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1.0.0-SNAPSHOT-U115
+ Added TODO file to keep exact track of what I have left to do
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TODO
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TODO
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-> Add the Group Skill Editing GUIs
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-> Add the Custom Skill Editing GUIs
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-> Add the new Command aspect (via command)
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-> Add the new Message aspect (via command)
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-> Add the DropTable Main Editing GUI (Will have buttons for DropType and Rewards)
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-> Add the DropTable Rewards Editing GUI
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-> Spray - Has a button for Rewards List (with chances), button for RandomSpray, button for MaxDistance, button for MaxDrops
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-> Drop - Has a button for Rewards List (with chances), button for RandomDrops, button for MaxDrops
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-> Give - Is a list panel with the positions and a button for adding a new position
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-> Is a list panel of reward sections, button to add a new section
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-> Panel with Items button, Commands button, maxDrops button, maxCommands button, randomDrops button, randomCommands button, requiredPercentage button
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-> Items panel is Rewards List (with chances)
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-> Commands panel is Rewards List (with chances)
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-> Add full AutoSpawns system
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-> Interval based spawn system, so bosses will spawn at location after certain time
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-> Randomly in the wilderness, bosses will spawn with x chance within coords as a player is loading chunks
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-> Randomly from a spawner, bosses will spawn with x chance within coords when a spawner is spawning mobs of the same type
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-> Add the AutoSpawns Editing GUI (with a button for toggling the type of the autospawn, from wilderness, to spawner, to interval and a button for editing data)
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-> Interval - Button to change coords, list of possible spawns, spawnIfChunkIsntLoaded, maxActiveBosses, bossesPerInterval, spawnRate, spawnType (Interval or Random), placeholder, message
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-> Wilderness - Button to change max coords, boss that autospawn applies to, maxActiveBosses, spawnChance
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-> Spawner - Button to change max coords, boss that autospawn applies to, maxActiveBosses, spawnChance
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-> Complete the /boss new skill command
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-> Connect the /boss time [section] to the AutoSpawns timer (can only be applied to Interval AutoSpawns)
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-> Add support for HolographicDisplays placeholder as the entityName for bosses and minions
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-> Add a new branch for the plugin and add support for Legacy version
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pom.xml
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pom.xml
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<properties>
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<!--<plugin.version>maven-version-number-SNAPSHOT-U90</plugin.version>-->
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<plugin.version>1.0.0-U114</plugin.version>
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<plugin.version>1.0.0-U115</plugin.version>
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<plugin.name>EpicBosses</plugin.name>
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<plugin.main>com.songoda.epicbosses.CustomBosses</plugin.main>
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<plugin.author>AMinecraftDev</plugin.author>
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