# MainPanel: # panel name # # name: '&b&l{boss} Editor' # panel display name # # slots: 45 # panel size # # Settings: # settings section # # emptySpaceFiller: true # fill in empty space # # fillTo: 0 # fill to slot # # backButton: false # use back button # # exitButton: false # use exit button # # EmptySpaceFiller: # empty space filler itemstack # # type: '160:0' # empty space filler type # # name: '&7' # empty space filler name # # Buttons: # buttons section # # BackButton: 9 # back button slot # # ExitButton: 9 # exit button slot # MainMenu: name: '&b&lEpicBosses' slots: 18 Settings: emptySpaceFiller: true EmptySpaceFiller: type: WHITE_STAINED_GLASS_PANE name: '&7' Items: '2': type: ZOMBIE_SPAWN_EGG name: '&b&lCustom Bosses' lore: - '&3Left Click »' - '&7Edit any of the already created' - '&7custom bosses.' - '&7' - '&3Right Click »' - '&7Create a new custom boss from' - '&7scratch.' Button: CustomBosses '5': type: DIAMOND name: '&b&lCustom Items' lore: - '&3Left Click »' - '&7Edit any of the already created' - '&7custom items.' - '&7' - '&3Right Click »' - '&7Create a new custom item from' - '&7an item in your inventory.' Button: CustomItems '8': type: CLOCK name: '&b&lAuto Spawns' lore: - '&3Left Click »' - '&7Edit any of the already created' - '&7auto spawns.' - '&7' - '&3Right Click »' - '&7Create a new auto spawn from' - '&7scratch.' Button: AutoSpawns '12': type: OAK_PRESSURE_PLATE name: '&b&lDrop Tables' lore: - '&3Left Click »' - '&7Edit any of the already created' - '&7drop tables.' - '&7' - '&3Right Click »' - '&7Create a new drop table from' - '&7scratch.' Button: DropTables '16': type: BLAZE_POWDER name: '&b&lCustom Skills' lore: - '&3Left Click »' - '&fEdit any of the already created' - '&fcustom skills.' - '&7' - '&3Right Click »' - '&fCreate a new custom skill from' - '&fscratch.' Button: CustomSkills ListPanel: name: '{panelName}' slots: 54 Settings: backButton: true fillTo: 45 Buttons: backButton: 50 Items: '46': type: GLASS_PANE name: '&7' '47': type: GLASS_PANE name: '&7' '48': type: GLASS_PANE name: '&7' '49': type: ARROW name: '&e&l&m<-&e&l Previous Page' lore: - '&7Click here to go to the previous' - '&7page of custom drops.' PreviousPage: true '50': type: REDSTONE name: '&cClick here to go back' lore: - '&7Click this button to go back to' - '&7the main page where you can choose' - '&7to configure blocks or mobs.' '51': type: ARROW name: '&e&lNext Page &e&l&m->' lore: - '&7Click here to go to the next' - '&7page of custom drops.' NextPage: true '52': type: GLASS_PANE name: '&7' '53': type: GLASS_PANE name: '&7' '54': type: GLASS_PANE name: '&7' AddItemsMenu: name: '&b&lAdd Item Menu' slots: 27 Settings: emptySpaceFiller: true EmptySpaceFiller: name: '&7' type: LIGHT_BLUE_STAINED_GLASS_PANE Items: '11': type: REDSTONE name: '&c&lCancel' lore: - '&7Click here to cancel the transaction' - '&7of adding the item to the EpicBosses' - '&7database.' Button: Cancel '14': type: AIR Button: SelectedSlot '17': type: LIME_DYE name: '&a&lAccept' lore: - '&7Click here to accept the transaction' - '&7of adding the item to the EpicBosses' - '&7database.' Button: Accept MainEditorPanel: name: '&b&l{name} Editor' slots: 54 Settings: emptySpaceFiller: true EmptySpaceFiller: type: WHITE_STAINED_GLASS_PANE name: '&7' Items: '12': type: DIAMOND name: '&a&lDrops Manager' lore: - '&7Click here to manage the drop table' - '&7that is attached to this boss.' Button: Drops '14': type: DIAMOND_HELMET name: '&c&lEquipment Manager' lore: - '&7Click here to manage the equipment' - '&7that the boss has equipped.' Button: Equipment '16': type: BONE name: '&a&lTargeting Manager' lore: - '&7Click here to edit how the boss handles' - '&7targeting of players and mobs.' Button: Targeting '22': type: BOW name: '&c&lWeapon Manager' lore: - '&7Click here to manage the weapon(s)' - '&7that the boss has equipped.' Button: Weapon '23': type: BARRIER name: '&c&l!&4&l!&c&l! &4&lWARNING &c&l!&4&l!&c&l!' lore: - '&7While editing is enabled for this boss' - '&7no one will be able to spawn it, nor' - '&7will it spawn naturally.' '24': type: BLAZE_POWDER name: '&c&lSkill Manager' lore: - '&7Click here to manage the assigned' - '&7skill(s) the boss has and their occurrence' - '&7chances.' Button: Skill '32': type: LAPIS_LAZULI name: '&a&lStatistics Manager' lore: - '&7Click here to edit the statistics of the' - '&7boss, including things like: health,' - '&7potion effects, commands on spawn, etc.' Button: Stats '39': type: BOOK name: '&a&lCommand Manager' lore: - '&7Click here to manage the commands that are' - '&7called when the boss spawns, dies, etc.' Button: Command '41': type: LEVER name: '&a&lToggle Boss Editing' lore: - '&7Click here to edit how to toggle the boss' - '&7editing mode.' - '&7' - '&bCurrently: &f{mode}' Button: Editing '43': type: BOOK name: '&a&lText Manager' lore: - '&7Click here to edit the taunts, sayings,' - '&7etc. for this boss.' Button: Text