+ Finished how a Potion, Command and CustomSkill is handled.
+ Updated RandomUtils with a method that makes it easier for anything that is based on chance
+ Updated ServerUtils to have a dispatchCommand through console to make sending commands one single lambda expression
+ Added some debug messages for the skills
+ Started and completed the Taunt system for bosses which runs on intervals.
+ Updated NumberUtils to contain a squared int method
+ Added MessageUtils to make sendMessage easier for radius messages, and just simple messages
+ Finished most of the DropTable system
+ Added Commands to the drop table system, like the previous system
+ Added a new message to the Debug enum
+ Added the DropTableManager to the main class to be loaded in with the plugin
+ Finished transferring and renaming all items to Songoda products
+ Continued work on Drop Tables
+ Added more configurable options for how drops work
+ Updated ServerUtils to log [EpicBosses] not [CustomBosses]