From 132814b1bb47a1c451b5a419398472961c13ab91 Mon Sep 17 00:00:00 2001 From: Luis Castellano Date: Thu, 12 Dec 2019 20:04:58 -0300 Subject: [PATCH 1/3] Create README.md --- README.md | 54 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 README.md diff --git a/README.md b/README.md new file mode 100644 index 0000000..b010ec8 --- /dev/null +++ b/README.md @@ -0,0 +1,54 @@ +# EntityTrackerFixer +Untrack entities that are not used at all by the server + +- EntityTrackerFixer - + + +Did you try everything to fix the lag on your server 1.14.4 or 1.15 but it is still lagging? +Do timings indicate some random entity is causing lag? + +This plugin may help you + +How does it works? +[QUOTE]Minecraft tracks a lot of entities, even if they are outside the tracking range of the player, that's a normal behavior but is a tps killer for 1.14.4 and 1.15 servers with more than 30 players. So what this plugin do is untrack those entities every configured ticks and track them again if the player is near.[/QUOTE] + +Report any bug in the discussion section. + +________________________________________________________________ + +config.yml +[code=YAML]#Log when the plugin untrack entities +log-to-console: true + +#disable tick for untracked entities (experimental, use at your own risk) +disable-tick-for-untracked-entities: false + +#How many ticks between untrack process +#The untrack process will check for untracked entities by players but still by the server, and untrack them. +untrack-ticks: 500 + +#if tps are not below this value, the task will not perform the untrack and it will wait for the next run +tps-limit: 19.5 + +#frecuency in ticks to check untracked entities +#It will check for players traking entities and will track it again (this is to prevent invisible entities) +check-untracked-entities-frequency: 40 + +#Distance in blocks to check for players near untracked entities +tracking-range: 30 + +#which worlds do you want the plugin to take effect? +worlds: + - world + - world_nether + - world_the_end[/code] + +________________________________________ + + +Do you like this plugin? +feel free to donate buying something +on my server store: +https://tienda.minemora.net/ + +________________________________________ From b5c1069e6187fb4912b85557cb1eb98b14c5fd56 Mon Sep 17 00:00:00 2001 From: Luis Castellano Date: Thu, 12 Dec 2019 20:05:44 -0300 Subject: [PATCH 2/3] Update README.md --- README.md | 34 +--------------------------------- 1 file changed, 1 insertion(+), 33 deletions(-) diff --git a/README.md b/README.md index b010ec8..d4b90a5 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,6 @@ # EntityTrackerFixer Untrack entities that are not used at all by the server -- EntityTrackerFixer - - - Did you try everything to fix the lag on your server 1.14.4 or 1.15 but it is still lagging? Do timings indicate some random entity is causing lag? @@ -12,36 +9,7 @@ This plugin may help you How does it works? [QUOTE]Minecraft tracks a lot of entities, even if they are outside the tracking range of the player, that's a normal behavior but is a tps killer for 1.14.4 and 1.15 servers with more than 30 players. So what this plugin do is untrack those entities every configured ticks and track them again if the player is near.[/QUOTE] -Report any bug in the discussion section. - -________________________________________________________________ - -config.yml -[code=YAML]#Log when the plugin untrack entities -log-to-console: true - -#disable tick for untracked entities (experimental, use at your own risk) -disable-tick-for-untracked-entities: false - -#How many ticks between untrack process -#The untrack process will check for untracked entities by players but still by the server, and untrack them. -untrack-ticks: 500 - -#if tps are not below this value, the task will not perform the untrack and it will wait for the next run -tps-limit: 19.5 - -#frecuency in ticks to check untracked entities -#It will check for players traking entities and will track it again (this is to prevent invisible entities) -check-untracked-entities-frequency: 40 - -#Distance in blocks to check for players near untracked entities -tracking-range: 30 - -#which worlds do you want the plugin to take effect? -worlds: - - world - - world_nether - - world_the_end[/code] +Report any bug in the issues section. ________________________________________ From 76329de020e5771e6f7083775bea796e975839f4 Mon Sep 17 00:00:00 2001 From: Luis Castellano Date: Thu, 12 Dec 2019 20:06:22 -0300 Subject: [PATCH 3/3] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index d4b90a5..fa59839 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ Do timings indicate some random entity is causing lag? This plugin may help you How does it works? -[QUOTE]Minecraft tracks a lot of entities, even if they are outside the tracking range of the player, that's a normal behavior but is a tps killer for 1.14.4 and 1.15 servers with more than 30 players. So what this plugin do is untrack those entities every configured ticks and track them again if the player is near.[/QUOTE] +Minecraft tracks a lot of entities, even if they are outside the tracking range of the player, that's a normal behavior but is a tps killer for 1.14.4 and 1.15 servers with more than 30 players. So what this plugin do is untrack those entities every configured ticks and track them again if the player is near. Report any bug in the issues section.