1.0.0-SNAPSHOT-U158

+ Implemented the MainEditMenu for GiveRewards in to editor.yml
This commit is contained in:
Charles 2018-12-31 17:03:22 +08:00
parent 2f829513e5
commit e77651df15
2 changed files with 116 additions and 2 deletions

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@ -2592,4 +2592,118 @@ GiveRewardRewardsListMenu:
name: '&cClick here to go back'
lore:
- '&7Click this button to go back to'
- '&7the reward position list menu.'
- '&7the reward position list menu.'
GiveRewardMainEditMenu:
name: '&b&l{name} DropTable'
slots: 27
Settings:
backButton: true
emptySpaceFiller: true
EmptySpaceFiller:
type: WHITE_STAINED_GLASS_PANE
name: '&7'
Buttons:
backButton: 23
Items:
'5':
type: DIAMOND
name: '&b&lPosition: &f{position}'
'11':
type: GUNPOWDER
name: '&e&lRandom Drops'
lore:
- '&bCurrently: &f{randomDrops}'
- '&7Click here to toggle the random drop mode.'
- '&7If this is set to &ftrue&7 then when the'
- '&7drop table is called it will shuffle the'
- '&7list contents so it''s not in the same order.'
- '&7If this is set to &ffalse&7 then when the'
- '&7drop table is called it will go from top to'
- '&7bottom through the list.'
Button: RandomDrops
'12':
type: EMERALD
name: '&e&lMax Drops'
lore:
- '&bCurrently: &f{maxDrops}'
- '&7Click here to modify the maximum amount of'
- '&7drops this drop section can have. Keep in mind'
- '&7that when getting drops the drop section will'
- '&7only cycle through the list once. Not until'
- '&7this amount of drops has been met.'
- '&7'
- '&bLeft Click &8» &f+1'
- '&bShift Left-Click &8» &f+10'
- '&7'
- '&bRight Click &8» &f-1'
- '&bShift Right-Click &8» &f-10'
Button: MaxDrops
'13':
type: CHEST
name: '&e&lItem Drops'
lore:
- '&7Click here to modify the custom item drops'
- '&7and their drop chance for this drop section.'
- '&7There is currently &f{drops}&7 drops set up.'
Button: ItemDrops
'14':
type: GLOWSTONE_DUST
name: '&e&lRequired Percentage'
lore:
- '&bCurrently: &f{requiredPercentage}%'
- '&7Click here to modify the required percentage to'
- '&7receive this drop section. If the percentage is'
- '&75% then you need to do 5% damage to the boss to'
- '&7get the rewards in this drop section.'
- '&7'
- '&bLeft Click &8» &f+1'
- '&bShift Left-Click &8» &f+10'
- '&7'
- '&bRight Click &8» &f-1'
- '&bShift Right-Click &8» &f-10'
Button: RequiredPercentage
'15':
type: CHEST
name: '&e&lCommand Drops'
lore:
- '&7Click here to modify the custom command drops'
- '&7and their drop chance for this drop section.'
- '&7There is currently &f{commands}&7 commands'
- '&7set up.'
Button: CommandDrops
'16':
type: EMERALD
name: '&e&lMax Commands'
lore:
- '&bCurrently: &f{maxCommands}'
- '&7Click here to modify the maximum amount of'
- '&7commands this drop section can have. Keep in mind'
- '&7that when getting drops the drop section will'
- '&7only cycle through the list once. Not until'
- '&7this amount of commands has been met.'
- '&7'
- '&bLeft Click &8» &f+1'
- '&bShift Left-Click &8» &f+10'
- '&7'
- '&bRight Click &8» &f-1'
- '&bShift Right-Click &8» &f-10'
Button: MaxCommands
'17':
type: GUNPOWDER
name: '&e&lRandom Commands'
lore:
- '&bCurrently: &f{randomCommands}'
- '&7Click here to toggle the random command mode.'
- '&7If this is set to &ftrue&7 then when the'
- '&7commands are called it will shuffle the'
- '&7list contents so it''s not in the same order.'
- '&7If this is set to &ffalse&7 then when the'
- '&7commands are called it will go from top to'
- '&7bottom through the list.'
Button: RandomDrops
'23':
type: REDSTONE
name: '&cClick here to go back'
lore:
- '&7Click this button to go back to'
- '&7the reward drop section list menu.'

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@ -20,7 +20,7 @@
<properties>
<!--<plugin.version>maven-version-number-SNAPSHOT-U90</plugin.version>-->
<plugin.version>1.0.0-U157</plugin.version>
<plugin.version>1.0.0-U158</plugin.version>
<plugin.name>EpicBosses</plugin.name>
<plugin.main>com.songoda.epicbosses.CustomBosses</plugin.main>
<plugin.author>AMinecraftDev</plugin.author>