mirror of
https://github.com/Auxilor/EcoEnchants.git
synced 2024-11-28 16:05:14 +01:00
Reworked FastCollatedDropQueue into cleaner system
This commit is contained in:
parent
baebd9e904
commit
eff46ed738
@ -5,8 +5,8 @@ import com.willfp.ecoenchants.command.AbstractCommand;
|
|||||||
import com.willfp.ecoenchants.display.EnchantmentCache;
|
import com.willfp.ecoenchants.display.EnchantmentCache;
|
||||||
import com.willfp.ecoenchants.enchantments.EcoEnchant;
|
import com.willfp.ecoenchants.enchantments.EcoEnchant;
|
||||||
import com.willfp.ecoenchants.enchantments.EcoEnchants;
|
import com.willfp.ecoenchants.enchantments.EcoEnchants;
|
||||||
import com.willfp.ecoenchants.util.internal.FastCollatedDropQueue;
|
|
||||||
import com.willfp.ecoenchants.util.internal.Logger;
|
import com.willfp.ecoenchants.util.internal.Logger;
|
||||||
|
import com.willfp.ecoenchants.util.internal.drops.FastCollatedDropQueue;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.command.CommandSender;
|
import org.bukkit.command.CommandSender;
|
||||||
import org.bukkit.enchantments.Enchantment;
|
import org.bukkit.enchantments.Enchantment;
|
||||||
@ -14,7 +14,11 @@ import org.bukkit.entity.Player;
|
|||||||
import org.bukkit.plugin.Plugin;
|
import org.bukkit.plugin.Plugin;
|
||||||
|
|
||||||
import java.lang.reflect.Field;
|
import java.lang.reflect.Field;
|
||||||
import java.util.*;
|
import java.util.Arrays;
|
||||||
|
import java.util.HashSet;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Set;
|
||||||
import java.util.stream.Collectors;
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
@SuppressWarnings("unchecked")
|
||||||
|
@ -4,7 +4,6 @@ import com.willfp.ecoenchants.enchantments.EcoEnchant;
|
|||||||
import com.willfp.ecoenchants.enchantments.util.EnchantChecks;
|
import com.willfp.ecoenchants.enchantments.util.EnchantChecks;
|
||||||
import com.willfp.ecoenchants.integrations.antigrief.AntigriefManager;
|
import com.willfp.ecoenchants.integrations.antigrief.AntigriefManager;
|
||||||
import com.willfp.ecoenchants.util.internal.DropQueue;
|
import com.willfp.ecoenchants.util.internal.DropQueue;
|
||||||
import com.willfp.ecoenchants.util.internal.FastCollatedDropQueue;
|
|
||||||
import com.willfp.ecoenchants.util.tuplets.Pair;
|
import com.willfp.ecoenchants.util.tuplets.Pair;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.GameMode;
|
import org.bukkit.GameMode;
|
||||||
@ -98,11 +97,6 @@ public class InfernalTouch extends EcoEnchant {
|
|||||||
|
|
||||||
event.getItems().clear();
|
event.getItems().clear();
|
||||||
|
|
||||||
if(FastCollatedDropQueue.use()) {
|
|
||||||
FastCollatedDropQueue.collateDrop(player, drops, experience.get(), block.getLocation());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
new DropQueue(player)
|
new DropQueue(player)
|
||||||
.setLocation(block.getLocation())
|
.setLocation(block.getLocation())
|
||||||
.addItems(drops)
|
.addItems(drops)
|
||||||
|
@ -8,7 +8,6 @@ import com.willfp.ecoenchants.events.entitydeathbyentity.EntityDeathByEntityEven
|
|||||||
import com.willfp.ecoenchants.integrations.antigrief.AntigriefManager;
|
import com.willfp.ecoenchants.integrations.antigrief.AntigriefManager;
|
||||||
import com.willfp.ecoenchants.nms.TridentStack;
|
import com.willfp.ecoenchants.nms.TridentStack;
|
||||||
import com.willfp.ecoenchants.util.internal.DropQueue;
|
import com.willfp.ecoenchants.util.internal.DropQueue;
|
||||||
import com.willfp.ecoenchants.util.internal.FastCollatedDropQueue;
