Added support for catching horses

This commit is contained in:
Shansen 2013-07-11 02:08:02 +01:00
parent 3805230471
commit df27bc6cba
2 changed files with 8 additions and 2 deletions

View File

@ -44,7 +44,9 @@ public enum EggType {
VILLAGER(EntityType.VILLAGER, 120, "Villager"),
OCELOT(EntityType.OCELOT, 98, "Ocelot"),
BAT(EntityType.BAT, 65, "Bat"),
WITCH(EntityType.WITCH, 66, "Witch");
WITCH(EntityType.WITCH, 66, "Witch"),
HORSE(EntityType.HORSE, 100, "Horse");
private final EntityType entityType;

View File

@ -37,6 +37,7 @@ CatchChance:
Ocelot: 100.0
Witch: 100.0
Bat: 100.0
Horse: 100.0
VaultCost:
Pig: 0.0
Sheep: 0.0
@ -61,6 +62,7 @@ VaultCost:
Ocelot: 0.0
Witch: 0.0
Bat: 0.0
Horse: 0.0
ItemCost:
ItemId: 371
ItemData: 0
@ -88,6 +90,7 @@ ItemCost:
Ocelot: 0
Witch: 0
Bat: 0
Horse: 0
HealthPercentage:
Pig: 100.0
Sheep: 100.0
@ -112,6 +115,7 @@ HealthPercentage:
Ocelot: 100.0
Witch: 100.0
Bat: 100.0
Horse: 100.0
Messages:
PermissionFail: "You do not have permission to catch this mob!"
VaultFail: "It costs %s dollars to catch this mob!"
@ -121,5 +125,5 @@ Messages:
CatchChanceFail: "You failed to catch this mob!"
CatchChanceSuccess: ""
HealthPercentageFail: "The mob has more than %s percent health left and cannot be caught!"
ConfigVersion: 1.28
ConfigVersion: 2.00
CheckForUpdates: true