mirror of
https://github.com/songoda/EpicBosses.git
synced 2024-06-28 23:55:02 +02:00
3.0.0-SNAPSHOT-U23
+ Completed Boss Debug Command + Begun work on GUIs
This commit is contained in:
parent
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commit
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726
backup.yml
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726
backup.yml
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@ -0,0 +1,726 @@
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MainPanel:
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name: '&cPlease choose one...'
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slots: 9
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Items:
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'1':
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type: '383:54'
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name: '&6&lCustom Bosses'
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lore:
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- '&eLeft Click »'
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- '&fEdit any of the already created'
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- '&fcustom bosses.'
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- '&7'
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- '&eRight Click »'
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- '&fCreate a new custom boss from'
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- '&fscratch.'
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Button: Bosses
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'3':
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type: 12
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name: '&6&lAuto Spawns'
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lore:
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- '&eLeft Click »'
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- '&fEdit any of the already created'
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- '&fauto spawns.'
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- '&7'
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- '&eRight Click »'
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- '&fCreate a new auto spawn from'
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- '&fscratch.'
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Button: AutoSpawns
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'5':
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type: 101
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name: '&6&lDrop Tables'
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lore:
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- '&eLeft Click »'
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- '&fEdit any of the already created'
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- '&fdrop tables.'
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- '&7'
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- '&eRight Click »'
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- '&fCreate a new drop table from'
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- '&fscratch.'
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Button: DropTables
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'7':
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type: 50
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name: '&6&lCustom Items'
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lore:
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- '&eLeft Click »'
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- '&fEdit any of the already created'
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- '&fcustom items.'
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- '&7'
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- '&eRight Click »'
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- '&fCreate a new custom item from'
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- '&fan item in your inventory.'
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Button: CustomItems
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'9':
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type: 101
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name: '&6&lCustom Skills'
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lore:
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- '&eLeft Click »'
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- '&fEdit any of the already created'
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- '&fcustom skills.'
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- '&7'
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- '&eRight Click »'
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- '&fCreate a new custom skill from'
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- '&fscratch.'
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Button: CustomSkills
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MainPanel:
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name: '&b&l{boss} Editor'
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slots: 45
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Settings:
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emptySpaceFiller: true
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EmptySpaceFiller:
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type: '160:0'
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name: '&7'
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Items:
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'12':
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type: DIAMOND
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name: '&c&lDrops Manager'
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lore:
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- '&7Click here to manage the drop table'
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- '&7that is attached to this boss.'
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Button: Drops
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'14':
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type: DIAMOND_HELMET
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name: '&c&lEquipment Manager'
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lore:
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- '&7Click here to manage the equipment'
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- '&7that the boss has equipped.'
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Button: Equipment
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'16':
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type: BONE
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name: '&a&lTargeting Manager'
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lore:
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- '&7Click here to edit how the boss handles'
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- '&7targeting of players and mobs.'
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Button: Targeting
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'22':
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type: BOW
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name: '&c&lWeapon Manager'
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lore:
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- '&7Click here to manage the weapon(s)'
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- '&7that the boss has equipped.'
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Button: Weapon
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'23':
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type: BARRIER
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name: '&c&l!&4&l!&c&l! &4&lWARNING &c&l!&4&l!&c&l!'
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lore:
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- '&7While editing is enabled for this boss'
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- '&7no one will be able to spawn it, nor'
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- '&7will it spawn naturally.'
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'24':
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type: BLAZE_POWDER
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name: '&c&lSkill Manager'
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lore:
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- '&7Click here to manage the assigned'
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- '&7skill(s) the boss has and their occurrence'
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- '&7chances.'
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Button: Skill
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'32':
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type: '351:4'
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name: '&a&lStatistics Manager'
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lore:
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- '&7Click here to edit the statistics of the'
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- '&7boss, including things like: health,'
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- '&7potion effects, commands on spawn, etc.'
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Button: Stats
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'39':
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type: REDSTONE
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name: '&a&lParticle Manager'
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lore:
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- '&7Click here to manage the particles the'
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- '&7boss has equipped during certain events.'
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Button: Particle
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'41':
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type: GRASS
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name: '&a&lSpawning Manager'
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lore:
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- '&7Click here to edit how the boss handles'
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- '&7spawning.'
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Button: Spawning
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'43':
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type: BOOK
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name: '&a&lText Manager'
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lore:
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- '&7Click here to edit the taunts, sayings,'
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- '&7etc. for this boss.'
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Button: Text
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DropsPanel:
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name: '&b&l{boss} Editor'
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slots: 54
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Settings:
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fillTo: 45
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Items:
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'46':
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type: DIAMOND
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name: '&b&lSelected Drop Table'
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lore:
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- '&7The current selected drop'
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- '&7table is: &b{dropTable}&7.'
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- '&7'
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- '&b&lHints'
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- '&b&l* &7If this shows N/A it means'
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- '&7 there was an issue loading the'
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- '&7 previous table, or it doesn''t'
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- '&7 have one selected.'
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- '&b&l* &7Click here to go straight to the'
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- '&7 editing screen of the drop table.'
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'47':
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type: STAINED_GLASS_PANE
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name: '&7'
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'48':
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type: STAINED_GLASS_PANE
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name: '&7'
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'49':
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type: ARROW
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name: '&e&l&m<-&e&l Previous Page'
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lore:
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- '&7Click here to go to the previous'
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- '&7page of drop tables.'
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- '&7'
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- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
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PreviousPage: true
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'50':
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type: DIAMOND_BLOCK
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name: '&a&lCreate a new Drop Table'
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lore:
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- '&7Click here to create a new drop'
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- '&7table. It will automatically be'
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- '&7assigned to this boss when created.'
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Button: CreateDropTable
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'51':
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type: ARROW
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name: '&e&lNext Page &e&l&m->'
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lore:
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- '&7Click here to go to the next'
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- '&7page of drop tables.'
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- '&7'
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- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
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NextPage: true
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'52':
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type: STAINED_GLASS_PANE
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name: '&7'
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'53':
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type: STAINED_GLASS_PANE
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name: '&7'
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'54':
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type: BOOK
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name: '&c&lDrops Guide'
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lore:
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- '&7When selecting the drop table for this custom boss'
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- '&7you can either choose from one of the above listed'
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- '&7pre-configured drop tables or you can make a'
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- '&7new one for this boss.'
