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https://github.com/Auxilor/EcoEnchants.git
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Removed advanced.rehandle-breaking
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2124c773f9
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@ -10,18 +10,11 @@ import com.willfp.ecoenchants.EcoEnchantsPlugin;
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import com.willfp.ecoenchants.enchantments.EcoEnchant;
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import com.willfp.ecoenchants.enchantments.EcoEnchants;
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import lombok.experimental.UtilityClass;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.NamespacedKey;
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import org.bukkit.block.Block;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerItemBreakEvent;
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import org.bukkit.event.player.PlayerItemDamageEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.Damageable;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.jetbrains.annotations.NotNull;
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import java.lang.reflect.Field;
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@ -181,7 +174,7 @@ public class EnchantmentUtils {
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}
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/**
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* Rehandle breaking in a fast way that doesn't call Player#updateInventory.
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* Old method still used for backwards compatibility.
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*
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* @param player The player.
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* @param toBreak The blocks to break.
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@ -190,44 +183,6 @@ public class EnchantmentUtils {
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public static void rehandleBreaking(@NotNull final Player player,
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@NotNull final Set<Block> toBreak,
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@NotNull final EcoPlugin plugin) {
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if (plugin.getConfigYml().getBool("advanced.rehandle-breaking.enabled")) {
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ItemStack itemStack = player.getInventory().getItemInMainHand();
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ItemMeta beforeMeta = itemStack.getItemMeta();
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assert beforeMeta != null;
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boolean hadUnbreak = beforeMeta.isUnbreakable() || player.getGameMode() == GameMode.CREATIVE;
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beforeMeta.setUnbreakable(true);
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itemStack.setItemMeta(beforeMeta);
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int blocks = toBreak.size();
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for (Block block : toBreak) {
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block.setMetadata("block-ignore", plugin.getMetadataValueFactory().create(true));
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BlockUtils.breakBlock(player, block);
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block.removeMetadata("block-ignore", plugin);
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}
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ItemMeta afterMeta = itemStack.getItemMeta();
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assert afterMeta != null;
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afterMeta.setUnbreakable(hadUnbreak);
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itemStack.setItemMeta(afterMeta);
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PlayerItemDamageEvent mockEvent = new PlayerItemDamageEvent(player, itemStack, blocks);
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Bukkit.getPluginManager().callEvent(mockEvent);
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int unbLevel = EnchantChecks.getItemLevel(itemStack, Enchantment.DURABILITY);
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double cancelChance = (100 / (double) (unbLevel + 1));
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if (hadUnbreak || NumberUtils.randFloat(0, 100) > cancelChance) {
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return;
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}
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ItemMeta wayAfterMeta = itemStack.getItemMeta();
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assert wayAfterMeta != null;
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((Damageable) wayAfterMeta).setDamage(((Damageable) wayAfterMeta).getDamage() + mockEvent.getDamage());
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itemStack.setItemMeta(wayAfterMeta);
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if (((Damageable) wayAfterMeta).getDamage() >= itemStack.getType().getMaxDurability()) {
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PlayerItemBreakEvent breakEvent = new PlayerItemBreakEvent(player, itemStack);
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Bukkit.getPluginManager().callEvent(breakEvent);
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itemStack.setAmount(0);
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}
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} else {
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for (Block block : toBreak) {
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block.setMetadata("block-ignore", plugin.getMetadataValueFactory().create(true));
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BlockUtils.breakBlock(player, block);
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@ -235,4 +190,3 @@ public class EnchantmentUtils {
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}
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}
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}
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}
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@ -224,8 +224,3 @@ advanced:
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# Players with ecoenchants.anvil.bypasshardcap permission will be ignored.
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# This may impact performance.
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enabled: false
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rehandle-breaking:
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# Helps with server performance under load by preventing updateInventory packets from being processed.
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# Can cause bugs with unbreakable items / durability from other plugins: enable if performance is an issue
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# with enchantments like Blast Mining and Lumberjack.
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enabled: false
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