Commit Graph

18 Commits

Author SHA1 Message Date
Brianna
8e91016674 Lets remove active holders on death. 2020-03-19 20:07:33 -04:00
Brianna
5156e3ae7c Added %player% variable to the death event command. 2020-02-11 16:09:09 -05:00
Brianna
183c262051 Null check on boss death. 2020-02-01 07:18:43 -05:00
Brianna
0eae353afa Converted more versioning. 2019-10-07 18:34:11 -04:00
Brianna
6135f9c257 - Added SongodaCore
- Removed Lombok
 - Redid worldguard system
 - Removed a lot of useless/unused code.
 - Added compatibility with PlayerPoints and The Reserve.
2019-10-07 16:53:51 -04:00
Esophose
5f80888524 Spawner/Killer replacements in onDeath messages/commands 2019-07-04 12:05:11 -06:00
Esophose
cce5ccfdf3 Apply 1.1.8 changes 2019-03-20 23:34:45 -06:00
Esophose
02313e8a8f Revert 1.1.8, moved changes to Legacy-1.1.8 2019-03-16 09:28:13 -06:00
Charles
dd6ea71e36 1.1.8-U1
+ Added feature in BossSpawnEvent and BossDeathEvent where u can do isAutoSpawn to check if the section is an auto spawn section
+ Fixed issue where BossSpawnEvent wasn't being called for AutoSpawn sections
2019-03-03 23:29:06 +08:00
Charles
3744dbf0cd 1.0.0-SNAPSHOT-U171
+ Added IBossDeathHandler to add custom handlers for AutoSpawn
+ Modified AutoSpawnSettings to have a new method shuffleEntitiesList for when a boss is attempted to spawn
+ Modified IntervalSpawnElement to have a new method spawnAfterLastBossIsKilled
+ Added implementation of IBossDeathHandler into BossDeathListener
2019-01-03 22:58:21 +08:00
AMinecraftDev
7130f9acd3 1.0.0-SNAPSHOT-U49
+ More small tweaks
+ Added boss giveEgg cmd
+ Completed BossInfo cmd
+ Completed BossKillAll cmd
+ Completed BossList cmd
+ begun working on boss nearby cmd
+ Improved some other methods of how the plugin works
+ Fixed bugs with loading and killing the boss
2018-11-14 22:23:42 +08:00
AMinecraftDev
ac079013d0 1.0.0-SNAPSHOT-U47 2018-11-13 23:28:56 +08:00
AMinecraftDev
29b9138ec2 1.0.0-SNAPSHOT-U41
+ Finished how a Potion, Command and CustomSkill is handled.
+ Updated RandomUtils with a method that makes it easier for anything that is based on chance
+ Updated ServerUtils to have a dispatchCommand through console to make sending commands one single lambda expression
+ Added some debug messages for the skills
2018-11-06 21:01:23 +08:00
AMinecraftDev
6a77346abb 1.0.0-SNAPSHOT-U39
+ Started and completed the Taunt system for bosses which runs on intervals.
+ Updated NumberUtils to contain a squared int method
+ Added MessageUtils to make sendMessage easier for radius messages, and just simple messages
2018-11-04 21:36:33 +08:00
AMinecraftDev
a8662dc2f3 1.0.0-SNAPSHOT-U38
+ Finished working on the Targeting system and fully implemented it into the boss spawning system
+ Added the targeting option to the bosses.json
2018-11-03 21:51:08 +08:00
AMinecraftDev
6039cf58c4 3.0.0-SNAPSHOT-U35
+ Finished most of the DropTable system
+ Added Commands to the drop table system, like the previous system
+ Added a new message to the Debug enum
+ Added the DropTableManager to the main class to be loaded in with the plugin
2018-10-27 21:54:05 +08:00
AMinecraftDev
001563e18d 3.0.0-SNAPSHOT-U34
+ Finished transferring and renaming all items to Songoda products
+ Continued work on Drop Tables
+ Added more configurable options for how drops work
+ Updated ServerUtils to log [EpicBosses] not [CustomBosses]
2018-10-27 02:34:48 +08:00
AMinecraftDev
a1faea44e4 3.0.0-SNAPSHOT-U33
+ Renamed all file paths to com.songoda.epicbosses
2018-10-26 12:44:12 +08:00