EggCatcher/src/main/java/me/shansen/EggCatcher/listeners/EggCatcherEntityListener.java

304 lines
16 KiB
Java

package me.shansen.EggCatcher.listeners;
import me.shansen.EggCatcher.EggCatcher;
import me.shansen.EggCatcher.EggType;
import me.shansen.EggCatcher.events.EggCaptureEvent;
import me.shansen.nbt.NbtReflection;
import org.bukkit.Effect;
import org.bukkit.Material;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.Ageable;
import org.bukkit.entity.Egg;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Horse;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Pig;
import org.bukkit.entity.Player;
import org.bukkit.entity.Sheep;
import org.bukkit.entity.Tameable;
import org.bukkit.entity.Villager;
import org.bukkit.event.Event;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.plugin.java.JavaPlugin;
public class EggCatcherEntityListener
implements Listener {
private final boolean usePermissions;
private final boolean useCatchChance;
private final boolean useHealthPercentage;
private final boolean looseEggOnFail;
private final boolean useVaultCost;
private final boolean useItemCost;
private final boolean explosionEffect;
private final boolean smokeEffect;
private final boolean nonPlayerCatching;
private final boolean preventCatchingBabyAnimals;
private final boolean preventCatchingTamedAnimals;
private final boolean preventCatchingShearedSheeps;
private final String catchChanceSuccessMessage;
private final String catchChanceFailMessage;
private final String healthPercentageFailMessage;
private final String vaultTargetBankAccount;
private final boolean spawnChickenOnFail;
private final boolean spawnChickenOnSuccess;
private final boolean deleteVillagerInventoryOnCatch;
FileConfiguration config;
JavaPlugin plugin;
public EggCatcherEntityListener(JavaPlugin plugin) {
this.config = plugin.getConfig();
this.plugin = plugin;
this.usePermissions = this.config.getBoolean("UsePermissions", true);
this.useCatchChance = this.config.getBoolean("UseCatchChance", true);
this.useHealthPercentage = this.config.getBoolean("UseHealthPercentage", false);
this.looseEggOnFail = this.config.getBoolean("LooseEggOnFail", true);
this.useVaultCost = this.config.getBoolean("UseVaultCost", false);
this.useItemCost = this.config.getBoolean("UseItemCost", false);
this.explosionEffect = this.config.getBoolean("ExplosionEffect", true);
this.smokeEffect = this.config.getBoolean("SmokeEffect", false);
this.nonPlayerCatching = this.config.getBoolean("NonPlayerCatching", true);
this.catchChanceSuccessMessage = this.config.getString("Messages.CatchChanceSuccess");
this.catchChanceFailMessage = this.config.getString("Messages.CatchChanceFail");
this.healthPercentageFailMessage = this.config.getString("Messages.HealthPercentageFail");
this.preventCatchingBabyAnimals = this.config.getBoolean("PreventCatchingBabyAnimals", true);
this.preventCatchingTamedAnimals = this.config.getBoolean("PreventCatchingTamedAnimals", true);
this.preventCatchingShearedSheeps = this.config.getBoolean("PreventCatchingShearedSheeps", true);
this.spawnChickenOnFail = this.config.getBoolean("SpawnChickenOnFail", true);
this.spawnChickenOnSuccess = this.config.getBoolean("SpawnChickenOnSuccess", false);
this.vaultTargetBankAccount = this.config.getString("VaultTargetBankAccount", "");
this.deleteVillagerInventoryOnCatch = this.config.getBoolean("DeleteVillagerInventoryOnCatch", false);
}
/*
* Enabled aggressive block sorting
* Lifted jumps to return sites
*/
@EventHandler(ignoreCancelled=true, priority=EventPriority.MONITOR)
public void onEntityHitByEgg(EntityDamageEvent event) {
//GTN added Booleans
Boolean playerHasFunds = false;
Boolean playerHasItems = false;
EntityDamageByEntityEvent damageEvent = null;
Egg egg = null;
EggType eggType = null;
double vaultCost = 0.0;
Entity entity = event.getEntity();
if (!(event instanceof EntityDamageByEntityEvent)) {
return;
}
damageEvent = (EntityDamageByEntityEvent)event;
if (!(damageEvent.getDamager() instanceof Egg)) {
return;
}
egg = (Egg)damageEvent.getDamager();
eggType = EggType.getEggType(entity);
if (eggType == null) {
return;
}
if (!this.spawnChickenOnFail) {
EggCatcher.eggs.add(egg);
}
if (this.preventCatchingBabyAnimals && entity instanceof Ageable && !((Ageable)entity).isAdult()) {
return;
}