|
|
||||||
import org.bukkit.GameMode;
|
import org.bukkit.GameMode;
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.block.Block;
|
import org.bukkit.block.Block;
|
||||||
@ -56,11 +55,6 @@ public class Telekinesis extends EcoEnchant {
|
|||||||
|
|
||||||
event.getItems().clear();
|
event.getItems().clear();
|
||||||
|
|
||||||
if(FastCollatedDropQueue.use()) {
|
|
||||||
FastCollatedDropQueue.collateDrop(player, drops, 0, block.getLocation());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
new DropQueue(player)
|
new DropQueue(player)
|
||||||
.setLocation(block.getLocation())
|
.setLocation(block.getLocation())
|
||||||
.addItems(drops)
|
.addItems(drops)
|
||||||
|
@ -1,34 +1,21 @@
|
|||||||
package com.willfp.ecoenchants.util.internal;
|
package com.willfp.ecoenchants.util.internal;
|
||||||
|
|
||||||
import com.willfp.ecoenchants.enchantments.EcoEnchants;
|
import com.willfp.ecoenchants.enchantments.EcoEnchants;
|
||||||
import com.willfp.ecoenchants.enchantments.util.EnchantChecks;
|
import com.willfp.ecoenchants.util.internal.drops.AbstractDropQueue;
|
||||||
import com.willfp.ecoenchants.util.NumberUtils;
|
import com.willfp.ecoenchants.util.internal.drops.FastCollatedDropQueue;
|
||||||
import org.bukkit.*;
|
import com.willfp.ecoenchants.util.internal.drops.InternalDropQueue;
|
||||||
import org.bukkit.entity.EntityType;
|
import org.bukkit.Location;
|
||||||
import org.bukkit.entity.ExperienceOrb;
|
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.player.PlayerExpChangeEvent;
|
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.util.Vector;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Collection;
|
import java.util.Collection;
|
||||||
import java.util.HashMap;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* All drops generated from enchantments should be sent through a {@link DropQueue}
|
* All drops generated from enchantments should be sent through a {@link DropQueue}
|
||||||
* Interacts with {@link EcoEnchants#TELEKINESIS}
|
* Interacts with {@link EcoEnchants#TELEKINESIS}
|
||||||
*/
|
*/
|
||||||
public class DropQueue {
|
public class DropQueue {
|
||||||
private final List<ItemStack> items;
|
private final AbstractDropQueue handle;
|
||||||
private int xp;
|
|
||||||
private final Player player;
|
|
||||||
private Location loc;
|
|
||||||
private boolean hasTelekinesis = false;
|
|
||||||
private ItemStack item;
|
|
||||||
|
|
||||||
private static boolean useOrb;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Create {@link DropQueue} linked to player
|
* Create {@link DropQueue} linked to player
|
||||||
@ -36,11 +23,7 @@ public class DropQueue {
|
|||||||
* @param player The player
|
* @param player The player
|
||||||
*/
|
*/
|
||||||
public DropQueue(Player player) {
|
public DropQueue(Player player) {
|
||||||
this.items = new ArrayList<>();
|
handle = FastCollatedDropQueue.use() ? new FastCollatedDropQueue(player) : new InternalDropQueue(player);
|
||||||
this.xp = 0;
|
|
||||||
this.player = player;
|
|
||||||
this.loc = player.getLocation();
|
|
||||||
this.item = player.getInventory().getItemInMainHand();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -51,7 +34,7 @@ public class DropQueue {
|
|||||||
* @return The DropQueue
|
* @return The DropQueue
|
||||||
*/
|
*/
|
||||||
public DropQueue addItem(ItemStack item) {
|
public DropQueue addItem(ItemStack item) {
|
||||||
this.items.add(item);
|
handle.addItem(item);
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -63,7 +46,7 @@ public class DropQueue {
