Commit Graph

17 Commits

Author SHA1 Message Date
AMinecraftDev
ac079013d0 1.0.0-SNAPSHOT-U47 2018-11-13 23:28:56 +08:00
AMinecraftDev
165d991496 1.0.0-SNAPSHOT-U46
+ Adjusted a few things mechanic wise
+ Added and completed the minion skill
2018-11-13 21:50:58 +08:00
AMinecraftDev
1d4dc9b6ad 1.0.0-SNAPSHOT-U45
+ Added the beginning of Minions into the plugin
+ Added new methods to support the creation of minions
+ Made BossEntity extend from MinionsEntity to make some methods easier to use
+ Added minions.json to have them seperated and clean
2018-11-12 22:33:31 +08:00
AMinecraftDev
846244ffe6 1.0.0-SNAPSHOT-U44
+ Added Disarm, Fireball, Grapple, Insidious, Knockback, Launch, Lightning and Warp skill and started minions
+ Updated skills.json to hold all the new skills, and give examples on setting them up.
2018-11-11 19:36:16 +08:00
AMinecraftDev
1d6e032f40 1.0.0-SNAPSHOT-U42
+ Done some work on the Cage custom skill
+ Adding a Cage Data file for data transferring to make it easier and more compact
+ Added a cage skill to skills.json
2018-11-10 22:50:26 +08:00
AMinecraftDev
dad1bdfcd0 1.0.0-SNAPSHOT-U40
+ Started to work on the Skills portion of CustomBosses
+ Implemented the skills.json and added in some of the default configuration
+ Added a SkillHandler
2018-11-05 21:55:12 +08:00
AMinecraftDev
a8662dc2f3 1.0.0-SNAPSHOT-U38
+ Finished working on the Targeting system and fully implemented it into the boss spawning system
+ Added the targeting option to the bosses.json
2018-11-03 21:51:08 +08:00
AMinecraftDev
6039cf58c4 3.0.0-SNAPSHOT-U35
+ Finished most of the DropTable system
+ Added Commands to the drop table system, like the previous system
+ Added a new message to the Debug enum
+ Added the DropTableManager to the main class to be loaded in with the plugin
2018-10-27 21:54:05 +08:00
AMinecraftDev
001563e18d 3.0.0-SNAPSHOT-U34
+ Finished transferring and renaming all items to Songoda products
+ Continued work on Drop Tables
+ Added more configurable options for how drops work
+ Updated ServerUtils to log [EpicBosses] not [CustomBosses]
2018-10-27 02:34:48 +08:00
AMinecraftDev
0f66facf41 3.0.0-SNAPSHOT-U31
+ Started implementing the drop table system
2018-10-24 22:28:06 +08:00
AMinecraftDev
234f814f94 3.0.0-SNAPSHOT-U30
+ Fully implemented Boss listeners for damage handling
+ Switched around the bosses.json layout a bit to handle multiple mobs per boss easier
+ Updated mechanics to handle all bosses in a activebossholder
2018-10-21 15:09:51 +08:00
AMinecraftDev
5397f90843 3.0.0-SNAPSHOT-U29
+ Fully implemented BossCommands
+ Fully implemented BossMessages
+ Set up BossDamageListener
+ Small tweaks
2018-10-20 23:20:50 +08:00
AMinecraftDev
f90716bcc6 3.0.0-SNAPSHOT-U28
+ Completed BossSpawn setup
+ Debuged and fixed a few things
+ Added BossCommands File
+ Added BossMessages File
2018-10-17 23:52:57 +08:00
AMinecraftDev
8ad2ae8b3a 3.0.0-SNAPSHOT-U25
+ Continued work on GUI
+ 90% completed Bosses List GUI
2018-10-10 23:09:18 +08:00
AMinecraftDev
1acd70265b 3.0.0-SNAPSHOT-U18
Added BossesFileHandler, BossesFileManager as well as updating MainStatsElement in the bosses.json file to allow for multiple bosses (stacking) as well as updating the EntityTypeMechanic to support the new multiple bosses option. Also finished off the createBaseBossEntity method in the BossAPI.
2018-07-01 23:30:18 +08:00
AMinecraftDev
37ab20b142 3.0.0-SNAPSHOT-U8
Implemented EntityType handling and EntityTypeMechanic
2018-06-02 22:59:29 +08:00
AMinecraftDev
364466b665 3.0.0-SNAPSHOT-U6 2018-04-28 04:22:03 +08:00