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- '&7'
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- '&c&lHints'
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- '&c&l* &7The currently selected drop table will be shown'
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- '&7 with an emerald which states so.'
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- '&c&l* &7Every d rop table from every boss will be listed'
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- '&7 here as an available drop table.'
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EquipmentPanel:
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name: '&b&l{boss} Editor'
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slots: 9
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Settings:
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backButton: true
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emptySpaceFiller: true
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EmptySpaceFiller:
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type: '160:0'
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name: '&7'
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Buttons:
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BackButton: 9
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Items:
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'2':
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type: DIAMOND_HELMET
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name: '&c&lHelmet'
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lore:
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- '&7Click here to change the'
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- '&7helmet for the &f{boss}'
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- '&7or add one from your'
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- '&7inventory.'
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Button: Helmet
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'3':
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type: DIAMOND_CHESTPLATE
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name: '&c&lChestplate'
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lore:
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- '&7Click here to change the'
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- '&7chestplate for the &f{boss}'
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- '&7or add one from your'
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- '&7inventory.'
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Button: Chestplate
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'4':
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type: DIAMOND_LEGGINGS
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name: '&c&lLeggings'
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lore:
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- '&7Click here to change the'
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- '&7leggings for the &f{boss}'
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- '&7or add one from your'
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- '&7inventory.'
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Button: Leggings
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'5':
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type: DIAMOND_BOOTS
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name: '&c&lBoots'
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lore:
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- '&7Click here to change the'
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- '&7boots for the &f{boss}'
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- '&7or add one from your'
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- '&7inventory.'
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Button: Boots
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'8':
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type: PAPER
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name: '&e&lGo Back'
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lore:
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- '&7Click here to go back.'
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'9':
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type: BOOK
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name: '&c&lEquipment Guide'
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lore:
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- '&7here you can choose what equipment'
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- '&7this boss has. To choose simply click'
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- '&7the desired piece, then click one of'
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- '&7the preset pieces or click the diamond'
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- '&7block to add a new piece from your'
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- '&7inventory.'
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HelmetPanel:
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name: '&b&l{boss} Editor'
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slots: 54
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Settings:
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fillTo: 45
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backButton: true
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Buttons:
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BackButton: 54
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Items:
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'46':
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type: DIAMOND
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name: '&c&lRemove'
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lore:
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- '&7click here to remove the'
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- '&7currently equipped helmet.'
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Button: Remove
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'47':
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type: STAINED_GLASS_PANE
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name: '&7'
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'48':
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type: STAINED_GLASS_PANE
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name: '&7'
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'49':
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type: ARROW
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name: '&e&l&m<-&e&l Previous Page'
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lore:
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- '&7Click here to go to the previous'
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- '&7page of helmets.'
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- '&7'
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- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
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PreviousPage: true
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'50':
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type: DIAMOND_BLOCK
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name: '&a&lAdd New Helmet'
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lore:
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- '&7Click here to add a new'
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- '&7helmet which you have in your'
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- '&7inventory.'
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Button: AddNew
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'51':
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type: ARROW
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name: '&e&lNext Page &e&l&m->'
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lore:
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- '&7Click here to go to the next'
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- '&7page of helmets.'
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- '&7'
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- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
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NextPage: true
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'52':
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type: STAINED_GLASS_PANE
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name: '&7'
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'53':
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type: STAINED_GLASS_PANE
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name: '&7'
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'54':
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type: PAPER
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name: '&e&lGo Back'
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lore:
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- '&7Click here to go back.'
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ChestplatePanel:
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name: '&b&l{boss} Editor'
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slots: 54
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Settings:
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fillTo: 45
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backButton: true
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Buttons:
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BackButton: 54
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Items:
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'46':
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type: DIAMOND
|
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name: '&c&lRemove'
|
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lore:
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- '&7click here to remove the'
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- '&7currently equipped chestplate.'
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Button: Remove
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'47':
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type: STAINED_GLASS_PANE
|
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name: '&7'
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'48':
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type: STAINED_GLASS_PANE
|
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name: '&7'
|
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'49':
|
||||
type: ARROW
|
||||
name: '&e&l&m<-&e&l Previous Page'
|
||||
lore:
|
||||
- '&7Click here to go to the previous'
|
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- '&7page of chestplates.'
|
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- '&7'
|
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- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
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PreviousPage: true
|
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'50':
|
||||
type: DIAMOND_BLOCK
|
||||
name: '&a&lAdd New Chestplate'
|
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lore:
|
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- '&7Click here to add a new'
|
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- '&7chestplate which you have in your'
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- '&7inventory.'
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Button: AddNew
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'51':
|
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type: ARROW
|
||||
name: '&e&lNext Page &e&l&m->'
|
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lore:
|
||||
- '&7Click here to go to the next'
|
||||
- '&7page of chestplates.'
|
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- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
NextPage: true
|
||||
'52':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'53':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'54':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
||||
LeggingsPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 54
|
||||
Settings:
|
||||
fillTo: 45
|
||||
backButton: true
|
||||
Buttons:
|
||||
BackButton: 54
|
||||
Items:
|
||||
'46':
|
||||
type: DIAMOND
|
||||
name: '&c&lRemove'
|
||||
lore:
|
||||
- '&7click here to remove the'
|
||||
- '&7currently equipped {type}.'
|
||||
Button: Remove
|
||||
'47':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'48':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'49':
|
||||
type: ARROW
|
||||
name: '&e&l&m<-&e&l Previous Page'
|
||||
lore:
|
||||
- '&7Click here to go to the previous'
|
||||
- '&7page of leggings.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
PreviousPage: true
|
||||
'50':
|
||||
type: DIAMOND_BLOCK
|
||||
name: '&a&lAdd New Leggings'
|
||||
lore:
|
||||
- '&7Click here to add a new'
|
||||
- '&7leggings which you have in your'
|
||||
- '&7inventory.'
