mirror of
https://github.com/Elecast2/EntityTrackerFixer.git
synced 2024-12-22 16:29:11 +01:00
Update README.md
This commit is contained in:
parent
b5c1069e61
commit
76329de020
@ -7,7 +7,7 @@ Do timings indicate some random entity is causing lag?
|
||||
This plugin may help you
|
||||
|
||||
How does it works?
|
||||
[QUOTE]Minecraft tracks a lot of entities, even if they are outside the tracking range of the player, that's a normal behavior but is a tps killer for 1.14.4 and 1.15 servers with more than 30 players. So what this plugin do is untrack those entities every configured ticks and track them again if the player is near.[/QUOTE]
|
||||
Minecraft tracks a lot of entities, even if they are outside the tracking range of the player, that's a normal behavior but is a tps killer for 1.14.4 and 1.15 servers with more than 30 players. So what this plugin do is untrack those entities every configured ticks and track them again if the player is near.
|
||||
|
||||
Report any bug in the issues section.
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user