|
|||||||
* @return The DropQueue
|
* @return The DropQueue
|
||||||
*/
|
*/
|
||||||
public DropQueue addItems(Collection<ItemStack> itemStacks) {
|
public DropQueue addItems(Collection<ItemStack> itemStacks) {
|
||||||
this.items.addAll(itemStacks);
|
handle.addItems(itemStacks);
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -75,7 +58,7 @@ public class DropQueue {
|
|||||||
* @return The DropQueue
|
* @return The DropQueue
|
||||||
*/
|
*/
|
||||||
public DropQueue addXP(int amount) {
|
public DropQueue addXP(int amount) {
|
||||||
this.xp += amount;
|
handle.addXP(amount);
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -87,7 +70,7 @@ public class DropQueue {
|
|||||||
* @return The DropQueue
|
* @return The DropQueue
|
||||||
*/
|
*/
|
||||||
public DropQueue setLocation(Location l) {
|
public DropQueue setLocation(Location l) {
|
||||||
this.loc = l;
|
handle.setLocation(l);
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -97,7 +80,7 @@ public class DropQueue {
|
|||||||
* @return The DropQueue
|
* @return The DropQueue
|
||||||
*/
|
*/
|
||||||
public DropQueue forceTelekinesis() {
|
public DropQueue forceTelekinesis() {
|
||||||
this.hasTelekinesis = true;
|
handle.forceTelekinesis();
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -110,7 +93,7 @@ public class DropQueue {
|
|||||||
* @return The DropQueue
|
* @return The DropQueue
|
||||||
*/
|
*/
|
||||||
public DropQueue setItem(ItemStack item) {
|
public DropQueue setItem(ItemStack item) {
|
||||||
this.item = item;
|
handle.setItem(item);
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -118,45 +101,6 @@ public class DropQueue {
|
|||||||
* Push the queue
|
* Push the queue
|
||||||
*/
|
*/
|
||||||
public void push() {
|
public void push() {
|
||||||
if(!hasTelekinesis) hasTelekinesis = EnchantChecks.item(item, EcoEnchants.TELEKINESIS);
|
handle.push();
|
||||||
if(hasTelekinesis && !EcoEnchants.TELEKINESIS.isEnabled()) hasTelekinesis = false;
|
|
||||||
|
|
||||||
World world = loc.getWorld();
|
|
||||||
assert world != null;
|
|
||||||
|
|
||||||
if(hasTelekinesis) {
|
|
||||||
HashMap<Integer, ItemStack> leftover = player.getInventory().addItem(items.toArray(new ItemStack[]{}));
|
|
||||||
for(ItemStack drop : leftover.values()) {
|
|
||||||
world.dropItemNaturally(loc.add(0.5, 0, 0.5), drop).setVelocity(new Vector());
|
|
||||||
}
|
|
||||||
if (xp > 0) {
|
|
||||||
PlayerExpChangeEvent event = new PlayerExpChangeEvent(player, xp);
|
|
||||||
Bukkit.getPluginManager().callEvent(event);
|
|
||||||
if (useOrb) {
|
|
||||||
ExperienceOrb orb = (ExperienceOrb) world.spawnEntity(player.getLocation().add(0, 0.2, 0), EntityType.EXPERIENCE_ORB);
|
|
||||||
orb.setVelocity(new Vector(0, 0, 0));
|
|
||||||
orb.setExperience(event.getAmount());
|
|
||||||
} else {
|
|
||||||
player.giveExp(event.getAmount());
|
|
||||||
player.playSound(player.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, SoundCategory.AMBIENT, 1f, (float) NumberUtils.randFloat(0.7, 1.2));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
for (ItemStack drop : items) {
|
|
||||||
world.dropItemNaturally(loc.add(0.5, 0, 0.5), drop).setVelocity(new Vector());
|
|
||||||
}
|
|
||||||
if (xp > 0) {
|
|
||||||
ExperienceOrb orb = (ExperienceOrb) world.spawnEntity(loc, EntityType.EXPERIENCE_ORB);
|
|
||||||
orb.setExperience(xp);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void update() {
|
|
||||||