|
||||
Button: AddNew
|
||||
'51':
|
||||
type: ARROW
|
||||
name: '&e&lNext Page &e&l&m->'
|
||||
lore:
|
||||
- '&7Click here to go to the next'
|
||||
- '&7page of leggings.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
NextPage: true
|
||||
'52':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'53':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'54':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
||||
BootsPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 54
|
||||
Settings:
|
||||
fillTo: 45
|
||||
backButton: true
|
||||
Buttons:
|
||||
BackButton: 54
|
||||
Items:
|
||||
'46':
|
||||
type: DIAMOND
|
||||
name: '&c&lRemove'
|
||||
lore:
|
||||
- '&7click here to remove the'
|
||||
- '&7currently equipped {type}.'
|
||||
Button: Remove
|
||||
'47':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'48':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'49':
|
||||
type: ARROW
|
||||
name: '&e&l&m<-&e&l Previous Page'
|
||||
lore:
|
||||
- '&7Click here to go to the previous'
|
||||
- '&7page of boots.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
PreviousPage: true
|
||||
'50':
|
||||
type: DIAMOND_BLOCK
|
||||
name: '&a&lAdd New Boots'
|
||||
lore:
|
||||
- '&7Click here to add a new'
|
||||
- '&7boots which you have in your'
|
||||
- '&7inventory.'
|
||||
Button: AddNew
|
||||
'51':
|
||||
type: ARROW
|
||||
name: '&e&lNext Page &e&l&m->'
|
||||
lore:
|
||||
- '&7Click here to go to the next'
|
||||
- '&7page of boots.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
NextPage: true
|
||||
'52':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'53':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'54':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
||||
TargetingPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 27
|
||||
Settings:
|
||||
backButton: true
|
||||
emptySpaceFiller: true
|
||||
EmptySpaceFiller:
|
||||
type: '160:0'
|
||||
name: '&7'
|
||||
Buttons:
|
||||
BackButton: 27
|
||||
Items:
|
||||
'5':
|
||||
type: REDSTONE_BLOCK
|
||||
name: '&e&lSpawner'
|
||||
lore:
|
||||
- '&7This target system will only'
|
||||
- '&7target the player who spawned'
|
||||
- '&7the boss.'
|
||||
TargetingSystem: Spawner
|
||||
'12':
|
||||
type: REDSTONE_BLOCK
|
||||
name: '&e&lLast Damage'
|
||||
lore:
|
||||
- '&7This target system will'
|
||||
- '&7target the last player that'
|
||||
- '&7damaged the boss and update'
|
||||
- '&7every time someone hits the'
|
||||
- '&7boss.'
|
||||
TargetingSystem: LastDamage
|
||||
'16':
|
||||
type: REDSTONE_BLOCK
|
||||
name: '&e&lTop Damage'
|
||||
lore:
|
||||
- '&7This target system will'
|
||||
- '&7target the player who has'
|
||||
- '&7the most damage that is'
|
||||
- '&7nearby.'
|
||||
TargetingSystem: TopDamage
|
||||
'23':
|
||||
type: BOOK
|
||||
name: '&c&lTargeting Guide'
|
||||
lore:
|
||||
- '&7Here you can choose how'
|
||||
- '&7the boss handles targeting'
|
||||
- '&7of players.'
|
||||
'27':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
||||
WeaponPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 9
|
||||
Settings:
|
||||
backButton: true
|
||||
emptySpaceFiller: true
|
||||
EmptySpaceFiller:
|
||||
type: '160:0'
|
||||
name: '&7'
|
||||
Buttons:
|
||||
BackButton: 9
|
||||
Items:
|
||||
'1':
|
||||
type: BOOK
|
||||
name: '&c&lWeapons Guide'
|
||||
lore:
|
||||
- '&7here you can choose what weapons'
|
||||
- '&7this boss has. To choose simply click'
|
||||
- '&7the desired hand, then click one of'
|
||||
- '&7the preset weapons or click the diamond'
|
||||
- '&7block to add a new weapon from your'
|
||||
- '&7inventory.'
|
||||
'4':
|
||||
type: DIAMOND_SWORD
|
||||
name: '&c&lMain Hand'
|
||||
lore:
|
||||
- '&7Click here to modify the'
|
||||
- '&7main hand for the &f{boss}&7.'
|
||||
Button: MainHand
|
||||
'6':
|
||||
type: SHIELD
|
||||
name: '&c&lOff Hand'
|
||||
lore:
|
||||
- '&7Click here to modify the'
|
||||
- '&7off hand for the &f{boss}&7.'
|
||||
Button: OffHand
|
||||
'9':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
||||
MainHandPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 54
|
||||
Settings:
|
||||
fillTo: 45
|
||||
backButton: true
|
||||
Buttons:
|
||||
BackButton: 54
|
||||
Items:
|
||||
'46':
|
||||
type: DIAMOND
|
||||
name: '&c&lRemove'
|
||||
lore:
|
||||
- '&7click here to remove the'
|
||||
- '&7currently equipped main hand.'
|
||||
Button: Remove
|
||||
'47':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'48':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'49':
|
||||
type: ARROW
|
||||
name: '&e&l&m<-&e&l Previous Page'
|
||||
lore:
|
||||
- '&7Click here to go to the previous'
|
||||
- '&7page of weapons.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
PreviousPage: true
|
||||
'50':
|
||||
type: DIAMOND_BLOCK
|
||||
name: '&a&lAdd New Weapon'
|
||||
lore:
|
||||
- '&7Click here to add a new'
|
||||
- '&7weapon which you have in your'
|
||||
- '&7inventory.'
|
||||
Button: AddNew
|
||||
'51':
|
||||
type: ARROW
|
||||
name: '&e&lNext Page &e&l&m->'
|
||||
lore:
|
||||
- '&7Click here to go to the next'
|
||||
- '&7page of weapons.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
NextPage: true
|
||||
'52':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'53':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'54':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
||||
OffHandPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 54
|
||||
Settings:
|
||||
fillTo: 45
|
||||
backButton: true
|
||||
Buttons:
|
||||
BackButton: 54
|
||||
Items:
|
||||
'46':
|
||||
type: DIAMOND
|
||||
name: '&c&lRemove'
|
||||
lore:
|
||||
- '&7click here to remove the'
|
||||
- '&7currently equipped off hand.'
