Commit Graph

9 Commits

Author SHA1 Message Date
AMinecraftDev
001563e18d 3.0.0-SNAPSHOT-U34
+ Finished transferring and renaming all items to Songoda products
+ Continued work on Drop Tables
+ Added more configurable options for how drops work
+ Updated ServerUtils to log [EpicBosses] not [CustomBosses]
2018-10-27 02:34:48 +08:00
AMinecraftDev
0f66facf41 3.0.0-SNAPSHOT-U31
+ Started implementing the drop table system
2018-10-24 22:28:06 +08:00
AMinecraftDev
234f814f94 3.0.0-SNAPSHOT-U30
+ Fully implemented Boss listeners for damage handling
+ Switched around the bosses.json layout a bit to handle multiple mobs per boss easier
+ Updated mechanics to handle all bosses in a activebossholder
2018-10-21 15:09:51 +08:00
AMinecraftDev
5397f90843 3.0.0-SNAPSHOT-U29
+ Fully implemented BossCommands
+ Fully implemented BossMessages
+ Set up BossDamageListener
+ Small tweaks
2018-10-20 23:20:50 +08:00
AMinecraftDev
f90716bcc6 3.0.0-SNAPSHOT-U28
+ Completed BossSpawn setup
+ Debuged and fixed a few things
+ Added BossCommands File
+ Added BossMessages File
2018-10-17 23:52:57 +08:00
AMinecraftDev
8ad2ae8b3a 3.0.0-SNAPSHOT-U25
+ Continued work on GUI
+ 90% completed Bosses List GUI
2018-10-10 23:09:18 +08:00
AMinecraftDev
1acd70265b 3.0.0-SNAPSHOT-U18
Added BossesFileHandler, BossesFileManager as well as updating MainStatsElement in the bosses.json file to allow for multiple bosses (stacking) as well as updating the EntityTypeMechanic to support the new multiple bosses option. Also finished off the createBaseBossEntity method in the BossAPI.
2018-07-01 23:30:18 +08:00
AMinecraftDev
37ab20b142 3.0.0-SNAPSHOT-U8
Implemented EntityType handling and EntityTypeMechanic
2018-06-02 22:59:29 +08:00
AMinecraftDev
364466b665 3.0.0-SNAPSHOT-U6 2018-04-28 04:22:03 +08:00