if (this.preventCatchingTamedAnimals && entity instanceof Tameable && ((Tameable)entity).isTamed()) {
return;
}
if (this.preventCatchingShearedSheeps && entity instanceof Sheep && ((Sheep)entity).isSheared()) {
return;
}
EggCaptureEvent eggCaptureEvent = new EggCaptureEvent(entity, egg);
this.plugin.getServer().getPluginManager().callEvent((Event)eggCaptureEvent);
if (eggCaptureEvent.isCancelled()) {
return;
}
if (egg.getShooter() instanceof Player) {
double currentHealth;
double healthPercentage;
Player player = (Player)egg.getShooter();
if (this.usePermissions && !player.hasPermission("eggcatcher.catch." + eggType.getFriendlyName().toLowerCase())) {
player.sendMessage(this.config.getString("Messages.PermissionFail"));
if (this.looseEggOnFail) return;
player.getInventory().addItem(new ItemStack[]{new ItemStack(Material.EGG, 1)});
EggCatcher.eggs.add(egg);
return;
}
if (this.useHealthPercentage && (healthPercentage = this.config.getDouble("HealthPercentage." + eggType.getFriendlyName())) < (currentHealth = ((LivingEntity)entity).getHealth() * 100.0 / ((LivingEntity)entity).getMaxHealth())) {
if (this.healthPercentageFailMessage.length() > 0) {
player.sendMessage(String.format(this.healthPercentageFailMessage, healthPercentage));
}
if (this.looseEggOnFail) return;
player.getInventory().addItem(new ItemStack[]{new ItemStack(Material.EGG, 1)});
EggCatcher.eggs.add(egg);
return;
}
if (this.useCatchChance) {
double catchChance = this.config.getDouble("CatchChance." + eggType.getFriendlyName());
if (Math.random() * 100.0 <= catchChance) {
if (this.catchChanceSuccessMessage.length() > 0) {
player.sendMessage(this.catchChanceSuccessMessage);
}
} else {
if (this.catchChanceFailMessage.length() > 0) {
player.sendMessage(this.catchChanceFailMessage);
}
if (this.looseEggOnFail) return;
player.getInventory().addItem(new ItemStack[]{new ItemStack(Material.EGG, 1)});
EggCatcher.eggs.add(egg);
return;
}
}
boolean freeCatch = player.hasPermission("eggcatcher.free");
//GTN The structure of the plugin makes it so that
//GTN The catch cost for Vault and Item are seperate
//GTN so the charge must be either/or NOT both!
//GTN Let me restructure this as a solution!
//GTN so we have 'useVaultCost', 'useItemCost', 'freeCatch'
//GTN proposed structure
//GTN Use a Boolean of playerHasFunds
//GTN Use a Boolean of playerHasItems
//GTN process as normal but delay the PAYMENT
//GTN Use three PAYMENT methods of 'VaultOnly' or 'ItemOnly' or 'Both'
//GTN *** check if playerHasFunds
if (this.useVaultCost && !freeCatch) {
//GTN testing player.sendMessage(String.format("You have %s", EggCatcher.economy.format(EggCatcher.economy.getBalance(player))));//.getBalance(player.getName()))));
vaultCost = this.config.getDouble("VaultCost." + eggType.getFriendlyName());
//GTN was if (!EggCatcher.economy.has(player.getName(), vaultCost)) {
//GTN replaced with
if (EggCatcher.economy.getBalance(player) < vaultCost) {
player.sendMessage(String.format(this.config.getString("Messages.VaultFail"), vaultCost));
if (this.looseEggOnFail) return;
player.getInventory().addItem(new ItemStack[]{new ItemStack(Material.EGG, 1)});
EggCatcher.eggs.add(egg);
return;
}
//GTN Move this to take payment
playerHasFunds = true;
//GTN was EggCatcher.economy.withdrawPlayer(player.getName(), vaultCost);
//GTN replaced with
//EggCatcher.economy.withdrawPlayer(player, vaultCost);
//if (!this.vaultTargetBankAccount.isEmpty()) {
// EggCatcher.economy.bankDeposit(this.vaultTargetBankAccount, vaultCost);
//}
//player.sendMessage(String.format(this.config.getString("Messages.VaultSuccess"), vaultCost));
}
//GTN *** check if playerHasItems as MATERIAL
if (this.useItemCost && !freeCatch) {
//GTN Replaced static value of 'Gold_Ingot' (266) with configured ItemId.MATERIAL
//GTN was int itemId = this.config.getInt("ItemCost.ItemId", 266);
//GTN replaced with
String itemId = this.config.getString("ItemCost.ItemId");
int itemData = this.config.getInt("ItemCost.ItemData", 0);
int itemAmount = this.config.getInt("ItemCost.Amount." + eggType.getFriendlyName(), 0);
//GTN was ItemStack itemStack = new ItemStack(itemId, itemAmount, (short)itemData);
//GTN replaced with
ItemStack itemStack = new ItemStack(Material.getMaterial(itemId), itemAmount, (short)itemData);
//GTN the problem is that Vault has already taken money but what happens if there are not enough items?
