diff --git a/eco-core/core-plugin/src/main/resources/config.yml b/eco-core/core-plugin/src/main/resources/config.yml index 20f407d3..dcaddfb9 100644 --- a/eco-core/core-plugin/src/main/resources/config.yml +++ b/eco-core/core-plugin/src/main/resources/config.yml @@ -68,7 +68,7 @@ display: descriptions: enabled: true # If enchantment descriptions should be shown in lore threshold: 5 # Above this amount, enchantment descriptions will not be shown - word-wrap: 32 # Number of characters to have on each line + word-wrap: 36 # Number of characters to have on each line format: "&8" require-enchantable: true # If EcoEnchants should not display on non-enchantable items. diff --git a/eco-core/core-plugin/src/main/resources/enchants/ecoskills/strong.yml b/eco-core/core-plugin/src/main/resources/enchants/ecoskills/might.yml similarity index 94% rename from eco-core/core-plugin/src/main/resources/enchants/ecoskills/strong.yml rename to eco-core/core-plugin/src/main/resources/enchants/ecoskills/might.yml index d4832142..28d1c943 100644 --- a/eco-core/core-plugin/src/main/resources/enchants/ecoskills/strong.yml +++ b/eco-core/core-plugin/src/main/resources/enchants/ecoskills/might.yml @@ -1,4 +1,4 @@ -display-name: "Strong" +display-name: "Might" description: "Gives &a+%placeholder%&r %ecoskills_strength_name%" placeholder: "-1 + 4 * %level%" type: normal diff --git a/eco-core/core-plugin/src/main/resources/enchants/ecoskills/neptune.yml b/eco-core/core-plugin/src/main/resources/enchants/ecoskills/neptune.yml index cb9b0dfc..1fa020b5 100644 --- a/eco-core/core-plugin/src/main/resources/enchants/ecoskills/neptune.yml +++ b/eco-core/core-plugin/src/main/resources/enchants/ecoskills/neptune.yml @@ -1,6 +1,9 @@ display-name: "Neptune" -description: "Gives &a+%placeholder%&r %ecoskills_crit_damage_name%" -placeholder: "20 + 10 * %level%" +description: "Gives &a+%crit_damage%&r to %ecoskills_crit_damage_name%&r but reduces %ecoskills_crit_chance_name%&r by &c%crit_chance%%" +placeholders: + crit_damage: "20 + 10 * %level%" + crit_chance: "40 - 5 * %level%" + type: normal targets: @@ -18,6 +21,10 @@ effects: args: stat: crit_damage amount: "20 + 10 * %level%" + - id: multiply_stat + args: + stat: crit_chance + multiplier: "0.6 + %level% * 5" conditions: [ ]