useOrb = EcoEnchants.TELEKINESIS.getConfig().getBool(EcoEnchants.CONFIG_LOCATION + "use-orb");
|
|
||||||
}
|
|
||||||
|
|
||||||
static {
|
|
||||||
update();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,7 +8,11 @@ import com.willfp.ecoenchants.command.tabcompleters.TabCompleterEnchantinfo;
|
|||||||
import com.willfp.ecoenchants.config.ConfigManager;
|
import com.willfp.ecoenchants.config.ConfigManager;
|
||||||
import com.willfp.ecoenchants.display.EnchantDisplay;
|
import com.willfp.ecoenchants.display.EnchantDisplay;
|
||||||
import com.willfp.ecoenchants.display.EnchantmentCache;
|
import com.willfp.ecoenchants.display.EnchantmentCache;
|
||||||
import com.willfp.ecoenchants.display.packets.*;
|
import com.willfp.ecoenchants.display.packets.PacketChat;
|
||||||
|
import com.willfp.ecoenchants.display.packets.PacketOpenWindowMerchant;
|
||||||
|
import com.willfp.ecoenchants.display.packets.PacketSetCreativeSlot;
|
||||||
|
import com.willfp.ecoenchants.display.packets.PacketSetSlot;
|
||||||
|
import com.willfp.ecoenchants.display.packets.PacketWindowItems;
|
||||||
import com.willfp.ecoenchants.enchantments.EcoEnchant;
|
import com.willfp.ecoenchants.enchantments.EcoEnchant;
|
||||||
import com.willfp.ecoenchants.enchantments.EcoEnchants;
|
import com.willfp.ecoenchants.enchantments.EcoEnchants;
|
||||||
import com.willfp.ecoenchants.enchantments.meta.EnchantmentRarity;
|
import com.willfp.ecoenchants.enchantments.meta.EnchantmentRarity;
|
||||||
@ -29,7 +33,12 @@ import com.willfp.ecoenchants.integrations.anticheat.plugins.AnticheatMatrix;
|
|||||||
import com.willfp.ecoenchants.integrations.anticheat.plugins.AnticheatNCP;
|
import com.willfp.ecoenchants.integrations.anticheat.plugins.AnticheatNCP;
|
||||||
import com.willfp.ecoenchants.integrations.anticheat.plugins.AnticheatSpartan;
|
import com.willfp.ecoenchants.integrations.anticheat.plugins.AnticheatSpartan;
|
||||||
import com.willfp.ecoenchants.integrations.antigrief.AntigriefManager;
|
import com.willfp.ecoenchants.integrations.antigrief.AntigriefManager;
|
||||||
import com.willfp.ecoenchants.integrations.antigrief.plugins.*;
|
import com.willfp.ecoenchants.integrations.antigrief.plugins.AntigriefFactionsUUID;
|
||||||
|
import com.willfp.ecoenchants.integrations.antigrief.plugins.AntigriefGriefPrevention;
|
||||||
|
import com.willfp.ecoenchants.integrations.antigrief.plugins.AntigriefKingdoms;
|
||||||
|
import com.willfp.ecoenchants.integrations.antigrief.plugins.AntigriefLands;
|
||||||
|
import com.willfp.ecoenchants.integrations.antigrief.plugins.AntigriefTowny;
|
||||||
|
import com.willfp.ecoenchants.integrations.antigrief.plugins.AntigriefWorldGuard;
|
||||||
import com.willfp.ecoenchants.integrations.essentials.EssentialsManager;
|
import com.willfp.ecoenchants.integrations.essentials.EssentialsManager;
|
||||||
import com.willfp.ecoenchants.integrations.essentials.plugins.IntegrationEssentials;
|
import com.willfp.ecoenchants.integrations.essentials.plugins.IntegrationEssentials;
|
||||||
import com.willfp.ecoenchants.integrations.mcmmo.McmmoManager;
|
import com.willfp.ecoenchants.integrations.mcmmo.McmmoManager;
|
||||||
@ -40,6 +49,8 @@ import com.willfp.ecoenchants.integrations.worldguard.WorldguardManager;
|
|||||||
import com.willfp.ecoenchants.integrations.worldguard.plugins.WorldguardIntegrationImpl;
|
import com.willfp.ecoenchants.integrations.worldguard.plugins.WorldguardIntegrationImpl;
|
||||||
import com.willfp.ecoenchants.util.interfaces.Callable;
|
