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amount: "%v% * (%level% * 0.1)"
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triggers:
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- melee_attack
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conditions: [ ]
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