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Added support for catching horses
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@ -44,7 +44,9 @@ public enum EggType {
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VILLAGER(EntityType.VILLAGER, 120, "Villager"),
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OCELOT(EntityType.OCELOT, 98, "Ocelot"),
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BAT(EntityType.BAT, 65, "Bat"),
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WITCH(EntityType.WITCH, 66, "Witch");
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WITCH(EntityType.WITCH, 66, "Witch"),
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HORSE(EntityType.HORSE, 100, "Horse");
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private final EntityType entityType;
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@ -37,6 +37,7 @@ CatchChance:
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Ocelot: 100.0
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Witch: 100.0
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Bat: 100.0
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Horse: 100.0
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VaultCost:
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Pig: 0.0
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Sheep: 0.0
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@ -61,6 +62,7 @@ VaultCost:
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Ocelot: 0.0
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Witch: 0.0
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Bat: 0.0
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Horse: 0.0
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ItemCost:
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ItemId: 371
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ItemData: 0
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@ -88,6 +90,7 @@ ItemCost:
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Ocelot: 0
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Witch: 0
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Bat: 0
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Horse: 0
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HealthPercentage:
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Pig: 100.0
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Sheep: 100.0
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@ -112,6 +115,7 @@ HealthPercentage:
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Ocelot: 100.0
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Witch: 100.0
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Bat: 100.0
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Horse: 100.0
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Messages:
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PermissionFail: "You do not have permission to catch this mob!"
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VaultFail: "It costs %s dollars to catch this mob!"
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@ -121,5 +125,5 @@ Messages:
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CatchChanceFail: "You failed to catch this mob!"
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CatchChanceSuccess: ""
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HealthPercentageFail: "The mob has more than %s percent health left and cannot be caught!"
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ConfigVersion: 1.28
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ConfigVersion: 2.00
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CheckForUpdates: true
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