Commit Graph

2533 Commits

Author SHA1 Message Date
Auxilor
8ac7b1a383 Added Voltage 2020-08-30 11:23:53 +01:00
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d351c0b0c1 Added Block Breather 2020-08-30 11:14:11 +01:00
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a589726580 Tweaked Graceful checks 2020-08-30 11:10:40 +01:00
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f152845c73 Added Graceful 2020-08-30 10:58:44 +01:00
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02299669e2 Added Conclude 2020-08-30 10:53:03 +01:00
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d9a5d46c14 Fixed Atmospheric Shooter Check 2020-08-30 10:48:50 +01:00
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02791977a7 Fixed Aerial and Atmospheric 2020-08-30 10:42:44 +01:00
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7a16f7de2d Added Lesion 2020-08-30 10:36:58 +01:00
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defc44038e Added Cubism and Quadrilateralism 2020-08-30 10:33:53 +01:00
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1c348fa450 Added Hellish and Void Affinity 2020-08-30 10:27:32 +01:00
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6521d78300 Added disable 2020-08-30 10:23:32 +01:00
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56addbeac8 Updated serrated config 2020-08-30 10:19:42 +01:00
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b2d1837fba Added Revenant, Insecticide, Slaughter, Settle, Phantasm, Arachnid, Pacify, and Abattoir 2020-08-30 10:17:42 +01:00
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1e337d23c3 Added Atmospheric, Identify, Infuriate, Paralyze
Fixed Aerial
2020-08-30 09:56:34 +01:00
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b3af2c56a7 Updated to pre16 2020-08-29 22:21:31 +01:00
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a1bd4f8a3f Added disabled check for enchanting 2020-08-29 21:00:52 +01:00
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7d660a5871 Added Impact
Fixed Supercritical
2020-08-29 20:57:30 +01:00
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b897592071 Minor package refactor 2020-08-29 20:52:13 +01:00
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9ef2d97815 Updated to pre15 2020-08-29 17:58:30 +01:00
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3718f5e10b Optimised Imports 2020-08-29 17:56:35 +01:00
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648e706f6f Changed enchant detection system 2020-08-29 17:53:28 +01:00
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901cb281a5 Removed redundant suppression 2020-08-29 16:19:55 +01:00
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f6bcbc7322 Updated Essentials Integration 2020-08-29 16:19:35 +01:00
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aa66fc8357 Fixed importing non-existent package 2020-08-29 14:47:30 +01:00
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525f5b27d6 Fixed Defender Target 2020-08-29 14:46:10 +01:00
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cd41948dcd Fixed Wound Target 2020-08-29 14:45:12 +01:00
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42b493f96d Modified Weakening and Marking 2020-08-29 14:38:57 +01:00
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5dffe3be77 Fixed force rarity 2020-08-29 14:29:07 +01:00
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843d41bdf6 Updated to pre14 2020-08-29 14:24:54 +01:00
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8a299e54bc Added Rage 2020-08-29 14:24:06 +01:00
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b85252d481 Added Netheric and Enderism 2020-08-29 14:22:07 +01:00
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e765b7c989 Added Defender 2020-08-29 14:19:03 +01:00
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b8bc9d983f Added Blind and Sickening 2020-08-29 14:16:50 +01:00
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a7c515b276 Added Finality 2020-08-29 14:14:15 +01:00
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7f95b45e1a Added Wound 2020-08-29 14:11:56 +01:00
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bc994608fb Added Corrosive 2020-08-29 14:09:29 +01:00
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aae45e98d5 Added Marking 2020-08-29 14:07:09 +01:00
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b694eb4d0b Added Diurnal 2020-08-29 14:02:49 +01:00
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4c9d14761e Added End Infusion 2020-08-29 14:00:21 +01:00
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7115699973 Added Force 2020-08-29 13:57:47 +01:00
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49e0f087c8 Added Lime Artifact 2020-08-29 13:28:52 +01:00
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f032ab70e0 Changed PacketType check style 2020-08-29 12:01:46 +01:00
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aeac32921d Updated to pre13 2020-08-29 11:55:40 +01:00
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3cff9f68b8 Fixed Ice Shot
Changed Integration Loading
Fixed Artifact Target
2020-08-29 11:47:31 +01:00
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87669de08a Refactored Main to EcoEnchantsPlugin 2020-08-29 11:29:19 +01:00
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0dd53c6fef Removed Direct AdvancedEnchantments Support 2020-08-29 11:24:51 +01:00
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1bb7896a20
Merge pull request #4 from NickAcPT/fix/villager-trades
Fix villager trades not displaying a lore
2020-08-29 11:19:26 +01:00
NickAc
9a3acbe725 Fix villager trades not displaying a lore
In order to fix this issue, I had to do the following:
- Bump ProtocolLib version to 4.6.0 (getting the latest version is enough)
- Intercepted the OPEN_WINDOW_MERCHANT and updated the trades' result to include the enchantments. Do note that the items still will only have a lore at the client-side.
2020-08-29 10:02:52 +01:00
Auxilor
33c0caabb9 Updated to pre12 2020-08-28 22:58:32 +01:00
Auxilor
bb11b31d9e Fixed pom issues 2020-08-28 22:56:41 +01:00