|
||||
Button: Remove
|
||||
'47':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'48':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'49':
|
||||
type: ARROW
|
||||
name: '&e&l&m<-&e&l Previous Page'
|
||||
lore:
|
||||
- '&7Click here to go to the previous'
|
||||
- '&7page of weapons.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
PreviousPage: true
|
||||
'50':
|
||||
type: DIAMOND_BLOCK
|
||||
name: '&a&lAdd New Weapon'
|
||||
lore:
|
||||
- '&7Click here to add a new'
|
||||
- '&7weapon which you have in your'
|
||||
- '&7inventory.'
|
||||
Button: AddNew
|
||||
'51':
|
||||
type: ARROW
|
||||
name: '&e&lNext Page &e&l&m->'
|
||||
lore:
|
||||
- '&7Click here to go to the next'
|
||||
- '&7page of weapons.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
NextPage: true
|
||||
'52':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'53':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'54':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
|
@ -12,729 +12,51 @@
|
|||
# Buttons: # buttons section #
|
||||
# BackButton: 9 # back button slot #
|
||||
# ExitButton: 9 # exit button slot #
|
||||
MainPanel:
|
||||
name: '&cPlease choose one...'
|
||||
slots: 9
|
||||
Items:
|
||||
'1':
|
||||
type: '383:54'
|
||||
name: '&6&lCustom Bosses'
|
||||
lore:
|
||||
- '&eLeft Click »'
|
||||
- '&fEdit any of the already created'
|
||||
- '&fcustom bosses.'
|
||||
- '&7'
|
||||
- '&eRight Click »'
|
||||
- '&fCreate a new custom boss from'
|
||||
- '&fscratch.'
|
||||
Button: Bosses
|
||||
'3':
|
||||
type: 12
|
||||
name: '&6&lAuto Spawns'
|
||||
lore:
|
||||
- '&eLeft Click »'
|
||||
- '&fEdit any of the already created'
|
||||
- '&fauto spawns.'
|
||||
- '&7'
|
||||
- '&eRight Click »'
|
||||
- '&fCreate a new auto spawn from'
|
||||
- '&fscratch.'
|
||||
Button: AutoSpawns
|
||||
'5':
|
||||
type: 101
|
||||
name: '&6&lDrop Tables'
|
||||
lore:
|
||||
- '&eLeft Click »'
|
||||
- '&fEdit any of the already created'
|
||||
- '&fdrop tables.'
|
||||
- '&7'
|
||||
- '&eRight Click »'
|
||||
- '&fCreate a new drop table from'
|
||||
- '&fscratch.'
|
||||
Button: DropTables
|
||||
'7':
|
||||
type: 50
|
||||
name: '&6&lCustom Items'
|
||||
lore:
|
||||
- '&eLeft Click »'
|
||||
- '&fEdit any of the already created'
|
||||
- '&fcustom items.'
|
||||
- '&7'
|
||||
- '&eRight Click »'
|
||||
- '&fCreate a new custom item from'
|
||||
- '&fan item in your inventory.'
|
||||
Button: CustomItems
|
||||
'9':
|
||||
type: 101
|
||||
name: '&6&lCustom Skills'
|
||||
lore:
|
||||
- '&eLeft Click »'
|
||||
- '&fEdit any of the already created'
|
||||
- '&fcustom skills.'
|
||||
- '&7'
|
||||
- '&eRight Click »'
|
||||
- '&fCreate a new custom skill from'
|
||||
- '&fscratch.'
|
||||
Button: CustomSkills
|
||||
MainPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 45
|
||||
EditorList:
|
||||
name: '&6CustomBosses &eEditor'
|
||||
slots: 54
|
||||
Settings:
|
||||
emptySpaceFiller: true
|
||||
EmptySpaceFiller:
|
||||
type: '160:0'
|
||||
name: '&7'
|
||||
backButton: true
|
||||
fillTo: 45
|
||||
Buttons:
|
||||
backButton: 50
|
||||
Items:
|
||||
'12':
|
||||
type: DIAMOND
|
||||
name: '&c&lDrops Manager'
|
||||
'46':
|
||||
type: GLASS_PANE
|
||||
name: '&7'
|
||||
'47':
|
||||
type: GLASS_PANE
|
||||
name: '&7'
|
||||
'48':
|
||||
type: GLASS_PANE
|
||||
name: '&7'
|
||||
'49':
|
||||
type: ARROW
|
||||
name: '&e&l&m<-&e&l Previous Page'
|
||||
lore:
|
||||
- '&7Click here to manage the drop table'
|
||||
- '&7that is attached to this boss.'
|
||||
Button: Drops
|
||||
'14':
|
||||
type: DIAMOND_HELMET
|
||||
name: '&c&lEquipment Manager'
|
||||
lore:
|
||||
- '&7Click here to manage the equipment'
|
||||
- '&7that the boss has equipped.'
|
||||
Button: Equipment
|
||||
'16':
|
||||
type: BONE
|
||||
name: '&a&lTargeting Manager'
|
||||
lore:
|
||||
- '&7Click here to edit how the boss handles'
|
||||
- '&7targeting of players and mobs.'
|
||||
Button: Targeting
|
||||
'22':
|
||||
type: BOW
|
||||
name: '&c&lWeapon Manager'
|
||||
lore:
|
||||
- '&7Click here to manage the weapon(s)'
|
||||
- '&7that the boss has equipped.'
|
||||
Button: Weapon
|
||||
'23':
|
||||
type: BARRIER
|
||||
name: '&c&l!&4&l!&c&l! &4&lWARNING &c&l!&4&l!&c&l!'
|
||||
lore:
|
||||
- '&7While editing is enabled for this boss'
|
||||
- '&7no one will be able to spawn it, nor'
|
||||
- '&7will it spawn naturally.'
|
||||
'24':
|
||||
type: BLAZE_POWDER
|
||||
name: '&c&lSkill Manager'
|
||||
lore:
|
||||
- '&7Click here to manage the assigned'
|
||||
- '&7skill(s) the boss has and their occurrence'
|
||||
- '&7chances.'
|
||||
Button: Skill
|
||||
'32':
|
||||
type: '351:4'
|
||||
name: '&a&lStatistics Manager'
|
||||
lore:
|
||||
- '&7Click here to edit the statistics of the'
|
||||
- '&7boss, including things like: health,'
|
||||
- '&7potion effects, commands on spawn, etc.'
