Added goliath, improved first strike

This commit is contained in:
Auxilor 2022-09-06 13:57:27 +01:00
parent de3e90ab97
commit fcbe85c3ab
2 changed files with 26 additions and 1 deletions

View File

@ -21,6 +21,6 @@ effects:
triggers: triggers:
- melee_attack - melee_attack
filters: filters:
onMaxHealth: true on_max_health: true
conditions: [ ] conditions: [ ]

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@ -0,0 +1,25 @@
display-name: "Goliath"
description: "Deal &a%placeholder%% &rmore damage for the amount of times more health your opponent has than you, up to &a%limit%%"
placeholders:
damage: "50 + %level% * 10"
limit: "20 + %level% * 15"
type: normal
targets:
- sword
conflicts: [ ]
rarity: rare
max-level: 6
tradeable: true
discoverable: true
enchantable: true
effects:
- id: damage_multiplier
args:
multiplier: "1 + min((%victim_health% / %player_health%) * (0.5 + %level% * 0.1), 0.2 + %level% * 0.15)"
triggers:
- melee_attack
conditions: [ ]