import com.willfp.ecoenchants.util.interfaces.Callable;
|
||||||
import com.willfp.ecoenchants.util.interfaces.EcoRunnable;
|
import com.willfp.ecoenchants.util.interfaces.EcoRunnable;
|
||||||
|
import com.willfp.ecoenchants.util.internal.drops.FastCollatedDropQueue;
|
||||||
|
import com.willfp.ecoenchants.util.internal.drops.InternalDropQueue;
|
||||||
import com.willfp.ecoenchants.util.internal.updater.PlayerJoinListener;
|
import com.willfp.ecoenchants.util.internal.updater.PlayerJoinListener;
|
||||||
import com.willfp.ecoenchants.util.internal.updater.UpdateChecker;
|
import com.willfp.ecoenchants.util.internal.updater.UpdateChecker;
|
||||||
import com.willfp.ecoenchants.util.optional.Prerequisite;
|
import com.willfp.ecoenchants.util.optional.Prerequisite;
|
||||||
@ -50,7 +61,11 @@ import org.bukkit.event.HandlerList;
|
|||||||
import org.bukkit.generator.BlockPopulator;
|
import org.bukkit.generator.BlockPopulator;
|
||||||
import org.bukkit.plugin.Plugin;
|
import org.bukkit.plugin.Plugin;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.ArrayList;
|
||||||
|
import java.util.Arrays;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Set;
|
||||||
import java.util.stream.Collectors;
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -367,7 +382,7 @@ public class Loader {
|
|||||||
EnchantmentRarity.update();
|
EnchantmentRarity.update();
|
||||||
EnchantmentTarget.update();
|
EnchantmentTarget.update();
|
||||||
EcoEnchants.update();
|
EcoEnchants.update();
|
||||||
DropQueue.update();
|
InternalDropQueue.update();
|
||||||
EnchantDisplay.update();
|
EnchantDisplay.update();
|
||||||
TabCompleterEnchantinfo.reload();
|
TabCompleterEnchantinfo.reload();
|
||||||
FastCollatedDropQueue.update();
|
FastCollatedDropQueue.update();
|
||||||
|
@ -0,0 +1,66 @@
|
|||||||
|
package com.willfp.ecoenchants.util.internal.drops;
|
||||||
|
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
import java.util.Collection;
|
||||||
|
|
||||||
|
public interface AbstractDropQueue {
|
||||||
|
/**
|
||||||
|
* Add item to queue
|
||||||
|
*
|
||||||
|
* @param item The item to add
|
||||||
|
*
|
||||||
|
* @return The DropQueue
|
||||||
|
*/
|
||||||
|
AbstractDropQueue addItem(ItemStack item);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Add multiple items to queue
|
||||||
|
*
|
||||||
|
* @param itemStacks The items to add
|
||||||
|
*
|
||||||
|
* @return The DropQueue
|
||||||
|
*/
|
||||||
|
AbstractDropQueue addItems(Collection<ItemStack> itemStacks);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Add xp to queue
|
||||||
|
*
|
||||||
|
* @param amount The amount to add
|
||||||
|
*
|
||||||
|
* @return The DropQueue
|
||||||
|
*/
|
||||||
|
AbstractDropQueue addXP(int amount);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set location of the origin of the drops
|
||||||
|
*
|
||||||
|
* @param l The location
|
||||||
|
*
|
||||||
|
* @return The DropQueue
|
||||||
|
*/
|
||||||
|
AbstractDropQueue setLocation(Location l);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Force the queue to act as if player has {@link com.willfp.ecoenchants.enchantments.EcoEnchants#TELEKINESIS}
|
||||||
|
*
|
||||||
|
* @return The DropQueue
|
||||||
|
*/
|
||||||
|
AbstractDropQueue forceTelekinesis();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set the queue to test specific item for {@link com.willfp.ecoenchants.enchantments.EcoEnchants#TELEKINESIS}
|
||||||
|
* Default item is the player's held item, however for this is required for Tridents.