|
||||
Button: Stats
|
||||
'39':
|
||||
- '&7Click here to go to the previous'
|
||||
- '&7page of custom drops.'
|
||||
PreviousPage: true
|
||||
'50':
|
||||
type: REDSTONE
|
||||
name: '&a&lParticle Manager'
|
||||
name: '&cClick here to go back'
|
||||
lore:
|
||||
- '&7Click here to manage the particles the'
|
||||
- '&7boss has equipped during certain events.'
|
||||
Button: Particle
|
||||
'41':
|
||||
type: GRASS
|
||||
name: '&a&lSpawning Manager'
|
||||
lore:
|
||||
- '&7Click here to edit how the boss handles'
|
||||
- '&7spawning.'
|
||||
Button: Spawning
|
||||
'43':
|
||||
type: BOOK
|
||||
name: '&a&lText Manager'
|
||||
lore:
|
||||
- '&7Click here to edit the taunts, sayings,'
|
||||
- '&7etc. for this boss.'
|
||||
Button: Text
|
||||
DropsPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 54
|
||||
Settings:
|
||||
fillTo: 45
|
||||
Items:
|
||||
'46':
|
||||
type: DIAMOND
|
||||
name: '&b&lSelected Drop Table'
|
||||
lore:
|
||||
- '&7The current selected drop'
|
||||
- '&7table is: &b{dropTable}&7.'
|
||||
- '&7'
|
||||
- '&b&lHints'
|
||||
- '&b&l* &7If this shows N/A it means'
|
||||
- '&7 there was an issue loading the'
|
||||
- '&7 previous table, or it doesn''t'
|
||||
- '&7 have one selected.'
|
||||
- '&b&l* &7Click here to go straight to the'
|
||||
- '&7 editing screen of the drop table.'
|
||||
'47':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'48':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'49':
|
||||
type: ARROW
|
||||
name: '&e&l&m<-&e&l Previous Page'
|
||||
lore:
|
||||
- '&7Click here to go to the previous'
|
||||
- '&7page of drop tables.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
PreviousPage: true
|
||||
'50':
|
||||
type: DIAMOND_BLOCK
|
||||
name: '&a&lCreate a new Drop Table'
|
||||
lore:
|
||||
- '&7Click here to create a new drop'
|
||||
- '&7table. It will automatically be'
|
||||
- '&7assigned to this boss when created.'
|
||||
Button: CreateDropTable
|
||||
- '&7Click this button to go back to'
|
||||
- '&7the main page where you can choose'
|
||||
- '&7to configure blocks or mobs.'
|
||||
'51':
|
||||
type: ARROW
|
||||
name: '&e&lNext Page &e&l&m->'
|
||||
lore:
|
||||
- '&7Click here to go to the next'
|
||||
- '&7page of drop tables.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
- '&7page of custom drops.'
|
||||
NextPage: true
|
||||
'52':
|
||||
type: STAINED_GLASS_PANE
|
||||
type: GLASS_PANE
|
||||
name: '&7'
|
||||
'53':
|
||||
type: STAINED_GLASS_PANE
|
||||
type: GLASS_PANE
|
||||
name: '&7'
|
||||
'54':
|
||||
type: BOOK
|
||||
name: '&c&lDrops Guide'
|
||||
lore:
|
||||
- '&7When selecting the drop table for this custom boss'
|
||||
- '&7you can either choose from one of the above listed'
|
||||
- '&7pre-configured drop tables or you can make a'
|
||||
- '&7new one for this boss.'
|
||||
- '&7'
|
||||
- '&c&lHints'
|
||||
- '&c&l* &7The currently selected drop table will be shown'
|
||||
- '&7 with an emerald which states so.'
|
||||
- '&c&l* &7Every d rop table from every boss will be listed'
|
||||
- '&7 here as an available drop table.'
|
||||
EquipmentPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 9
|
||||
Settings:
|
||||
backButton: true
|
||||
emptySpaceFiller: true
|
||||
EmptySpaceFiller:
|
||||
type: '160:0'
|
||||
type: GLASS_PANE
|
||||
name: '&7'
|
||||
Buttons:
|
||||
BackButton: 9
|
||||
Items:
|
||||
'2':
|
||||
type: DIAMOND_HELMET
|
||||
name: '&c&lHelmet'
|
||||
lore:
|
||||
- '&7Click here to change the'
|
||||
- '&7helmet for the &f{boss}'
|
||||
- '&7or add one from your'
|
||||
- '&7inventory.'
|
||||
Button: Helmet
|
||||
'3':
|
||||
type: DIAMOND_CHESTPLATE
|
||||
name: '&c&lChestplate'
|
||||
lore:
|
||||
- '&7Click here to change the'
|
||||
- '&7chestplate for the &f{boss}'
|
||||
- '&7or add one from your'
|
||||
- '&7inventory.'
|
||||
Button: Chestplate
|
||||
'4':
|
||||
type: DIAMOND_LEGGINGS
|
||||
name: '&c&lLeggings'
|
||||
lore:
|
||||
- '&7Click here to change the'
|
||||
- '&7leggings for the &f{boss}'
|
||||
- '&7or add one from your'
|
||||
- '&7inventory.'
|
||||
Button: Leggings
|
||||
'5':
|
||||
type: DIAMOND_BOOTS
|
||||
name: '&c&lBoots'
|
||||
lore:
|
||||
- '&7Click here to change the'
|
||||
- '&7boots for the &f{boss}'
|
||||
- '&7or add one from your'
|
||||
- '&7inventory.'
|
||||
Button: Boots
|
||||
'8':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
||||
'9':
|
||||
type: BOOK
|
||||
name: '&c&lEquipment Guide'
|
||||
lore:
|
||||
- '&7here you can choose what equipment'
|
||||
- '&7this boss has. To choose simply click'
|
||||
- '&7the desired piece, then click one of'
|
||||
- '&7the preset pieces or click the diamond'
|
||||
- '&7block to add a new piece from your'
|
||||
- '&7inventory.'