if (!player.getInventory().containsAtLeast(itemStack, itemStack.getAmount())) {
player.sendMessage(String.format(this.config.getString("Messages.ItemCostFail"), String.valueOf(itemAmount)));
if (this.looseEggOnFail) return;
player.getInventory().addItem(new ItemStack[]{new ItemStack(Material.EGG, 1)});
EggCatcher.eggs.add(egg);
return;
}
//GTN Move this to take payment
playerHasItems = true;
//player.sendMessage(String.format(this.config.getString("Messages.ItemCostSuccess"), String.valueOf(itemAmount)));
//player.getInventory().removeItem(new ItemStack[]{itemStack});
}
//GTN **** TAKE PAYMENT HERE
if (!freeCatch) {
//vaultCost only
if (this.useVaultCost && playerHasFunds && !this.useItemCost) {
EggCatcher.economy.withdrawPlayer(player, vaultCost);
if (!this.vaultTargetBankAccount.isEmpty()) {
EggCatcher.economy.bankDeposit(this.vaultTargetBankAccount, vaultCost);
}
player.sendMessage(String.format(this.config.getString("Messages.VaultSuccess"), vaultCost));
}
//itemCost only
if (this.useItemCost && playerHasItems && !this.useVaultCost) {
String itemId = this.config.getString("ItemCost.ItemId");
int itemData = this.config.getInt("ItemCost.ItemData", 0);
int itemAmount = this.config.getInt("ItemCost.Amount." + eggType.getFriendlyName(), 0);
ItemStack itemStack = new ItemStack(Material.getMaterial(itemId), itemAmount, (short)itemData);
player.sendMessage(String.format(this.config.getString("Messages.ItemCostSuccess"), String.valueOf(itemAmount)));
player.getInventory().removeItem(new ItemStack[]{itemStack});
}
//Both vaultCost and itemCost
if (this.useVaultCost && playerHasFunds && this.useItemCost && playerHasItems) {
EggCatcher.economy.withdrawPlayer(player, vaultCost);
if (!this.vaultTargetBankAccount.isEmpty()) {
EggCatcher.economy.bankDeposit(this.vaultTargetBankAccount, vaultCost);
}
player.sendMessage(String.format(this.config.getString("Messages.VaultSuccess"), vaultCost));
String itemId = this.config.getString("ItemCost.ItemId");
int itemData = this.config.getInt("ItemCost.ItemData", 0);
int itemAmount = this.config.getInt("ItemCost.Amount." + eggType.getFriendlyName(), 0);
ItemStack itemStack = new ItemStack(Material.getMaterial(itemId), itemAmount, (short)itemData);
player.sendMessage(String.format(this.config.getString("Messages.ItemCostSuccess"), String.valueOf(itemAmount)));
player.getInventory().removeItem(new ItemStack[]{itemStack});
}
}
//GTN *** END OF TAKE PAYMENT
} else {
if (!this.nonPlayerCatching) {
return;
}
if (this.useCatchChance) {
double catchChance = this.config.getDouble("CatchChance." + eggType.getFriendlyName());
if (Math.random() * 100.0 > catchChance) {
return;
}
}
}
entity.remove();
if (this.explosionEffect) {
entity.getWorld().createExplosion(entity.getLocation(), 0.0f);
}
if (this.smokeEffect) {
entity.getWorld().playEffect(entity.getLocation(), Effect.SMOKE, 0);
}
ItemStack eggStack = new ItemStack(Material.MONSTER_EGG, 1, eggType.getCreatureId());
//GTN was eggStack = NbtReflection.setNewEntityTag(eggStack, entity.getType().name());
//GTN replaced with
eggStack = NbtReflection.setNewEntityTag(eggStack, entity.getType().getName());
String customName = ((LivingEntity)entity).getCustomName();
if (customName != null) {
ItemMeta meta = eggStack.getItemMeta();
meta.setDisplayName(customName);
eggStack.setItemMeta(meta);
}
if (entity instanceof Pig && ((Pig)entity).hasSaddle()) {
entity.getWorld().dropItem(entity.getLocation(), new ItemStack(Material.SADDLE, 1));
}
if (entity instanceof Horse && ((Horse)entity).isCarryingChest()) {
entity.getWorld().dropItemNaturally(entity.getLocation(), new ItemStack(Material.CHEST));
}
if (entity instanceof Villager && !this.deleteVillagerInventoryOnCatch || !(entity instanceof Villager) && entity instanceof InventoryHolder) {
ItemStack[] items;
for (ItemStack itemStack : items = ((InventoryHolder)entity).getInventory().getContents()) {
if (itemStack == null) continue;
entity.getWorld().dropItemNaturally(entity.getLocation(), itemStack);
}
}
entity.getWorld().dropItem(entity.getLocation(), eggStack);
if (this.spawnChickenOnSuccess) return;
if (EggCatcher.eggs.contains((Object)egg)) return;
EggCatcher.eggs.add(egg);
}
}