|
||||||
|
*
|
||||||
|
* @param item The item to test
|
||||||
|
*
|
||||||
|
* @return The DropQueue
|
||||||
|
*/
|
||||||
|
AbstractDropQueue setItem(ItemStack item);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Push the queue
|
||||||
|
*/
|
||||||
|
void push();
|
||||||
|
}
|
@ -1,45 +1,46 @@
|
|||||||
package com.willfp.ecoenchants.util.internal;
|
package com.willfp.ecoenchants.util.internal.drops;
|
||||||
|
|
||||||
import com.willfp.ecoenchants.EcoEnchantsPlugin;
|
import com.willfp.ecoenchants.EcoEnchantsPlugin;
|
||||||
import com.willfp.ecoenchants.config.ConfigManager;
|
import com.willfp.ecoenchants.config.ConfigManager;
|
||||||
|
import com.willfp.ecoenchants.util.internal.DropQueue;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Collection;
|
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
|
||||||
public class FastCollatedDropQueue {
|
/**
|
||||||
|
* Backend implementation of {@link AbstractDropQueue}
|
||||||
|
* {@link this#push()} adds to a map that creates a new {@link InternalDropQueue} at the end of every tick
|
||||||
|
*
|
||||||
|
* The drops are not instantly pushed when called, instead the map is iterated over at the end of every tick. This massively improves performance.
|
||||||
|
*/
|
||||||
|
public class FastCollatedDropQueue extends InternalDropQueue {
|
||||||
private static boolean collate = false;
|
private static boolean collate = false;
|
||||||
private static final HashMap<Player, CollatedDrops> COLLATED_MAP = new HashMap<>();
|
private static final HashMap<Player, CollatedDrops> COLLATED_MAP = new HashMap<>();
|
||||||
static {
|
|
||||||
Bukkit.getScheduler().runTaskTimer(EcoEnchantsPlugin.getInstance(), () -> {
|
|
||||||
if (!collate) return;
|
|
||||||
for (Map.Entry<Player, CollatedDrops> entry : COLLATED_MAP.entrySet()) {
|
|
||||||
new DropQueue(entry.getKey())
|
|
||||||
.setLocation(entry.getValue().getLocation())
|
|
||||||
.addItems(entry.getValue().getDrops())
|
|
||||||
.addXP(entry.getValue().getXp())
|
|
||||||
.push();
|
|
||||||
}
|
|
||||||
COLLATED_MAP.clear();
|
|
||||||
}, 0, 1);
|
|
||||||
|
|
||||||
update();
|
/**
|
||||||
|
* Create {@link DropQueue} linked to player
|
||||||
|
*
|
||||||
|
* @param player The player
|
||||||
|
*/
|
||||||
|
public FastCollatedDropQueue(Player player) {
|
||||||
|
super(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void collateDrop(Player player, Collection<ItemStack> items, int xp, Location location) {
|
@Override
|
||||||
|
public void push() {
|
||||||
CollatedDrops collatedDrops;
|
CollatedDrops collatedDrops;
|
||||||
if(COLLATED_MAP.containsKey(player)) {
|
if(COLLATED_MAP.containsKey(player)) {
|
||||||
List<ItemStack> dropSet = COLLATED_MAP.get(player).getDrops();
|
List<ItemStack> dropSet = COLLATED_MAP.get(player).getDrops();
|
||||||
dropSet.addAll(items);
|
dropSet.addAll(items);
|
||||||
collatedDrops = new CollatedDrops(dropSet, location, xp);
|
collatedDrops = new FastCollatedDropQueue.CollatedDrops(dropSet, loc, xp);
|
||||||
} else {
|
} else {
|
||||||
collatedDrops = new CollatedDrops(new ArrayList<>(items), location, xp);
|
collatedDrops = new FastCollatedDropQueue.CollatedDrops(new ArrayList<>(items), loc, xp);
|
||||||
}
|
}
|
||||||
|
|
||||||
COLLATED_MAP.put(player, collatedDrops);
|
COLLATED_MAP.put(player, collatedDrops);
|
||||||
@ -53,6 +54,22 @@ public class FastCollatedDropQueue {
|
|||||||
collate = ConfigManager.getConfig().getBool( "drops.collate");
|
collate = ConfigManager.getConfig().getBool( "drops.collate");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static {
|
||||||
|
Bukkit.getScheduler().runTaskTimer(EcoEnchantsPlugin.getInstance(), () -> {
|
||||||
|
if (!collate) return;
|
||||||
|
for (Map.Entry<Player, CollatedDrops> entry : COLLATED_MAP.entrySet()) {
|
||||||
|
new InternalDropQueue(entry.getKey())
|
||||||
|
.setLocation(entry.getValue().getLocation())
|
||||||
|
