1.0.0-SNAPSHOT-U158
+ Implemented the MainEditMenu for GiveRewards in to editor.yml
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@ -2592,4 +2592,118 @@ GiveRewardRewardsListMenu:
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name: '&cClick here to go back'
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lore:
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- '&7Click this button to go back to'
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- '&7the reward position list menu.'
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- '&7the reward position list menu.'
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GiveRewardMainEditMenu:
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name: '&b&l{name} DropTable'
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slots: 27
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Settings:
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backButton: true
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emptySpaceFiller: true
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EmptySpaceFiller:
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type: WHITE_STAINED_GLASS_PANE
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name: '&7'
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Buttons:
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backButton: 23
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Items:
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'5':
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type: DIAMOND
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name: '&b&lPosition: &f{position}'
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'11':
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type: GUNPOWDER
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name: '&e&lRandom Drops'
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lore:
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- '&bCurrently: &f{randomDrops}'
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- '&7Click here to toggle the random drop mode.'
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- '&7If this is set to &ftrue&7 then when the'
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- '&7drop table is called it will shuffle the'
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- '&7list contents so it''s not in the same order.'
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- '&7If this is set to &ffalse&7 then when the'
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- '&7drop table is called it will go from top to'
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- '&7bottom through the list.'
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Button: RandomDrops
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'12':
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type: EMERALD
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name: '&e&lMax Drops'
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lore:
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- '&bCurrently: &f{maxDrops}'
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- '&7Click here to modify the maximum amount of'
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- '&7drops this drop section can have. Keep in mind'
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- '&7that when getting drops the drop section will'
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- '&7only cycle through the list once. Not until'
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- '&7this amount of drops has been met.'
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- '&7'
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- '&bLeft Click &8» &f+1'
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- '&bShift Left-Click &8» &f+10'
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- '&7'
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- '&bRight Click &8» &f-1'
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- '&bShift Right-Click &8» &f-10'
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Button: MaxDrops
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'13':
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type: CHEST
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name: '&e&lItem Drops'
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lore:
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- '&7Click here to modify the custom item drops'
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- '&7and their drop chance for this drop section.'
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- '&7There is currently &f{drops}&7 drops set up.'
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Button: ItemDrops
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'14':
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type: GLOWSTONE_DUST
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name: '&e&lRequired Percentage'
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lore:
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- '&bCurrently: &f{requiredPercentage}%'
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- '&7Click here to modify the required percentage to'
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- '&7receive this drop section. If the percentage is'
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- '&75% then you need to do 5% damage to the boss to'
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- '&7get the rewards in this drop section.'
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- '&7'
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- '&bLeft Click &8» &f+1'
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- '&bShift Left-Click &8» &f+10'
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- '&7'
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- '&bRight Click &8» &f-1'
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- '&bShift Right-Click &8» &f-10'
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Button: RequiredPercentage
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'15':
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type: CHEST
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name: '&e&lCommand Drops'
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lore:
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- '&7Click here to modify the custom command drops'
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- '&7and their drop chance for this drop section.'
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- '&7There is currently &f{commands}&7 commands'
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- '&7set up.'
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Button: CommandDrops
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'16':
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type: EMERALD
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name: '&e&lMax Commands'
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lore:
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- '&bCurrently: &f{maxCommands}'
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- '&7Click here to modify the maximum amount of'
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- '&7commands this drop section can have. Keep in mind'
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- '&7that when getting drops the drop section will'
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- '&7only cycle through the list once. Not until'
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- '&7this amount of commands has been met.'
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- '&7'
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- '&bLeft Click &8» &f+1'
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- '&bShift Left-Click &8» &f+10'
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- '&7'
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- '&bRight Click &8» &f-1'
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- '&bShift Right-Click &8» &f-10'
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Button: MaxCommands
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'17':
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type: GUNPOWDER
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name: '&e&lRandom Commands'
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lore:
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- '&bCurrently: &f{randomCommands}'
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- '&7Click here to toggle the random command mode.'
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- '&7If this is set to &ftrue&7 then when the'
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- '&7commands are called it will shuffle the'
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- '&7list contents so it''s not in the same order.'
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- '&7If this is set to &ffalse&7 then when the'
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- '&7commands are called it will go from top to'
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- '&7bottom through the list.'
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Button: RandomDrops
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'23':
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type: REDSTONE
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name: '&cClick here to go back'
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lore:
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- '&7Click this button to go back to'
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- '&7the reward drop section list menu.'
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2
pom.xml
2
pom.xml
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@ -20,7 +20,7 @@
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<properties>
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<!--<plugin.version>maven-version-number-SNAPSHOT-U90</plugin.version>-->
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<plugin.version>1.0.0-U157</plugin.version>
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<plugin.version>1.0.0-U158</plugin.version>
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<plugin.name>EpicBosses</plugin.name>
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<plugin.main>com.songoda.epicbosses.CustomBosses</plugin.main>
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<plugin.author>AMinecraftDev</plugin.author>
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