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1.0.0-SNAPSHOT-U82
+ Fixed issues with skill chance menu
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parent
f220a769fe
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@ -35,8 +35,12 @@ public class SkillMainEditorPanel extends VariablePanelHandler<BossEntity> {
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@Override
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public void openFor(Player player, BossEntity bossEntity) {
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Map<String, String> replaceMap = new HashMap<>();
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Double chance = bossEntity.getSkills().getOverallChance();
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if(chance == null) chance = 0.0;
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replaceMap.put("{name}", BossAPI.getBossEntityName(bossEntity));
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replaceMap.put("{chance}", NumberUtils.get().formatDouble(chance));
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PanelBuilder panelBuilder = getPanelBuilder().cloneBuilder();
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@ -92,6 +96,10 @@ public class SkillMainEditorPanel extends VariablePanelHandler<BossEntity> {
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newChance = 0.0;
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}
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if(newChance > 100.0) {
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newChance = 100.0;
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}
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bossEntity.getSkills().setOverallChance(newChance);
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Message.Boss_Skill_SetChance.msg(event.getWhoClicked(), modifyValue, NumberUtils.get().formatDouble(newChance));
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openFor((Player) event.getWhoClicked(), bossEntity);
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2
pom.xml
2
pom.xml
@ -19,7 +19,7 @@
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</modules>
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<properties>
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<plugin.version>maven-version-number-SNAPSHOT-U81</plugin.version>
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<plugin.version>maven-version-number-SNAPSHOT-U82</plugin.version>
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<plugin.name>EpicBosses</plugin.name>
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<plugin.main>com.songoda.epicbosses.CustomBosses</plugin.main>
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<plugin.author>AMinecraftDev</plugin.author>
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