.addItems(entry.getValue().getDrops())
|
||||||
|
.addXP(entry.getValue().getXp())
|
||||||
|
.push();
|
||||||
|
}
|
||||||
|
COLLATED_MAP.clear();
|
||||||
|
}, 0, 1);
|
||||||
|
|
||||||
|
update();
|
||||||
|
}
|
||||||
|
|
||||||
private static class CollatedDrops {
|
private static class CollatedDrops {
|
||||||
private final List<ItemStack> drops;
|
private final List<ItemStack> drops;
|
||||||
private final Location location;
|
private final Location location;
|
@ -0,0 +1,168 @@
|
|||||||
|
package com.willfp.ecoenchants.util.internal.drops;
|
||||||
|
|
||||||
|
import com.willfp.ecoenchants.enchantments.EcoEnchants;
|
||||||
|
import com.willfp.ecoenchants.enchantments.util.EnchantChecks;
|
||||||
|
import com.willfp.ecoenchants.util.NumberUtils;
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.Sound;
|
||||||
|
import org.bukkit.SoundCategory;
|
||||||
|
import org.bukkit.World;
|
||||||
|
import org.bukkit.entity.EntityType;
|
||||||
|
import org.bukkit.entity.ExperienceOrb;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.player.PlayerExpChangeEvent;
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
import org.bukkit.util.Vector;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Collection;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class InternalDropQueue implements AbstractDropQueue {
|
||||||
|
protected final List<ItemStack> items;
|
||||||
|
protected int xp;
|
||||||
|
protected final Player player;
|
||||||
|
protected Location loc;
|
||||||
|
protected boolean hasTelekinesis = false;
|
||||||
|
protected ItemStack item;
|
||||||
|
|
||||||
|
private static boolean useOrb;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Create {@link com.willfp.ecoenchants.util.internal.DropQueue} linked to player
|
||||||
|
*
|
||||||
|
* @param player The player
|
||||||
|
*/
|
||||||
|
public InternalDropQueue(Player player) {
|
||||||
|
this.items = new ArrayList<>();
|
||||||
|
this.xp = 0;
|
||||||
|
this.player = player;
|
||||||
|
this.loc = player.getLocation();
|
||||||
|
this.item = player.getInventory().getItemInMainHand();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Add item to queue
|
||||||
|
*
|
||||||
|
* @param item The item to add
|
||||||
|
*
|
||||||
|
* @return The DropQueue
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public AbstractDropQueue addItem(ItemStack item) {
|
||||||
|
this.items.add(item);
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Add multiple items to queue
|
||||||
|
*
|
||||||
|
* @param itemStacks The items to add
|
||||||
|
*
|
||||||
|
* @return The DropQueue
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public AbstractDropQueue addItems(Collection<ItemStack> itemStacks) {
|
||||||
|
this.items.addAll(itemStacks);
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Add xp to queue
|
||||||
|
*
|
||||||
|
* @param amount The amount to add
|
||||||
|
*
|
||||||
|
* @return The DropQueue
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public AbstractDropQueue addXP(int amount) {
|
||||||
|
this.xp += amount;
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set location of the origin of the drops
|
||||||
|
*
|
||||||
|
* @param l The location
|
||||||
|
*
|
||||||
|
* @return The DropQueue
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public AbstractDropQueue setLocation(Location l) {
|
||||||
|
this.loc = l;
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Force the queue to act as if player has {@link EcoEnchants#TELEKINESIS}
|
||||||
|
*
|
||||||
|
* @return The DropQueue
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public AbstractDropQueue forceTelekinesis() {
|
||||||
|
this.hasTelekinesis = true;
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set the queue to test specific item for {@link EcoEnchants#TELEKINESIS}
|
||||||
|
* Default item is the player's held item, however for this is required for Tridents.