|
||||
HelmetPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 54
|
||||
Settings:
|
||||
fillTo: 45
|
||||
backButton: true
|
||||
Buttons:
|
||||
BackButton: 54
|
||||
Items:
|
||||
'46':
|
||||
type: DIAMOND
|
||||
name: '&c&lRemove'
|
||||
lore:
|
||||
- '&7click here to remove the'
|
||||
- '&7currently equipped helmet.'
|
||||
Button: Remove
|
||||
'47':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'48':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'49':
|
||||
type: ARROW
|
||||
name: '&e&l&m<-&e&l Previous Page'
|
||||
lore:
|
||||
- '&7Click here to go to the previous'
|
||||
- '&7page of helmets.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
PreviousPage: true
|
||||
'50':
|
||||
type: DIAMOND_BLOCK
|
||||
name: '&a&lAdd New Helmet'
|
||||
lore:
|
||||
- '&7Click here to add a new'
|
||||
- '&7helmet which you have in your'
|
||||
- '&7inventory.'
|
||||
Button: AddNew
|
||||
'51':
|
||||
type: ARROW
|
||||
name: '&e&lNext Page &e&l&m->'
|
||||
lore:
|
||||
- '&7Click here to go to the next'
|
||||
- '&7page of helmets.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
NextPage: true
|
||||
'52':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'53':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'54':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
||||
ChestplatePanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 54
|
||||
Settings:
|
||||
fillTo: 45
|
||||
backButton: true
|
||||
Buttons:
|
||||
BackButton: 54
|
||||
Items:
|
||||
'46':
|
||||
type: DIAMOND
|
||||
name: '&c&lRemove'
|
||||
lore:
|
||||
- '&7click here to remove the'
|
||||
- '&7currently equipped chestplate.'
|
||||
Button: Remove
|
||||
'47':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'48':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'49':
|
||||
type: ARROW
|
||||
name: '&e&l&m<-&e&l Previous Page'
|
||||
lore:
|
||||
- '&7Click here to go to the previous'
|
||||
- '&7page of chestplates.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
PreviousPage: true
|
||||
'50':
|
||||
type: DIAMOND_BLOCK
|
||||
name: '&a&lAdd New Chestplate'
|
||||
lore:
|
||||
- '&7Click here to add a new'
|
||||
- '&7chestplate which you have in your'
|
||||
- '&7inventory.'
|
||||
Button: AddNew
|
||||
'51':
|
||||
type: ARROW
|
||||
name: '&e&lNext Page &e&l&m->'
|
||||
lore:
|
||||
- '&7Click here to go to the next'
|
||||
- '&7page of chestplates.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
NextPage: true
|
||||
'52':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'53':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'54':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
||||
LeggingsPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 54
|
||||
Settings:
|
||||
fillTo: 45
|
||||
backButton: true
|
||||
Buttons:
|
||||
BackButton: 54
|
||||
Items:
|
||||
'46':
|
||||
type: DIAMOND
|
||||
name: '&c&lRemove'
|
||||
lore:
|
||||
- '&7click here to remove the'
|
||||
- '&7currently equipped {type}.'
|
||||
Button: Remove
|
||||
'47':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'48':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'49':
|
||||
type: ARROW
|
||||
name: '&e&l&m<-&e&l Previous Page'
|
||||
lore:
|
||||
- '&7Click here to go to the previous'
|
||||
- '&7page of leggings.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
PreviousPage: true
|
||||
'50':
|
||||
type: DIAMOND_BLOCK
|
||||
name: '&a&lAdd New Leggings'
|
||||
lore:
|
||||
- '&7Click here to add a new'
|
||||
- '&7leggings which you have in your'
|
||||
- '&7inventory.'
|
||||
Button: AddNew
|
||||
'51':
|
||||
type: ARROW
|
||||
name: '&e&lNext Page &e&l&m->'
|
||||
lore:
|
||||
- '&7Click here to go to the next'
|
||||
- '&7page of leggings.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
NextPage: true
|
||||
'52':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'53':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'54':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
||||
BootsPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 54
|
||||
Settings:
|
||||
fillTo: 45
|
||||
backButton: true
|
||||
Buttons:
|
||||
BackButton: 54
|
||||
Items:
|
||||
'46':
|
||||
type: DIAMOND
|
||||
name: '&c&lRemove'
|
||||
lore:
|
||||
- '&7click here to remove the'
|
||||
- '&7currently equipped {type}.'
|
||||
Button: Remove
|
||||
'47':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'48':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'49':
|
||||
type: ARROW
|
||||
name: '&e&l&m<-&e&l Previous Page'
|
||||
lore:
|
||||
- '&7Click here to go to the previous'
|
||||
- '&7page of boots.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
PreviousPage: true
|
||||
'50':
|
||||
type: DIAMOND_BLOCK
|
||||
name: '&a&lAdd New Boots'
|
||||
lore:
|
||||
- '&7Click here to add a new'
|
||||
- '&7boots which you have in your'
|
||||
- '&7inventory.'
|
||||
Button: AddNew
|
||||
'51':
|
||||
type: ARROW
|
||||
name: '&e&lNext Page &e&l&m->'
|
||||
lore:
|
||||
- '&7Click here to go to the next'
|
||||
- '&7page of boots.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
NextPage: true
|
||||
'52':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'53':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'54':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
||||
TargetingPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 27
|
||||
Settings:
|
||||
backButton: true
|
||||
emptySpaceFiller: true
|
||||
EmptySpaceFiller:
|
||||
type: '160:0'
|
||||
name: '&7'
|
||||
Buttons:
|
||||
BackButton: 27
|
||||
Items:
|
||||
'5':
|
||||
type: REDSTONE_BLOCK
|
||||
name: '&e&lSpawner'
|
||||
lore:
|
||||
- '&7This target system will only'
|
||||
- '&7target the player who spawned'
|
||||
- '&7the boss.'
|
||||
TargetingSystem: Spawner
|
||||
'12':
|
||||
type: REDSTONE_BLOCK
|
||||
name: '&e&lLast Damage'
|
||||
lore:
|
||||
- '&7This target system will'
|
||||
- '&7target the last player that'
|
||||
- '&7damaged the boss and update'
|
||||
- '&7every time someone hits the'
|
||||
- '&7boss.'
|
||||
TargetingSystem: LastDamage
|
||||
'16':
|
||||
type: REDSTONE_BLOCK
|
||||
name: '&e&lTop Damage'
|
||||
lore:
|
||||
- '&7This target system will'
|
||||
- '&7target the player who has'
|
||||
- '&7the most damage that is'
|
||||
- '&7nearby.'
|
||||
TargetingSystem: TopDamage
|
||||
'23':
|
||||
type: BOOK
|
||||
name: '&c&lTargeting Guide'
|
||||
lore:
|
||||
- '&7Here you can choose how'
|
||||
- '&7the boss handles targeting'
|
||||
- '&7of players.'
|
||||
'27':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
||||
WeaponPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 9
|
||||
Settings:
|
||||
backButton: true
|
||||
emptySpaceFiller: true
|
||||
EmptySpaceFiller:
|
||||
type: '160:0'
|
||||
name: '&7'
|
||||
Buttons:
|
||||
BackButton: 9
|
||||
Items:
|
||||
'1':
|
||||
type: BOOK
|
||||
name: '&c&lWeapons Guide'
|
||||
lore:
|
||||
- '&7here you can choose what weapons'
|
||||
- '&7this boss has. To choose simply click'
|
||||
- '&7the desired hand, then click one of'
|
||||
- '&7the preset weapons or click the diamond'
|
||||
- '&7block to add a new weapon from your'
|
||||
- '&7inventory.'
|
||||
'4':
|
||||
type: DIAMOND_SWORD
|
||||
name: '&c&lMain Hand'
|
||||
lore:
|
||||
- '&7Click here to modify the'
|
||||
- '&7main hand for the &f{boss}&7.'
|
||||
Button: MainHand
|
||||
'6':
|
||||
type: SHIELD
|
||||
name: '&c&lOff Hand'
|
||||
lore:
|
||||
- '&7Click here to modify the'
|
||||
- '&7off hand for the &f{boss}&7.'
|
||||
Button: OffHand
|
||||
'9':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
||||
MainHandPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 54
|
||||
Settings:
|
||||
fillTo: 45
|
||||
backButton: true
|
||||
Buttons:
|
||||
BackButton: 54
|
||||
Items:
|
||||
'46':
|
||||
type: DIAMOND
|
||||
name: '&c&lRemove'
|
||||
lore:
|
||||
- '&7click here to remove the'
|
||||
- '&7currently equipped main hand.'
|
||||
Button: Remove
|
||||
'47':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'48':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'49':
|
||||
type: ARROW
|
||||
name: '&e&l&m<-&e&l Previous Page'
|
||||
lore:
|
||||
- '&7Click here to go to the previous'
|
||||
- '&7page of weapons.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
PreviousPage: true
|
||||
'50':
|
||||
type: DIAMOND_BLOCK
|
||||
name: '&a&lAdd New Weapon'
|
||||
lore:
|
||||
- '&7Click here to add a new'
|
||||
- '&7weapon which you have in your'
|
||||
- '&7inventory.'
|
||||
Button: AddNew
|
||||
'51':
|
||||
type: ARROW
|
||||
name: '&e&lNext Page &e&l&m->'
|
||||
lore:
|
||||
- '&7Click here to go to the next'
|
||||
- '&7page of weapons.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
NextPage: true
|
||||
'52':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'53':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'54':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
||||
OffHandPanel:
|
||||
name: '&b&l{boss} Editor'
|
||||
slots: 54
|
||||
Settings:
|
||||
fillTo: 45
|
||||
backButton: true
|
||||
Buttons:
|
||||
BackButton: 54
|
||||
Items:
|
||||
'46':
|
||||
type: DIAMOND
|
||||
name: '&c&lRemove'
|
||||
lore:
|
||||
- '&7click here to remove the'
|
||||
- '&7currently equipped off hand.'
|
||||
Button: Remove
|
||||
'47':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'48':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'49':
|
||||
type: ARROW
|
||||
name: '&e&l&m<-&e&l Previous Page'
|
||||
lore:
|
||||
- '&7Click here to go to the previous'
|
||||
- '&7page of weapons.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
PreviousPage: true
|
||||
'50':
|
||||
type: DIAMOND_BLOCK
|
||||
name: '&a&lAdd New Weapon'
|
||||
lore:
|
||||
- '&7Click here to add a new'
|
||||
- '&7weapon which you have in your'
|
||||
- '&7inventory.'
|
||||
Button: AddNew
|
||||
'51':
|
||||
type: ARROW
|
||||
name: '&e&lNext Page &e&l&m->'
|
||||
lore:
|
||||
- '&7Click here to go to the next'
|
||||
- '&7page of weapons.'
|
||||
- '&7'
|
||||
- '&7Currently viewing page &e{currentPage}/{maxPages}&7.'
|
||||
NextPage: true
|
||||
'52':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'53':
|
||||
type: STAINED_GLASS_PANE
|
||||
name: '&7'
|
||||
'54':
|
||||
type: PAPER
|
||||
name: '&e&lGo Back'
|
||||
lore:
|
||||
- '&7Click here to go back.'