|
||||||
|
*
|
||||||
|
* @param item The item to test
|
||||||
|
*
|
||||||
|
* @return The DropQueue
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public AbstractDropQueue setItem(ItemStack item) {
|
||||||
|
this.item = item;
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Push the queue
|
||||||
|
*/
|
||||||
|
public void push() {
|
||||||
|
if(!hasTelekinesis) hasTelekinesis = EnchantChecks.item(item, EcoEnchants.TELEKINESIS);
|
||||||
|
if(hasTelekinesis && !EcoEnchants.TELEKINESIS.isEnabled()) hasTelekinesis = false;
|
||||||
|
|
||||||
|
World world = loc.getWorld();
|
||||||
|
assert world != null;
|
||||||
|
|
||||||
|
if(hasTelekinesis) {
|
||||||
|
HashMap<Integer, ItemStack> leftover = player.getInventory().addItem(items.toArray(new ItemStack[]{}));
|
||||||
|
for(ItemStack drop : leftover.values()) {
|
||||||
|
world.dropItemNaturally(loc.add(0.5, 0, 0.5), drop).setVelocity(new Vector());
|
||||||
|
}
|
||||||
|
if (xp > 0) {
|
||||||
|
PlayerExpChangeEvent event = new PlayerExpChangeEvent(player, xp);
|
||||||
|
Bukkit.getPluginManager().callEvent(event);
|
||||||
|
if (useOrb) {
|
||||||
|
ExperienceOrb orb = (ExperienceOrb) world.spawnEntity(player.getLocation().add(0, 0.2, 0), EntityType.EXPERIENCE_ORB);
|
||||||
|
orb.setVelocity(new Vector(0, 0, 0));
|
||||||
|
orb.setExperience(event.getAmount());
|
||||||
|
} else {
|
||||||
|
player.giveExp(event.getAmount());
|
||||||
|
player.playSound(player.getLocation(), Sound.ENTITY_EXPERIENCE_ORB_PICKUP, SoundCategory.AMBIENT, 1f, (float) NumberUtils.randFloat(0.7, 1.2));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
for (ItemStack drop : items) {
|
||||||
|
world.dropItemNaturally(loc.add(0.5, 0, 0.5), drop).setVelocity(new Vector());
|
||||||
|
}
|
||||||
|
if (xp > 0) {
|
||||||
|
ExperienceOrb orb = (ExperienceOrb) world.spawnEntity(loc, EntityType.EXPERIENCE_ORB);
|
||||||
|
orb.setExperience(xp);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void update() {
|
||||||
|
useOrb = EcoEnchants.TELEKINESIS.getConfig().getBool(EcoEnchants.CONFIG_LOCATION + "use-orb");
|
||||||
|
}
|
||||||
|
|
||||||
|
static {
|
||||||
|
update();
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user