|
|
@ -7,6 +7,7 @@ import net.aminecraftdev.custombosses.container.BossEntityContainer;
|
|||
import net.aminecraftdev.custombosses.file.BossesFileHandler;
|
||||
import net.aminecraftdev.custombosses.file.LangFileHandler;
|
||||
import net.aminecraftdev.custombosses.managers.BossCommandManager;
|
||||
import net.aminecraftdev.custombosses.managers.DebugManager;
|
||||
import net.aminecraftdev.custombosses.managers.files.BossItemFileManager;
|
||||
import net.aminecraftdev.custombosses.managers.BossMechanicManager;
|
||||
import net.aminecraftdev.custombosses.managers.files.BossesFileManager;
|
||||
|
@ -29,6 +30,7 @@ public class CustomBosses extends JavaPlugin implements IReloadable {
|
|||
@Getter private BossCommandManager bossCommandManager;
|
||||
@Getter private BossItemFileManager itemStackManager;
|
||||
@Getter private BossesFileManager bossesFileManager;
|
||||
@Getter private DebugManager debugManager;
|
||||
|
||||
@Getter private LangFileHandler langFileHandler;
|
||||
@Getter private FileConfiguration lang;
|
||||
|
@ -44,7 +46,7 @@ public class CustomBosses extends JavaPlugin implements IReloadable {
|
|||
System.out.println("Boss API loaded (took " + (System.currentTimeMillis() - beginMs) + "ms)");
|
||||
beginMs = System.currentTimeMillis();
|
||||
|
||||
|
||||
this.debugManager = new DebugManager();
|
||||
this.bossEntityContainer = new BossEntityContainer();
|
||||
this.bossMechanicManager = new BossMechanicManager(this);
|
||||
|
||||
|
|
|
@ -1,8 +1,11 @@
|
|||
package net.aminecraftdev.custombosses.commands.boss;
|
||||
|
||||
import net.aminecraftdev.custombosses.managers.files.BossesFileManager;
|
||||
import net.aminecraftdev.custombosses.managers.DebugManager;
|
||||
import net.aminecraftdev.custombosses.utils.Message;
|
||||
import net.aminecraftdev.custombosses.utils.Permission;
|
||||
import net.aminecraftdev.custombosses.utils.command.SubCommand;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/**
|
||||
* @author Charles Cullen
|
||||
|
@ -11,21 +14,37 @@ import org.bukkit.command.CommandSender;
|
|||
*/
|
||||
public class BossDebugCmd extends SubCommand {
|
||||
|
||||
private BossesFileManager bossesFileManager;
|
||||
private DebugManager debugManager;
|
||||
|
||||
public BossDebugCmd(BossesFileManager bossesFileManager) {
|
||||
public BossDebugCmd(DebugManager debugManager) {
|
||||
super("debug");
|
||||
|
||||
this.bossesFileManager = bossesFileManager;
|
||||
this.debugManager = debugManager;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(CommandSender sender, String[] args) {
|
||||
StringBuilder stringBuilder = new StringBuilder();
|
||||
if(!Permission.debug.hasPermission(sender)) {
|
||||
Message.Boss_Debug_NoPermission.msg(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
this.bossesFileManager.getBossEntities().forEach((name, entity) -> stringBuilder.append(name).append(", "));
|
||||
if(!(sender instanceof Player)) {
|
||||
Message.General_MustBePlayer.msg(sender);
|
||||
return;
|
||||
}
|
||||
|
||||
System.out.println("CURRENT BOSSES: " +
|
||||
"\n" + stringBuilder.toString());
|
||||
Player player = (Player) sender;
|
||||
String toggled;
|
||||
|
||||
if(this.debugManager.isToggled(player.getUniqueId())) {
|
||||
this.debugManager.togglePlayerOff(player.getUniqueId());
|
||||
toggled = "Off";
|
||||
} else {
|
||||
this.debugManager.togglePlayerOn(player.getUniqueId());
|
||||
toggled = "On";
|
||||
}
|
||||
|
||||
Message.Boss_Debug_Toggled.msg(player, toggled);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,31 @@
|
|||
package net.aminecraftdev.custombosses.managers;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* @author Charles Cullen
|
||||
* @version 1.0.0
|
||||
* @since 09-Oct-18
|
||||
*/
|
||||
public class DebugManager {
|
||||
|
||||
private static Set<UUID> toggledPlayers = new HashSet<>();
|
||||
|
||||
public void togglePlayerOn(UUID uuid) {
|
||||
toggledPlayers.add(uuid);
|
||||
}
|
||||
|
||||
public void togglePlayerOff(UUID uuid) {
|
||||
toggledPlayers.remove(uuid);
|
||||
}
|
||||
|
||||
public boolean isToggled(UUID uuid) {
|
||||
return toggledPlayers.contains(uuid);
|
||||
}
|
||||
|
||||
public Set<UUID> getToggledPlayers() {
|
||||
return new HashSet<>(toggledPlayers);
|
||||
}
|
||||
}
|
|
@ -15,6 +15,8 @@ import org.bukkit.inventory.ItemStack;
|
|||
*/
|
||||
public enum Message {
|
||||
|
||||
General_MustBePlayer("&c&l(!) &cYou must be a player to use this command."),
|
||||
|
||||
Boss_Create_EntityTypeNotFound("&c&l(!) &cThe specified entity type {0} was not found. If you think this is an error please contact &fAMinecraftDev&c."),
|
||||
Boss_Create_InvalidArgs("&c&l(!) &cYou must use &n/boss create [name] [entity] &c to create a boss."),
|
||||
Boss_Create_NameAlreadyExists("&c&l(!) &cA boss already exists with the name {0}."),
|
||||
|
@ -23,11 +25,14 @@ public enum Message {
|
|||
Boss_Create_SomethingWentWrong("&c&l(!) &cSomething went wrong in the API class while finalising the boss creation."),
|
||||
Boss_Create_SuccessfullyCreated("&e&lCustomBosses &8» &7A boss has successfully been created with the name &f{0}&7 and the entity type &f{1}&7."),
|
||||
|
||||
Boss_Debug_NoPermission("&c&l(!) &cYou do not have access to this command."),
|
||||
Boss_Debug_Toggled("&e&lCustomBosses &8» &7You have toggled debug mode for &fCustomBosses &7to {0}."),
|
||||
|
||||
Boss_Help_Page1(
|
||||
"&8&m----*--------&6&l[ &e&lBoss Help &7(Page 1) &6&l]&8&m--------*----\n" +
|
||||
"&e/boss help (page) &8» &7Displays boss commands.\n" +
|
||||
"&e/boss create [name] [entity] &8» &7Start the creation of a boss.\n" +
|
||||
"&e/boss edit [name] &8» &7Edit the specified boss.\n" +
|
||||
"&e/boss edit (name) &8» &7Edit the specified boss.\n" +
|
||||
"&e/boss info [name] &8» &7Shows information on the specified boss.\n" +
|
||||
"&e/boss nearby (radius) &8» &7Shows the nearby bosses.\n" +
|
||||
"&e/boss reload &8» &7Reloads the boss plugin.\n" +
|
||||
|
|
|
@ -11,6 +11,7 @@ import org.bukkit.command.CommandSender;
|
|||
public enum Permission {
|
||||
|
||||
create("boss.create"),
|
||||
debug("boss.debug"),
|
||||
reload("boss.reload");
|
||||
|
||||
@Getter private String permission;
|
||||
|
|
Loading…
Reference in New Issue
Block a user